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authorMatt Gigli <mjgigli@gmail.com>2018-12-09 15:28:10 -0800
committerGarrett D'Amore <garrett@damore.org>2018-12-16 08:55:07 -0800
commitb19e1bfb8305450ec04077dcae539c7049824796 (patch)
tree795be0d560b2528b8e7ad632320ad347a0def9bd /src/platform/windows
parentebefc71efae64b72ce75efe10c447344edf7242f (diff)
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fixes #769 How to limit worker threads
* Expose cmake variable to set number of DNS resolver threads: NNG_RESOLV_CONCURRENCY * Expose cmake variable to set number of taskq threads: NNG_NUM_TASKQ_THREADS
Diffstat (limited to 'src/platform/windows')
-rw-r--r--src/platform/windows/win_resolv.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/platform/windows/win_resolv.c b/src/platform/windows/win_resolv.c
index aca07ecb..d361a1e8 100644
--- a/src/platform/windows/win_resolv.c
+++ b/src/platform/windows/win_resolv.c
@@ -22,15 +22,15 @@
// host file, WINS, or other naming services. As a result, we just build
// our own limited asynchronous resolver with threads.
-#ifndef NNG_WIN_RESOLV_CONCURRENCY
-#define NNG_WIN_RESOLV_CONCURRENCY 4
+#ifndef NNG_RESOLV_CONCURRENCY
+#define NNG_RESOLV_CONCURRENCY 4
#endif
static nni_mtx resolv_mtx;
static nni_cv resolv_cv;
static bool resolv_fini;
static nni_list resolv_aios;
-static nni_thr resolv_thrs[NNG_WIN_RESOLV_CONCURRENCY];
+static nni_thr resolv_thrs[NNG_RESOLV_CONCURRENCY];
typedef struct resolv_item resolv_item;
struct resolv_item {
@@ -355,14 +355,14 @@ nni_win_resolv_sysinit(void)
nni_aio_list_init(&resolv_aios);
resolv_fini = false;
- for (int i = 0; i < NNG_WIN_RESOLV_CONCURRENCY; i++) {
+ for (int i = 0; i < NNG_RESOLV_CONCURRENCY; i++) {
int rv = nni_thr_init(&resolv_thrs[i], resolv_worker, NULL);
if (rv != 0) {
nni_win_resolv_sysfini();
return (rv);
}
}
- for (int i = 0; i < NNG_WIN_RESOLV_CONCURRENCY; i++) {
+ for (int i = 0; i < NNG_RESOLV_CONCURRENCY; i++) {
nni_thr_run(&resolv_thrs[i]);
}
return (0);
@@ -375,7 +375,7 @@ nni_win_resolv_sysfini(void)
resolv_fini = true;
nni_cv_wake(&resolv_cv);
nni_mtx_unlock(&resolv_mtx);
- for (int i = 0; i < NNG_WIN_RESOLV_CONCURRENCY; i++) {
+ for (int i = 0; i < NNG_RESOLV_CONCURRENCY; i++) {
nni_thr_fini(&resolv_thrs[i]);
}
nni_cv_fini(&resolv_cv);