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+/*
+ * Copyright 2016 Garrett D'Amore <garrett@damore.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef NNG_H
+#define NNG_H
+
+/*
+ * NNG (nanomsg-ng) is a next generation implementation of the SP protocols.
+ * The APIs have changed, and there is no attempt to provide API compatibility
+ * with legacy libnanomsg. This file defines the library consumer-facing
+ * Public API. Use of definitions or declarations not found in this header file
+ * is specfically unsupported and strongly discouraged.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <errno.h>
+#include <stddef.h>
+#include <stdint.h>
+
+/*
+ * NNG_DECL is used on declarations to deal with scope.
+ * For building Windows DLLs, it should be the appropriate
+ * __declspec(). (We recommend *not* building this library
+ * as a DLL, but instead linking it statically for your projects
+ * to minimize questions about link dependencies later.)
+ */
+#ifndef NNG_DECL
+#define NNG_DECL extern
+#endif
+
+/*
+ * Types common to nng.
+ */
+typedef struct nng_socket *nng_socket_t;
+typedef struct nng_endpt *nng_endpt_t;
+typedef struct nn_pipe *nng_pipe_t;
+typedef struct nn_msg *nng_msg_t;
+typedef struct nn_event *nng_event_t;
+typedef struct nng_notify *nng_notify_t;
+typedef struct nng_snapshot *nng_snapshot_t;
+typedef struct nng_stat *nng_stat_t;
+
+/*
+ * nng_socket simply creates a socket of the given class. It returns an
+ * error code on failure, or zero on success. The socket starts in cooked
+ * mode.
+ */
+NNG_DECL int nng_socket_create(nng_socket_t *, int proto);
+
+/*
+ * nng_socket_close closes the socket, terminating all activity and
+ * closing any underlying connections and releasing any associated
+ * resources. Memory associated with the socket is freed, so it is an
+ * error to reference the socket in any way after this is called. Likewise,
+ * it is an error to reference any resources such as end points associated
+ * with the socket.
+ */
+NNG_DECL int nng_socket_close(nng_socket_t);
+
+/*
+ * nng_socket_setopt sets an option for a specific socket.
+ */
+NNG_DECL int nng_socket_setopt(nng_socket_t, int, void *, size_t);
+
+/*
+ * nng_socket_getopt obtains the option for a socket.
+ */
+NNG_DECL int nng_socket_getopt(nng_socket_t, int, void *, size_t *);
+
+/*
+ * nng_notify_register sets a notification callback. The callback will be
+ * called for any of the requested events. The callback can be deregistered
+ * by calling nng_notify_unregister with the same handle. These notification
+ * callbacks are executed on a separate thread, to avoid potential lock
+ * recursion.
+ */
+NNG_DECL nng_notify_t nng_notify_register(nng_socket_t, int,
+ void (*)(nng_socket_t, nng_event_t, void *), void *);
+NNG_DECL int nng_notify_unregister(nng_socket_t, nng_notify_t);
+
+/*
+ * Event types. Sockets can have multiple different kind of events.
+ * Note that these are edge triggered -- therefore the status indicated
+ * may have changed since the notification occurred.
+ *
+ * NNG_EVENT_RECV - A message is ready for receive.
+ * NNG_EVENT_SEND - A message can be sent.
+ * NNG_EVENT_ERROR - An error condition on the socket occurred.
+ * NNG_EVENT_PIPE_ADD - A new pipe (connection) is added to the socket.
+ * The argument is an nn_pipe_t.
+ * NNG_EVENT_PIPE_RM - A pipe (connection) is removed from the socket.
+ * The argument is an nn_pipe_t.
+ * NNG_EVENT_ENDPT_ADD - An endpoint is added to the socket.
+ * The argument is an nn_endpt_t.
+ * NNG_EVENT_ENDPT_RM - An endpoint is removed from the socket.
+ * The argument is an nn_endpt_t.
+ */
+#define NNG_EVENT_BIT(x) (1U << (x))
+#define NNG_EVENT_RECV NNG_EVENT_BIT(0)
+#define NNG_EVENT_SEND NNG_EVENT_BIT(1)
+#define NNG_EVENT_ERROR NNG_EVENT_BIT(2)
+#define NNG_EVENT_PIPE_ADD NNG_EVENT_BIT(3)
+#define NNG_EVENT_PIPE_RM NNG_EVENT_BIT(4)
+#define NNG_EVENT_ENDPT_ADD NNG_EVENT_BIT(5)
+#define NNG_EVENT_ENDPT_RM NNG_EVENT_BIT(6)
+
+/*
+ * The following functions return more detailed information about the event.
+ * Some of the values will not make sense for some event types, in which case
+ * the value returned will be NULL.
+ */
+NNG_DECL int nng_event_type(nng_event_t);
+NNG_DECL nng_socket_t nng_event_socket(nng_event_t);
+NNG_DECL nng_endpt_t nng_event_endpt(nng_event_t);
+NNG_DECL nng_pipe_t nng_event_pipe(nng_event_t);
+NNG_DECL const char *nng_event_reason(nng_event_t);
+
+/*
+ * nng_socket_listen creates a listening endpoint with no special options,
+ * and starts it listening. It is functionally equivalent to the legacy
+ * nn_bind(). The underlying endpoint is returned back to the caller.
+ */
+NNG_DECL int nng_socket_listen(nng_endpt_t *, nng_socket_t, const char *);
+
+/*
+ * nng_socket_dial creates a dialing endpoint, with no special options,
+ * and starts it dialing. Dialers have at most one active connection at a
+ * time. This is similar to the legacy nn_connect(). The underlying endpoint
+ * is returned back to the caller.
+ */
+NNG_DECL int nng_socket_dial(nng_endpt_t *, nng_socket_t, const char *);
+
+/*
+ * nng_socket_endpt creates an endpoint on the socket, but does not
+ * start it either dialing or connecting.
+ */
+NNG_DECL int nng_socket_endpt(nng_endpt_t *, nng_socket_t, const char *);
+
+/*
+ * nng_endpt_dial starts the endpoint dialing. This is only possible if
+ * the endpoint is not already dialing or listening.
+ */
+NNG_DECL int nng_endpt_dial(nng_endpt_t);
+
+/*
+ * nng_endpt_listen starts the endpoint listening. This is only possible if
+ * the endpoint is not already dialing or listening.
+ */
+NNG_DECL int nng_endpt_listen(nng_endpt_t);
+
+/*
+ * nng_endpt_close closes the endpt, shutting down all underlying
+ * connections and releasing all associated resources. It is an error to
+ * refer to the endpoint after this is called.
+ */
+NNG_DECL int nng_endpt_close(nng_endpt_t);
+
+/*
+ * nng_endpt_setopt sets an option for a specific endpoint. Note
+ * endpoint options may not be altered on a running endpoint.
+ */
+NNG_DECL int nng_endpt_setopt(nng_endpt_t, int, void *, size_t);
+
+/*
+ * nng_endpt_getopt obtains the option for an endpoint.
+ */
+NNG_DECL int nng_endpt_getopt(nng_endpt_t, int, void *, size_t *);
+
+/*
+ * nng_strerror returns a human readable string associated with the error
+ * code supplied.
+ */
+NNG_DECL const char *nng_strerror(int);
+
+/*
+ * nng_send sends (or arranges to send) the data on the socket. Note that
+ * this function may (will!) return before any receiver has actually
+ * received the data. The return value will be zero to indicate that the
+ * socket has accepted the entire data for send, or an errno to indicate
+ * failure. The flags may include NNG_FLAG_NONBLOCK.
+ */
+NNG_DECL int nng_send(nng_socket_t, const void *, size_t, int);
+
+/*
+ * nng_recv receives message data into the socket, up to the supplied size.
+ * The actual size of the message data will be written to the value pointed
+ * to by size. The flags may include NNG_FLAG_NONBLOCK and NNG_FLAG_ALLOC.
+ * If NNG_FLAG_ALLOC is supplied then the library will allocate memory for
+ * the caller. In that case the pointer to the allocated will be stored
+ * instead of the data itself. The caller is responsible for freeing the
+ * associated memory with free().
+ */
+NNG_DECL int nng_recv(nng_socket_t, void *, size_t *, int);
+
+/*
+ * nng_sendmsg is like nng_send, but offers up a message structure, which
+ * gives the ability to provide more control over the message, including
+ * providing backtrace information. It also can take a message that was
+ * obtain via nn_recvmsg, allowing for zero copy forwarding.
+ */
+NNG_DECL int nng_sendmsg(nng_socket_t, nng_msg_t, int);
+
+/*
+ * nng_recvmsg is like nng_recv, but is used to obtain a message structure
+ * as well as the data buffer. This can be used to obtain more information
+ * about where the message came from, access raw headers, etc. It also
+ * can be passed off directly to nng_sendmsg.
+ */
+NNG_DECL int nng_recvmsg(nng_socket_t, nng_msg_t *, int);
+
+/*
+ * Message API.
+ */
+NNG_DECL int nng_msg_alloc(nng_msg_t *, size_t);
+NNG_DECL void nng_msg_free(nng_msg_t);
+NNG_DECL const char *nng_msg_data(nng_msg_t);
+NNG_DECL int nng_msg_realloc(nng_msg_t, size_t);
+NNG_DECL void *nng_msg_header(nng_msg_t, size_t *);
+NNG_DECL void *nng_msg_body(nng_msg_t, size_t *);
+NNG_DECL int nng_msg_port(nng_msg_t, nng_pipe_t *);
+
+/*
+ * Pipe API. Generally pipes are only "observable" to applications, but
+ * we do permit an application to close a pipe. This can be useful, for
+ * example during a connection notification, to disconnect a pipe that
+ * is associated with an invalid or untrusted remote peer.
+ */
+NNG_DECL int nng_pipe_getopt(nng_pipe_t, int, void *, size_t *);
+NNG_DECL int nng_pipe_close(nng_pipe_t);
+
+/*
+ * Protocol numbers. These are to be used with nng_socket_create().
+ * These values are used on the wire, so must not be changed. The major
+ * number of the protocol is shifted left by 4 bits, and a subprotocol is
+ * assigned in the lower 4 bits.
+ *
+ * There are gaps in the list, which are obsolete or unsupported protocols.
+ * For now we assume that protocol numbers are never more than 16 bits.
+ */
+#define NNG_PROTO(major, minor) (((major) * 16) + (minor))
+#define NNG_PROTO_PAIR NNG_PROTO(1, 0)
+#define NNG_PROTO_PUB NNG_PROTO(2, 0)
+#define NNG_PROTO_SUB NNG_PROTO(2, 1)
+#define NNG_PROTO_REQ NNG_PROTO(3, 0)
+#define NNG_PROTO_REP NNG_PROTO(3, 1)
+#define NNG_PROTO_PUSH NNG_PROTO(5, 0)
+#define NNG_PROTO_PULL NNG_PROTO(5, 1)
+#define NNG_PROTO_SURVEYOR NNG_PROTO(6, 2)
+#define NNG_PROTO_RESPONDENT NNG_PROTO(6, 3)
+#define NNG_PROTO_BUS NNG_PROTO(7, 0)
+#define NNG_PROTO_STAR NNG_PROTO(100, 0)
+
+/*
+ * Options. We encode option numbers as follows:
+ *
+ * <level> - 0: socket, 1: transport
+ * <type> - zero (socket), or transport (8 bits)
+ * <code> - specific value (16 bits)
+ *
+ */
+#define NNG_OPT_SOCKET(c) (c)
+#define NNG_OPT_TRANSPORT_OPT(t, c) (0x10000 | ((p) << 16) | (c))
+
+#define NNG_OPT_RAW NNG_OPT_SOCKET(0)
+#define NNG_OPT_LINGER NNG_OPT_SOCKET(1)
+#define NNG_OPT_RCVBUF NNG_OPT_SOCKET(2)
+#define NNG_OPT_SNDBUF NNG_OPT_SOCKET(3)
+#define NNG_OPT_RCVTIMEO NNG_OPT_SOCKET(4)
+#define NNG_OPT_SNDTIMEO NNG_OPT_SOCKET(5)
+#define NNG_OPT_RECONN_TIME NNG_OPT_SOCKET(6)
+#define NNG_OPT_RECONN_MAXTIME NNG_OPT_SOCKET(7)
+#define NNG_OPT_RCVMAXSZ NNG_OPT_SOCKET(8)
+#define NNG_OPT_MAXTTL NNG_OPT_SOCKET(9)
+#define NNG_OPT_PROTOCOL NNG_OPT_SOCKET(10)
+#define NNG_OPT_SUBSCRIBE NNG_OPT_SOCKET(11)
+#define NNG_OPT_UNSUBSCRIBE NNG_OPT_SOCKET(12)
+#define NNG_OPT_SURVEYTIME NNG_OPT_SOCKET(13)
+#define NNG_OPT_RESENDTIME NNG_OPT_SOCKET(14)
+#define NNG_OPT_TRANSPORT NNG_OPT_SOCKET(15)
+#define NNG_OPT_LOCALADDR NNG_OPT_SOCKET(16)
+#define NNG_OPT_REMOTEADDR NNG_OPT_SOCKET(17)
+#define NNG_OPT_RECVFD NNG_OPT_SOCKET(18)
+#define NNG_OPT_SENDFD NNG_OPT_SOCKET(19)
+
+/* XXX: TBD: priorities, socket names, ipv4only */
+
+/*
+ * Statistics. These are for informational purposes only, and subject
+ * to change without notice. The API for accessing these is stable,
+ * but the individual statistic names, values, and meanings are all
+ * subject to change.
+ */
+
+/*
+ * nng_snapshot_create creates a statistics snapshot. The snapshot
+ * object must be deallocated expressly by the user, and may persist beyond
+ * the lifetime of any socket object used to update it. Note that the
+ * values of the statistics are initially unset.
+ */
+NNG_DECL int nng_snapshot_create(nng_snapshot_t *);
+
+/*
+ * nng_snapshot_free frees a snapshot object. All statistic objects
+ * contained therein are destroyed as well.
+ */
+NNG_DECL void nng_snapshot_free(nng_snapshot_t);
+
+/*
+ * nng_snapshot_update updates a snapshot of all the statistics
+ * relevant to a particular socket. All prior values are overwritten.
+ * It is acceptable to use the same snapshot object with different
+ * sockets.
+ */
+NNG_DECL int nng_snapshot_update(nng_socket_t, nng_snapshot_t);
+
+/*
+ * nng_snapshot_iterate is used to iterate over the individual statistic
+ * objects inside the snapshot. Note that the statistic object, and the
+ * meta-data for the object (name, type, units) is fixed, and does not
+ * change for the entire life of the snapshot. Only the value
+ * is subject to change, and then only when a snapshot is updated.
+ *
+ * Iteration begins by providing NULL in the value referenced. Successive
+ * calls will update this value, returning NULL when no more statistics
+ * are available in the snapshot.
+ */
+NNG_DECL nng_stat_t nng_snapshot_iterate(nng_snapshot_t, nng_stat_t);
+
+/*
+ * nng_stat_name is used to determine the name of the statistic.
+ * This is a human readable name. Statistic names, as well as the presence
+ * or absence or semantic of any particular statistic are not part of any
+ * stable API, and may be changed without notice in future updates.
+ */
+NNG_DECL const char *nng_stat_name(nng_stat_t);
+
+/*
+ * nng_stat_type is used to determine the type of the statistic.
+ * At present, only NNG_STAT_TYPE_LEVEL and and NNG_STAT_TYPE_COUNTER
+ * are defined. Counters generally increment, and therefore changes in the
+ * value over time are likely more interesting than the actual level. Level
+ * values reflect some absolute state however, and should be presented to the
+ * user as is.
+ */
+NNG_DECL int nng_stat_type(nng_stat_t);
+#define NNG_STAT_LEVEL 0
+#define NNG_STAT_COUNTER 1
+
+/*
+ * nng_stat_unit provides information about the unit for the statistic,
+ * such as NNG_UNIT_BYTES or NNG_UNIT_BYTES. If no specific unit is
+ * applicable, such as a relative priority, then NN_UNIT_NONE is
+ * returned.
+ */
+NNG_DECL int nng_stat_unit(nng_stat_t);
+#define NNG_UNIT_NONE 0
+#define NNG_UNIT_BYTES 1
+#define NNG_UNIT_MESSAGES 2
+#define NNG_UNIT_BOOLEAN 3
+#define NNG_UNIT_MILLIS 4
+#define NNG_UNIT_EVENTS 5
+
+/*
+ * nng_stat_value returns returns the actual value of the statistic.
+ * Statistic values reflect their value at the time that the corresponding
+ * snapshot was updated, and are undefined until an update is performed.
+ */
+NNG_DECL int64_t nng_stat_value(nng_stat_t);
+
+/*
+ * Device functionality. This connects two sockets together in a device,
+ * which means that messages from one side are forwarded to the other.
+ */
+NNG_DECL int nng_device(nng_socket_t, nng_socket_t);
+
+/*
+ * Pollset functionality. TBD. (Note that I'd rather avoid this
+ * altogether, because I believe that the notification mechanism I've
+ * created offers a superior way to handle this. I don't think many
+ * direct consumers of nn_poll existed in the wild, except via nn_device().
+ * I suspect that there not even many nn_device() consumers.)
+ */
+
+/*
+ * Symbol name and visibility. TBD. The only symbols that really should
+ * be directly exported to runtimes IMO are the option symbols. And frankly
+ * they have enough special logic around them that it might be best not to
+ * automate the promotion of them to other APIs. This is an area open
+ * for discussion.
+ */
+
+/*
+ * Error codes. These may happen to align to errnos used on your platform,
+ * but do not count on this.
+ */
+#define NNG_ENOMEM (-2)
+#define NNG_EINVAL (-3)
+#define NNG_EBUSY (-4)
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* NNG_H */