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| author | Garrett D'Amore <garrett@damore.org> | 2017-01-18 21:02:47 -0800 |
|---|---|---|
| committer | Garrett D'Amore <garrett@damore.org> | 2017-01-18 21:02:47 -0800 |
| commit | f2804cec25fa20ec0bf3e37ea99d89d117fce86a (patch) | |
| tree | 03f7c7442e2553f736af56f716d066f397e9259e /src/platform/windows/win_impl.h | |
| parent | e6cded3832c9e92c922d49d824b446ce33fbf120 (diff) | |
| download | nng-f2804cec25fa20ec0bf3e37ea99d89d117fce86a.tar.gz nng-f2804cec25fa20ec0bf3e37ea99d89d117fce86a.tar.bz2 nng-f2804cec25fa20ec0bf3e37ea99d89d117fce86a.zip | |
Fix TCP hostname wildcards on Windows. Sort of.
I seem to be having a very difficult time getting dual-stack sockets
to function properly on Windows. I've sort of abandoned it for now.
I need to think about how to solve this -- it's not clear to me
right now whether dual stack sockets are the right answer or not.
People do expect these to work, but a tcp6:// url might be more
elegant.
Diffstat (limited to 'src/platform/windows/win_impl.h')
| -rw-r--r-- | src/platform/windows/win_impl.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/platform/windows/win_impl.h b/src/platform/windows/win_impl.h index c6a68142..e63553a5 100644 --- a/src/platform/windows/win_impl.h +++ b/src/platform/windows/win_impl.h @@ -32,6 +32,7 @@ struct nni_plat_tcpsock { WSAOVERLAPPED recv_olpd; WSAOVERLAPPED send_olpd; WSAOVERLAPPED conn_olpd; // Use for both connect and accept + int family; // We have to lookup some function pointers using ioctls. Winsock, // gotta love it. |
