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+//
+// Copyright 2018 Staysail Systems, Inc. <info@staysail.tech>
+// Copyright 2018 Capitar IT Group BV <info@capitar.com>
+//
+// This software is supplied under the terms of the MIT License, a
+// copy of which should be located in the distribution where this
+// file was obtained (LICENSE.txt). A copy of the license may also be
+// found online at https://opensource.org/licenses/MIT.
+//
+
+#ifndef NNG_SUPPLEMENTAL_UTIL_PLATFORM_H
+#define NNG_SUPPLEMENTAL_UTIL_PLATFORM_H
+
+// The declarations in this file are provided to assist with application
+// portability. Conceptually these APIs are based on work we have already
+// done for NNG internals, and we find that they are useful in building
+// portable applications.
+
+// If it is more natural to use native system APIs like pthreads or C11
+// APIs or Windows APIs, then by all means please feel free to simply
+// ignore this.
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stddef.h>
+#include <stdint.h>
+
+// nng_time represents an absolute time since some arbitrary point in the
+// past, measured in milliseconds. The values are always positive.
+typedef uint64_t nng_time;
+
+// Return an absolute time from some arbitrary point. The value is
+// provided in milliseconds, and is of limited resolution based on the
+// system clock. (Do not use it for fine grained performance measurements.)
+NNG_DECL uint64_t nng_clock(void);
+
+// Sleep for specified msecs.
+NNG_DECL void nng_msleep(nng_duration);
+
+// nng_thread is a handle to a "thread", which may be a real system
+// thread, or a coroutine on some platforms.
+typedef struct nng_thread nng_thread;
+
+// Create and start a thread. Note that on some platforms, this might
+// actually be a coroutine, with limitations about what system APIs
+// you can call. Therefore, these threads should only be used with the
+// I/O APIs provided by nng. The thread runs until completion.
+NNG_DECL int nng_thread_create(nng_thread **, void (*)(void *), void *);
+
+// Destroy a thread (waiting for it to complete.) When this function
+// returns all resources for the thread are cleaned up.
+NNG_DECL void nng_thread_destroy(nng_thread *);
+
+// nng_mtx represents a mutex, which is a simple, non-retrant, boolean lock.
+typedef struct nng_mtx nng_mtx;
+
+// nng_mtx_alloc allocates a mutex structure.
+NNG_DECL int nng_mtx_alloc(nng_mtx **);
+
+// nng_mtx_free frees the mutex. It most not be locked.
+NNG_DECL void nng_mtx_free(nng_mtx *);
+
+// nng_mtx_lock locks the mutex; if it is already locked it will block
+// until it can be locked. If the caller already holds the lock, the
+// results are undefined (a panic may occur).
+NNG_DECL void nng_mtx_lock(nng_mtx *);
+
+// nng_mtx_unlock unlocks a previously locked mutex. It is an error to
+// call this on a mutex which is not owned by caller.
+NNG_DECL void nng_mtx_unlock(nng_mtx *);
+
+// nng_cv is a condition variable. It is always allocated with an
+// associated mutex, which must be held when waiting for it, or
+// when signaling it.
+typedef struct nng_cv nng_cv;
+
+NNG_DECL int nng_cv_alloc(nng_cv **, nng_mtx *);
+
+// nng_cv_free frees the condition variable.
+NNG_DECL void nng_cv_free(nng_cv *);
+
+// nng_cv_wait waits until the condition variable is "signaled".
+NNG_DECL void nng_cv_wait(nng_cv *);
+
+// nng_cv_until waits until either the condition is signaled, or
+// the timeout expires. It returns NNG_ETIMEDOUT in that case.
+NNG_DECL int nng_cv_until(nng_cv *, nng_time);
+
+// nng_cv_wake wakes all threads waiting on the condition.
+NNG_DECL void nng_cv_wake(nng_cv *);
+
+// nng_cv_wake1 wakes only one thread waiting on the condition. This may
+// reduce the thundering herd problem, but care must be taken to ensure
+// that no waiter starves forvever.
+NNG_DECL void nng_cv_wake1(nng_cv *);
+
+// nng_random returns a "strong" (cryptographic sense) random number.
+NNG_DECL uint32_t nng_random(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // NNG_SUPPLEMENTAL_UTIL_PLATFORM_H