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| author | Garrett D'Amore <garrett@damore.org> | 2024-10-20 17:46:35 -0700 |
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| committer | Garrett D'Amore <garrett@damore.org> | 2024-10-20 17:46:35 -0700 |
| commit | 9c9737ab0668d6f33cc842385b3f59238c672154 (patch) | |
| tree | 82d241c1b0035168490166f43f96e496581adc4d /docs/ref/api/thread.md | |
| parent | 693773195dcd877164314d6b4c37cbd980cbb6ab (diff) | |
| download | nng-9c9737ab0668d6f33cc842385b3f59238c672154.tar.gz nng-9c9737ab0668d6f33cc842385b3f59238c672154.tar.bz2 nng-9c9737ab0668d6f33cc842385b3f59238c672154.zip | |
docs: thread converted to new style
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| -rw-r--r-- | docs/ref/api/thread.md | 88 |
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diff --git a/docs/ref/api/thread.md b/docs/ref/api/thread.md new file mode 100644 index 00000000..7d1b2f65 --- /dev/null +++ b/docs/ref/api/thread.md @@ -0,0 +1,88 @@ +# Threads + +Threads {{hi:threads}} provide a means of representing multiple parallel execution contexts. +_NNG_ makes use of this concept internally, but also provides for user applications +to utilize the same thread facilities. This allows one form of {{i:concurrency}} for +applications. + +> [!NOTE] +> Threads in _NNG_ are built upon platform support, which may be based upon operating +> system supplied threads, process, or coroutines. The appearance of concurrency does +> not guarantee true concurrency, and scheduling between threads may not necessarily be +> pre-emptive. While this will not adversely impact applications that use this facility +> for I/O bound concurrency, it may not provide good results for purely {{i:CPU-bound}} operations. + +> [!IMPORTANT] +> Thread objects created by this function may not be real system-level +> threads capable of performing blocking I/O operations using normal blocking system calls. +> If use of blocking system calls is required (not including APIs provided +> by the _NNG_ library itself of course), then real OS-specific threads +> should be created instead (such as with `pthread_create` or similar functions.) +> Blocking _NNG_ library calls can however be made safely from _NNG_ threads. + +> [!TIP] +> The system may impose limits on the number of threads that can be created. +> Typically applications should not create more than a dozen of these. +> If greater concurrency or scalability is needed, consider instead using +> an asynchronous model using [`nng_aio`][aio] structures. + +## Thread Structure + +```c +typedef struct nng_thread nng_thread; +``` + +The {{i:`nng_thread`}} structure represnts a thread, which is a single execution context. +A given thread will have its own stack, and CPU registers. However global state, as well +as values allocated on the heap, will be shared and accessible to all threads in the system +(See the [Synchronization][synchronization] chapter for functions to help with data sharing between different threads.) + +Multiple threads can be thought of as running concurrently, even though +they might not actually do so. + +I/O operations that block (i.e. wait for completion) will block the +thread, while allowing other threads to proceed. + +## Creating a Thread + +```c +int nng_thread_create(nng_thread **thrp, void (*func)(void *), void *arg); +``` + +The {{i:`nng_thread_create`}} function creates a thread, which will execute _func_, with +the given argument _arg_, and returns a pointer to it in _thrp_. + +The thread may begin execution immediately. + +The thread will persist until _func_ returns. + +This function returns zero on success, but may return `NNG_ENOMEM` if insufficient +resources to create a thread are available. + +## Destroying a Thread + +```c +void nng_thread_destroy(nng_thread *thr); +``` + +The {{i:`nng_thread_destroy`}} function waits for the thread _thr_ to finish execution. +This function should be called to reclaim any resources associated with the thread when done. +It also has the effect of blocking execution in the caller until _thr_ has completed executing. + +## Thread Names + +```c +void nng_thread_set_name(nng_thread *thr, const char *name); +``` + +In order to facilitate debugging, {{i:`nng_thread_set_name`}} may be called +to provide a name for the thread. This may change how the thread is represented +in debuggers. Not all platforms support setting the thread name. + +## See Also + +[Synchronization][synchronization], +[Asynchronous Operations][aio] + +[synchronization]: ../api/synch.md +[aio]: TODO.md |
