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* fix includes for coreGarrett D'Amore2025-10-11
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* refactor initialization/finalizationGarrett D'Amore2024-11-11
| | | | | | | | | Applications must now call nng_init(), but they can supply a set of parameters optionally. The code is now safe for multiple libraries to do this concurrently, meaning nng_fini no longer can race against another instance starting up. The nni_init checks on all public APIs are removed now.
* fixes #1572 nng creates too many threadsGarrett D'Amore2024-01-01
| | | | | | | | | | | | This further limits some of the thread counts, but principally it offers a new runtime facility, nng_init_set_parameter(), which can be used to set certain runtime parameters on the number of threads, provided it is called before the rest of application start up. This facility is quite intentionally "undocumented", at least for now, as we want to limit our commitment to it. Still this should be helpful for applications that need to reduce the number of threads that are created.
* Comment typoGarrett D'Amore2024-01-01
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* Use static initialization for lists and mutexes.Garrett D'Amore2021-12-05
| | | | | | This eliminates some run-time initialization, moving it to compile time. Additional follow up work will expand on this to simplify initialization and reduce the need for certain locks.
* fixes #2 Websocket transportGarrett D'Amore2017-12-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This is a rather large changeset -- it fundamentally adds websocket transport, but as part of this changeset we added a generic framework for both HTTP and websocket. We also made some supporting changes to the core, such as changing the way timeouts work for AIOs and adding additional state keeping for AIOs, and adding a common framework for deferred finalization (to avoid certain kinds of circular deadlocks during resource cleanup). We also invented a new initialization framework so that we can avoid wiring in knowledge about them into the master initialization framework. The HTTP framework is not yet complete, but it is good enough for simple static serving and building additional services on top of -- including websocket. We expect both websocket and HTTP support to evolve considerably, and so these are not part of the public API yet. Property support for the websocket transport (in particular address properties) is still missing, as is support for TLS. The websocket transport here is a bit more robust than the original nanomsg implementation, as it supports multiple sockets listening at the same port sharing the same HTTP server instance, discriminating between them based on URI (and possibly the virtual host). Websocket is enabled by default at present, and work to conditionalize HTTP and websocket further (to minimize bloat) is still pending.
* Eliminate pipes global idhash.Garrett D'Amore2017-06-09
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* Start of using objhash for endpoints.Garrett D'Amore2017-06-06
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* Fix leaks in bus, socket leaks, tighten up close-side refcnting.Garrett D'Amore2017-01-21
| | | | | | | | | | | | | | This does a few things. First it closes some preexisting leaks. Second it tightens the overall close logic so that we automatically discard idhash resources (while keeping numeric values for next id etc. around) when the last socket is closed. This then eliminates the need for applications to ever explicitly terminate resources. It turns out platform-specific resources established at nni_init() time might still be leaked, but it's also the case that we now no longer dynamically allocate anything at platform initialization time. (This presumes that the platform doesn't do so under the hood when creating critical sections or mutexes for example.)
* Pipe IDs are now tracked on global ID hashes.Garrett D'Amore2017-01-17
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* More C99-ification. Also end the _t thing for types (ISO C rules).Garrett D'Amore2016-12-22
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* Uncrustify configuration, and shorter copyright banners, plus reformatGarrett D'Amore2016-12-21
| | | | code with uncrustify. (Minor adjustments.) No more arguments!
* More robust platform definition support.Garrett D'Amore2016-12-14
The idea is that someday it will be possible to just concatenate the entire set of source files into a single giant source file, for systems that want to work this way. As a result, the build system now compiles every file, although some of them will not have any definitions.