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Diffstat (limited to 'src/sp/protocol/reqrep0/req.c')
| -rw-r--r-- | src/sp/protocol/reqrep0/req.c | 869 |
1 files changed, 869 insertions, 0 deletions
diff --git a/src/sp/protocol/reqrep0/req.c b/src/sp/protocol/reqrep0/req.c new file mode 100644 index 00000000..cb3c9395 --- /dev/null +++ b/src/sp/protocol/reqrep0/req.c @@ -0,0 +1,869 @@ +// +// Copyright 2020 Staysail Systems, Inc. <info@staysail.tech> +// Copyright 2018 Capitar IT Group BV <info@capitar.com> +// +// This software is supplied under the terms of the MIT License, a +// copy of which should be located in the distribution where this +// file was obtained (LICENSE.txt). A copy of the license may also be +// found online at https://opensource.org/licenses/MIT. +// +#include <stdio.h> + +#include "core/nng_impl.h" +#include "nng/protocol/reqrep0/req.h" + +// Request protocol. The REQ protocol is the "request" side of a +// request-reply pair. This is useful for building RPC clients, for example. + +typedef struct req0_pipe req0_pipe; +typedef struct req0_sock req0_sock; +typedef struct req0_ctx req0_ctx; + +static void req0_run_send_queue(req0_sock *, nni_list *); +static void req0_ctx_reset(req0_ctx *); +static void req0_ctx_timeout(void *); +static void req0_pipe_fini(void *); +static void req0_ctx_fini(void *); +static int req0_ctx_init(void *, void *); + +// A req0_ctx is a "context" for the request. It uses most of the +// socket, but keeps track of its own outstanding replays, the request ID, +// and so forth. +struct req0_ctx { + req0_sock * sock; + nni_list_node sock_node; // node on the socket context list + nni_list_node send_node; // node on the send_queue + nni_list_node pipe_node; // node on the pipe list + uint32_t request_id; // request ID, without high bit set + nni_aio * recv_aio; // user aio waiting to recv - only one! + nni_aio * send_aio; // user aio waiting to send + nng_msg * req_msg; // request message (owned by protocol) + size_t req_len; // length of request message (for stats) + nng_msg * rep_msg; // reply message + nni_timer_node timer; + nni_duration retry; + bool conn_reset; // sent message w/o retry, peer disconnect +}; + +// A req0_sock is our per-socket protocol private structure. +struct req0_sock { + nni_duration retry; + bool closed; + nni_atomic_int ttl; + req0_ctx master; // base socket master + nni_list ready_pipes; + nni_list busy_pipes; + nni_list stop_pipes; + nni_list contexts; + nni_list send_queue; // contexts waiting to send. + nni_id_map requests; // contexts by request ID + nni_pollable readable; + nni_pollable writable; + nni_mtx mtx; +}; + +// A req0_pipe is our per-pipe protocol private structure. +struct req0_pipe { + nni_pipe * pipe; + req0_sock * req; + nni_list_node node; + nni_list contexts; // contexts with pending traffic + bool closed; + nni_aio aio_send; + nni_aio aio_recv; +}; + +static void req0_sock_fini(void *); +static void req0_send_cb(void *); +static void req0_recv_cb(void *); + +static int +req0_sock_init(void *arg, nni_sock *sock) +{ + req0_sock *s = arg; + + NNI_ARG_UNUSED(sock); + + // Request IDs are 32 bits, with the high order bit set. + // We start at a random point, to minimize likelihood of + // accidental collision across restarts. + nni_id_map_init(&s->requests, 0x80000000u, 0xffffffffu, true); + + nni_mtx_init(&s->mtx); + + NNI_LIST_INIT(&s->ready_pipes, req0_pipe, node); + NNI_LIST_INIT(&s->busy_pipes, req0_pipe, node); + NNI_LIST_INIT(&s->stop_pipes, req0_pipe, node); + NNI_LIST_INIT(&s->send_queue, req0_ctx, send_node); + NNI_LIST_INIT(&s->contexts, req0_ctx, sock_node); + + // this is "semi random" start for request IDs. + s->retry = NNI_SECOND * 60; + + (void) req0_ctx_init(&s->master, s); + + nni_pollable_init(&s->writable); + nni_pollable_init(&s->readable); + + nni_atomic_init(&s->ttl); + nni_atomic_set(&s->ttl, 8); + return (0); +} + +static void +req0_sock_open(void *arg) +{ + NNI_ARG_UNUSED(arg); +} + +static void +req0_sock_close(void *arg) +{ + req0_sock *s = arg; + + nni_mtx_lock(&s->mtx); + s->closed = true; + nni_mtx_unlock(&s->mtx); +} + +static void +req0_sock_fini(void *arg) +{ + req0_sock *s = arg; + + nni_mtx_lock(&s->mtx); + NNI_ASSERT(nni_list_empty(&s->busy_pipes)); + NNI_ASSERT(nni_list_empty(&s->stop_pipes)); + NNI_ASSERT(nni_list_empty(&s->ready_pipes)); + nni_mtx_unlock(&s->mtx); + + req0_ctx_fini(&s->master); + nni_pollable_fini(&s->readable); + nni_pollable_fini(&s->writable); + nni_id_map_fini(&s->requests); + nni_mtx_fini(&s->mtx); +} + +static void +req0_pipe_stop(void *arg) +{ + req0_pipe *p = arg; + req0_sock *s = p->req; + + nni_aio_stop(&p->aio_recv); + nni_aio_stop(&p->aio_send); + nni_mtx_lock(&s->mtx); + nni_list_node_remove(&p->node); + nni_mtx_unlock(&s->mtx); +} + +static void +req0_pipe_fini(void *arg) +{ + req0_pipe *p = arg; + + nni_aio_fini(&p->aio_recv); + nni_aio_fini(&p->aio_send); +} + +static int +req0_pipe_init(void *arg, nni_pipe *pipe, void *s) +{ + req0_pipe *p = arg; + + nni_aio_init(&p->aio_recv, req0_recv_cb, p); + nni_aio_init(&p->aio_send, req0_send_cb, p); + NNI_LIST_NODE_INIT(&p->node); + NNI_LIST_INIT(&p->contexts, req0_ctx, pipe_node); + p->pipe = pipe; + p->req = s; + return (0); +} + +static int +req0_pipe_start(void *arg) +{ + req0_pipe *p = arg; + req0_sock *s = p->req; + + if (nni_pipe_peer(p->pipe) != NNG_REQ0_PEER) { + return (NNG_EPROTO); + } + + nni_mtx_lock(&s->mtx); + nni_list_append(&s->ready_pipes, p); + nni_pollable_raise(&s->writable); + req0_run_send_queue(s, NULL); + nni_mtx_unlock(&s->mtx); + + nni_pipe_recv(p->pipe, &p->aio_recv); + return (0); +} + +static void +req0_pipe_close(void *arg) +{ + req0_pipe *p = arg; + req0_sock *s = p->req; + req0_ctx * ctx; + + nni_aio_close(&p->aio_recv); + nni_aio_close(&p->aio_send); + + nni_mtx_lock(&s->mtx); + // This removes the node from either busy_pipes or ready_pipes. + // It doesn't much matter which. We stick the pipe on the stop + // list, so that we can wait for that to close down safely. + p->closed = true; + nni_list_node_remove(&p->node); + nni_list_append(&s->stop_pipes, p); + if (nni_list_empty(&s->ready_pipes)) { + nni_pollable_clear(&s->writable); + } + + while ((ctx = nni_list_first(&p->contexts)) != NULL) { + nni_list_remove(&p->contexts, ctx); + nng_aio *aio; + if (ctx->retry <= 0) { + // If we can't retry, then just cancel the operation + // altogether. We should only be waiting for recv, + // because we will already have sent if we are here. + if ((aio = ctx->recv_aio) != NULL) { + ctx->recv_aio = NULL; + nni_aio_finish_error(aio, NNG_ECONNRESET); + req0_ctx_reset(ctx); + } else { + req0_ctx_reset(ctx); + ctx->conn_reset = true; + } + } else { + // Reset the timer on this so it expires immediately. + // This is actually easier than canceling the timer and + // running the send_queue separately. (In particular, + // it avoids a potential deadlock on cancelling the + // timer.) + nni_timer_schedule(&ctx->timer, NNI_TIME_ZERO); + } + } + nni_mtx_unlock(&s->mtx); +} + +// For cooked mode, we use a context, and send out that way. This +// completely bypasses the upper write queue. Each context keeps one +// message pending; these are "scheduled" via the send_queue. The send_queue +// is ordered, so FIFO ordering between contexts is provided for. + +static void +req0_send_cb(void *arg) +{ + req0_pipe *p = arg; + req0_sock *s = p->req; + nni_aio * aio; + nni_list sent_list; + + nni_aio_list_init(&sent_list); + if (nni_aio_result(&p->aio_send) != 0) { + // We failed to send... clean up and deal with it. + nni_msg_free(nni_aio_get_msg(&p->aio_send)); + nni_aio_set_msg(&p->aio_send, NULL); + nni_pipe_close(p->pipe); + return; + } + + // We completed a cooked send, so we need to reinsert ourselves + // in the ready list, and re-run the send_queue. + + nni_mtx_lock(&s->mtx); + if (p->closed || s->closed) { + // This occurs if the req0_pipe_close has been called. + // In that case we don't want any more processing. + nni_mtx_unlock(&s->mtx); + return; + } + nni_list_remove(&s->busy_pipes, p); + nni_list_append(&s->ready_pipes, p); + if (nni_list_empty(&s->send_queue)) { + nni_pollable_raise(&s->writable); + } + req0_run_send_queue(s, &sent_list); + nni_mtx_unlock(&s->mtx); + + while ((aio = nni_list_first(&sent_list)) != NULL) { + nni_list_remove(&sent_list, aio); + nni_aio_finish_sync(aio, 0, 0); + } +} + +static void +req0_recv_cb(void *arg) +{ + req0_pipe *p = arg; + req0_sock *s = p->req; + req0_ctx * ctx; + nni_msg * msg; + nni_aio * aio; + uint32_t id; + + if (nni_aio_result(&p->aio_recv) != 0) { + nni_pipe_close(p->pipe); + return; + } + + msg = nni_aio_get_msg(&p->aio_recv); + nni_aio_set_msg(&p->aio_recv, NULL); + nni_msg_set_pipe(msg, nni_pipe_id(p->pipe)); + + // We yank 4 bytes from front of body, and move them to the header. + if (nni_msg_len(msg) < 4) { + // Malformed message. + goto malformed; + } + id = nni_msg_trim_u32(msg); + + // Schedule another receive while we are processing this. + nni_mtx_lock(&s->mtx); + + // NB: If close was called, then this will just abort. + nni_pipe_recv(p->pipe, &p->aio_recv); + + // Look for a context to receive it. + if (((ctx = nni_id_get(&s->requests, id)) == NULL) || + (ctx->send_aio != NULL) || (ctx->rep_msg != NULL)) { + nni_mtx_unlock(&s->mtx); + // No waiting context, we have not sent the request out to + // the wire yet, or context already has a reply ready. + // Discard the message. + nni_msg_free(msg); + return; + } + + // We have our match, so we can remove this. + nni_list_node_remove(&ctx->send_node); + nni_id_remove(&s->requests, id); + ctx->request_id = 0; + if (ctx->req_msg != NULL) { + nni_msg_free(ctx->req_msg); + ctx->req_msg = NULL; + } + + // Is there an aio waiting for us? + if ((aio = ctx->recv_aio) != NULL) { + ctx->recv_aio = NULL; + nni_mtx_unlock(&s->mtx); + nni_aio_set_msg(aio, msg); + nni_aio_finish_sync(aio, 0, nni_msg_len(msg)); + } else { + // No AIO, so stash msg. Receive will pick it up later. + ctx->rep_msg = msg; + if (ctx == &s->master) { + nni_pollable_raise(&s->readable); + } + nni_mtx_unlock(&s->mtx); + } + return; + +malformed: + nni_msg_free(msg); + nni_pipe_close(p->pipe); +} + +static void +req0_ctx_timeout(void *arg) +{ + req0_ctx * ctx = arg; + req0_sock *s = ctx->sock; + + nni_mtx_lock(&s->mtx); + if ((ctx->req_msg != NULL) && (!s->closed)) { + if (!nni_list_node_active(&ctx->send_node)) { + nni_list_append(&s->send_queue, ctx); + } + req0_run_send_queue(s, NULL); + } + nni_mtx_unlock(&s->mtx); +} + +static int +req0_ctx_init(void *arg, void *sock) +{ + req0_sock *s = sock; + req0_ctx * ctx = arg; + + nni_timer_init(&ctx->timer, req0_ctx_timeout, ctx); + + nni_mtx_lock(&s->mtx); + ctx->sock = s; + ctx->recv_aio = NULL; + ctx->retry = s->retry; + nni_list_append(&s->contexts, ctx); + nni_mtx_unlock(&s->mtx); + + return (0); +} + +static void +req0_ctx_fini(void *arg) +{ + req0_ctx * ctx = arg; + req0_sock *s = ctx->sock; + nni_aio * aio; + + nni_mtx_lock(&s->mtx); + if ((aio = ctx->recv_aio) != NULL) { + ctx->recv_aio = NULL; + nni_aio_finish_error(aio, NNG_ECLOSED); + } + if ((aio = ctx->send_aio) != NULL) { + ctx->send_aio = NULL; + nni_aio_set_msg(aio, ctx->req_msg); + ctx->req_msg = NULL; + nni_aio_finish_error(aio, NNG_ECLOSED); + } + req0_ctx_reset(ctx); + nni_list_remove(&s->contexts, ctx); + nni_mtx_unlock(&s->mtx); + + nni_timer_cancel(&ctx->timer); + nni_timer_fini(&ctx->timer); +} + +static int +req0_ctx_set_resend_time(void *arg, const void *buf, size_t sz, nni_opt_type t) +{ + req0_ctx *ctx = arg; + return (nni_copyin_ms(&ctx->retry, buf, sz, t)); +} + +static int +req0_ctx_get_resend_time(void *arg, void *buf, size_t *szp, nni_opt_type t) +{ + req0_ctx *ctx = arg; + return (nni_copyout_ms(ctx->retry, buf, szp, t)); +} + +static void +req0_run_send_queue(req0_sock *s, nni_list *sent_list) +{ + req0_ctx *ctx; + nni_aio * aio; + + // Note: This routine should be called with the socket lock held. + while ((ctx = nni_list_first(&s->send_queue)) != NULL) { + req0_pipe *p; + + if ((p = nni_list_first(&s->ready_pipes)) == NULL) { + return; + } + + // We have a place to send it, so do the send. + // If a sending error occurs that causes the message to + // be dropped, we rely on the resend timer to pick it up. + // We also notify the completion callback if this is the + // first send attempt. + nni_list_remove(&s->send_queue, ctx); + + // Schedule a resubmit timer. We only do this if we got + // a pipe to send to. Otherwise, we should get handled + // the next time that the send_queue is run. We don't do this + // if the retry is "disabled" with NNG_DURATION_INFINITE. + if (ctx->retry > 0) { + nni_timer_schedule( + &ctx->timer, nni_clock() + ctx->retry); + } + + // Put us on the pipe list of active contexts. + // This gives the pipe a chance to kick a resubmit + // if the pipe is removed. + nni_list_node_remove(&ctx->pipe_node); + nni_list_append(&p->contexts, ctx); + + nni_list_remove(&s->ready_pipes, p); + nni_list_append(&s->busy_pipes, p); + if (nni_list_empty(&s->ready_pipes)) { + nni_pollable_clear(&s->writable); + } + + if ((aio = ctx->send_aio) != NULL) { + ctx->send_aio = NULL; + nni_aio_bump_count(aio, ctx->req_len); + // If the list was passed in, we want to do a + // synchronous completion later. + if (sent_list != NULL) { + nni_list_append(sent_list, aio); + } else { + nni_aio_finish(aio, 0, 0); + } + } + + // At this point, we will never give this message back to + // to the user, so we don't have to worry about making it + // unique. We can freely clone it. + nni_msg_clone(ctx->req_msg); + nni_aio_set_msg(&p->aio_send, ctx->req_msg); + nni_pipe_send(p->pipe, &p->aio_send); + } +} + +void +req0_ctx_reset(req0_ctx *ctx) +{ + req0_sock *s = ctx->sock; + // Call with sock lock held! + + // We cannot safely "wait" using nni_timer_cancel, but this removes + // any scheduled timer activation. If the timeout is already running + // concurrently, it will still run. It should do nothing, because + // we toss the request. There is still a very narrow race if the + // timeout fires, but doesn't actually start running before we + // both finish this function, *and* manage to reschedule another + // request. The consequence of that occurring is that the request + // will be emitted on the wire twice. This is not actually tragic. + nni_timer_schedule(&ctx->timer, NNI_TIME_NEVER); + + nni_list_node_remove(&ctx->pipe_node); + nni_list_node_remove(&ctx->send_node); + if (ctx->request_id != 0) { + nni_id_remove(&s->requests, ctx->request_id); + ctx->request_id = 0; + } + if (ctx->req_msg != NULL) { + nni_msg_free(ctx->req_msg); + ctx->req_msg = NULL; + } + if (ctx->rep_msg != NULL) { + nni_msg_free(ctx->rep_msg); + ctx->rep_msg = NULL; + } + ctx->conn_reset = false; +} + +static void +req0_ctx_cancel_recv(nni_aio *aio, void *arg, int rv) +{ + req0_ctx * ctx = arg; + req0_sock *s = ctx->sock; + + nni_mtx_lock(&s->mtx); + if (ctx->recv_aio == aio) { + ctx->recv_aio = NULL; + + // Cancellation of a pending receive is treated as aborting the + // entire state machine. This allows us to preserve the + // semantic of exactly one receive operation per send + // operation, and should be the least surprising for users. The + // main consequence is that if a receive operation is completed + // (in error or otherwise), the user must submit a new send + // operation to restart the state machine. + req0_ctx_reset(ctx); + + nni_aio_finish_error(aio, rv); + } + nni_mtx_unlock(&s->mtx); +} + +static void +req0_ctx_recv(void *arg, nni_aio *aio) +{ + req0_ctx * ctx = arg; + req0_sock *s = ctx->sock; + nni_msg * msg; + + if (nni_aio_begin(aio) != 0) { + return; + } + nni_mtx_lock(&s->mtx); + if ((ctx->recv_aio != NULL) || + ((ctx->req_msg == NULL) && (ctx->rep_msg == NULL))) { + // We have already got a pending receive or have not + // tried to send a request yet. + // Either of these violate our basic state assumptions. + int rv; + if (ctx->conn_reset) { + ctx->conn_reset = false; + rv = NNG_ECONNRESET; + } else { + rv = NNG_ESTATE; + } + nni_mtx_unlock(&s->mtx); + nni_aio_finish_error(aio, rv); + return; + } + + if ((msg = ctx->rep_msg) == NULL) { + int rv; + rv = nni_aio_schedule(aio, req0_ctx_cancel_recv, ctx); + if (rv != 0) { + nni_mtx_unlock(&s->mtx); + nni_aio_finish_error(aio, rv); + return; + } + ctx->recv_aio = aio; + nni_mtx_unlock(&s->mtx); + return; + } + + ctx->rep_msg = NULL; + + // We have got a message to pass up, yay! + nni_aio_set_msg(aio, msg); + if (ctx == &s->master) { + nni_pollable_clear(&s->readable); + } + nni_mtx_unlock(&s->mtx); + nni_aio_finish(aio, 0, nni_msg_len(msg)); +} + +static void +req0_ctx_cancel_send(nni_aio *aio, void *arg, int rv) +{ + req0_ctx * ctx = arg; + req0_sock *s = ctx->sock; + + nni_mtx_lock(&s->mtx); + if (ctx->send_aio == aio) { + // There should not be a pending reply, because we canceled + // it while we were waiting. + NNI_ASSERT(ctx->recv_aio == NULL); + ctx->send_aio = NULL; + // Restore the message back to the aio. + nni_aio_set_msg(aio, ctx->req_msg); + nni_msg_header_clear(ctx->req_msg); + ctx->req_msg = NULL; + + // Cancellation of a pending receive is treated as aborting the + // entire state machine. This allows us to preserve the + // semantic of exactly one receive operation per send + // operation, and should be the least surprising for users. The + // main consequence is that if a receive operation is completed + // (in error or otherwise), the user must submit a new send + // operation to restart the state machine. + req0_ctx_reset(ctx); + + nni_aio_finish_error(aio, rv); + } + nni_mtx_unlock(&s->mtx); +} + +static void +req0_ctx_send(void *arg, nni_aio *aio) +{ + req0_ctx * ctx = arg; + req0_sock *s = ctx->sock; + nng_msg * msg = nni_aio_get_msg(aio); + int rv; + + if (nni_aio_begin(aio) != 0) { + return; + } + nni_mtx_lock(&s->mtx); + if (s->closed) { + nni_mtx_unlock(&s->mtx); + nni_aio_finish_error(aio, NNG_ECLOSED); + return; + } + // Sending a new request cancels the old one, including any + // outstanding reply. + if (ctx->recv_aio != NULL) { + nni_aio_finish_error(ctx->recv_aio, NNG_ECANCELED); + ctx->recv_aio = NULL; + } + if (ctx->send_aio != NULL) { + nni_aio_set_msg(ctx->send_aio, ctx->req_msg); + nni_msg_header_clear(ctx->req_msg); + ctx->req_msg = NULL; + nni_aio_finish_error(ctx->send_aio, NNG_ECANCELED); + ctx->send_aio = NULL; + nni_list_remove(&s->send_queue, ctx); + } + + // This resets the entire state machine. + req0_ctx_reset(ctx); + + // Insert us on the per ID hash list, so that receives can find us. + if ((rv = nni_id_alloc(&s->requests, &ctx->request_id, ctx)) != 0) { + nni_mtx_unlock(&s->mtx); + nni_aio_finish_error(aio, rv); + return; + } + nni_msg_header_clear(msg); + nni_msg_header_append_u32(msg, ctx->request_id); + + // If no pipes are ready, and the request was a poll (no background + // schedule), then fail it. Should be NNG_ETIMEDOUT. + rv = nni_aio_schedule(aio, req0_ctx_cancel_send, ctx); + if ((rv != 0) && (nni_list_empty(&s->ready_pipes))) { + nni_id_remove(&s->requests, ctx->request_id); + nni_mtx_unlock(&s->mtx); + nni_aio_finish_error(aio, rv); + return; + } + ctx->req_len = nni_msg_len(msg); + ctx->req_msg = msg; + ctx->send_aio = aio; + nni_aio_set_msg(aio, NULL); + + // Stick us on the send_queue list. + nni_list_append(&s->send_queue, ctx); + + req0_run_send_queue(s, NULL); + nni_mtx_unlock(&s->mtx); +} + +static void +req0_sock_send(void *arg, nni_aio *aio) +{ + req0_sock *s = arg; + req0_ctx_send(&s->master, aio); +} + +static void +req0_sock_recv(void *arg, nni_aio *aio) +{ + req0_sock *s = arg; + req0_ctx_recv(&s->master, aio); +} + +static int +req0_sock_set_max_ttl(void *arg, const void *buf, size_t sz, nni_opt_type t) +{ + req0_sock *s = arg; + int ttl; + int rv; + if ((rv = nni_copyin_int(&ttl, buf, sz, 1, NNI_MAX_MAX_TTL, t)) == 0) { + nni_atomic_set(&s->ttl, ttl); + } + return (rv); +} + +static int +req0_sock_get_max_ttl(void *arg, void *buf, size_t *szp, nni_opt_type t) +{ + req0_sock *s = arg; + return (nni_copyout_int(nni_atomic_get(&s->ttl), buf, szp, t)); +} + +static int +req0_sock_set_resend_time( + void *arg, const void *buf, size_t sz, nni_opt_type t) +{ + req0_sock *s = arg; + int rv; + rv = req0_ctx_set_resend_time(&s->master, buf, sz, t); + s->retry = s->master.retry; + return (rv); +} + +static int +req0_sock_get_resend_time(void *arg, void *buf, size_t *szp, nni_opt_type t) +{ + req0_sock *s = arg; + return (req0_ctx_get_resend_time(&s->master, buf, szp, t)); +} + +static int +req0_sock_get_send_fd(void *arg, void *buf, size_t *szp, nni_opt_type t) +{ + req0_sock *s = arg; + int rv; + int fd; + + if ((rv = nni_pollable_getfd(&s->writable, &fd)) != 0) { + return (rv); + } + return (nni_copyout_int(fd, buf, szp, t)); +} + +static int +req0_sock_get_recv_fd(void *arg, void *buf, size_t *szp, nni_opt_type t) +{ + req0_sock *s = arg; + int rv; + int fd; + + if ((rv = nni_pollable_getfd(&s->readable, &fd)) != 0) { + return (rv); + } + + return (nni_copyout_int(fd, buf, szp, t)); +} + +static nni_proto_pipe_ops req0_pipe_ops = { + .pipe_size = sizeof(req0_pipe), + .pipe_init = req0_pipe_init, + .pipe_fini = req0_pipe_fini, + .pipe_start = req0_pipe_start, + .pipe_close = req0_pipe_close, + .pipe_stop = req0_pipe_stop, +}; + +static nni_option req0_ctx_options[] = { + { + .o_name = NNG_OPT_REQ_RESENDTIME, + .o_get = req0_ctx_get_resend_time, + .o_set = req0_ctx_set_resend_time, + }, + { + .o_name = NULL, + }, +}; + +static nni_proto_ctx_ops req0_ctx_ops = { + .ctx_size = sizeof(req0_ctx), + .ctx_init = req0_ctx_init, + .ctx_fini = req0_ctx_fini, + .ctx_recv = req0_ctx_recv, + .ctx_send = req0_ctx_send, + .ctx_options = req0_ctx_options, +}; + +static nni_option req0_sock_options[] = { + { + .o_name = NNG_OPT_MAXTTL, + .o_get = req0_sock_get_max_ttl, + .o_set = req0_sock_set_max_ttl, + }, + { + .o_name = NNG_OPT_REQ_RESENDTIME, + .o_get = req0_sock_get_resend_time, + .o_set = req0_sock_set_resend_time, + }, + { + .o_name = NNG_OPT_RECVFD, + .o_get = req0_sock_get_recv_fd, + }, + { + .o_name = NNG_OPT_SENDFD, + .o_get = req0_sock_get_send_fd, + }, + // terminate list + { + .o_name = NULL, + }, +}; + +static nni_proto_sock_ops req0_sock_ops = { + .sock_size = sizeof(req0_sock), + .sock_init = req0_sock_init, + .sock_fini = req0_sock_fini, + .sock_open = req0_sock_open, + .sock_close = req0_sock_close, + .sock_options = req0_sock_options, + .sock_send = req0_sock_send, + .sock_recv = req0_sock_recv, +}; + +static nni_proto req0_proto = { + .proto_version = NNI_PROTOCOL_VERSION, + .proto_self = { NNG_REQ0_SELF, NNG_REQ0_SELF_NAME }, + .proto_peer = { NNG_REQ0_PEER, NNG_REQ0_PEER_NAME }, + .proto_flags = NNI_PROTO_FLAG_SNDRCV, + .proto_sock_ops = &req0_sock_ops, + .proto_pipe_ops = &req0_pipe_ops, + .proto_ctx_ops = &req0_ctx_ops, +}; + +int +nng_req0_open(nng_socket *sock) +{ + return (nni_proto_open(sock, &req0_proto)); +} |
