| Commit message (Collapse) | Author | Age |
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fixes #596 POSIX IPC should move away from pipedesc/epdesc
fixes #598 TLS and TCP listeners could support NNG_OPT_LOCADDR
fixes #594 Windows IPC should use "new style" win_io code.
fixes #597 macOS could support PEER PID
This large change set cleans up the IPC support on Windows and
POSIX. This has the beneficial impact of significantly reducing
the complexity of the code, reducing locking, increasing
concurrency (multiple dial and accepts can be outstanding now),
reducing context switches (we complete thins synchronously now).
While here we have added some missing option support, and fixed a
few more bugs that we found in the TCP code changes from last week.
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fixes #179 DNS resolution should be done at connect time
fixes #586 Windows IO completion port work could be better
fixes #339 Windows iocp could use synchronous completions
fixes #280 TCP abstraction improvements
This is a rather monstrous set of changes, which refactors TCP, and
the underlying Windows I/O completion path logic, in order to obtain
a cleaner, simpler API, with support for asynchronous DNS lookups performed
on connect rather than initialization time, the ability to have multiple
connects or accepts pending, as well as fewer extraneous function calls.
The Windows code also benefits from greatly reduced context switching,
fewer lock operations performed, and a reduced number of system calls
on the hot code path. (We use automatic event resetting instead of manual.)
Some dead code was removed as well, and a few potential edge case leaks
on failure paths (in the websocket code) were plugged.
Note that all TCP based transports benefit from this work. The IPC code
on Windows still uses the legacy IOCP for now, as does the UDP code (used
for ZeroTier.) We will be converting those soon too.
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fixes #490 posix_epdesc use-after-free bug
fixes #489 Sanitizer based testing would help
fixes #492 Numerous memory leaks found with sanitizer
This introduces support for compiler-based sanitizers when using
clang or gcc (and not on Windows). See NNG_SANITIZER for possible
settings such as "thread" or "address".
Furthermore, we have fixed the issues we found with both the
thread and address sanitizers. We believe that the thread issues
pointed to a low frequency use-after-free responsible for rare
crashes in some of the tests.
The tests generally have their timeouts doubled when running under
a sanitizer, to account for the extra long times that the sanitizer
can cause these to take.
While here, we also changed the compat_ws test to avoid a particularly
painful and time consuming DNS lookup, and we made the nngcat_unlimited
test a bit more robust by waiting before sending traffic.
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fixes #468 TCP nodelay and keepalive should start usable
fixes #467 NN_RCVMAXSZ option does not work (compat)
fixes #465 Support NN_OPT_TCPNODELAY (compat)
This is a rather larger change set than I'd like, but when adding
support for legacy TCP keepalive, I found a number if issues using
the legacy TCP test (which we are introducing with this commit.)
This fixes the concerns that are relevant and addressible.
We have elected not to try to support to local address binding at this
time, and the IPv6 test case in the old code was wrong, so changes
relevant to that are commented out.
I've also updated the nng_compat manual page to reflect additional
caveats that folks should be aware of, including the previously
undocumented caveat around the NN_SNDBUF and NN_RCVBUF options.
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fixes #326 consider nni_taskq_exec_synch()
fixes #410 kqueue implementation could be smarter
fixes #411 epoll_implementation could be smarter
fixes #426 synchronous completion can lead to panic
fixes #421 pipe close race condition/duplicate destroy
This is a major refactoring of two significant parts of the code base,
which are closely interrelated.
First the aio and taskq framework have undergone a number of simplifications,
and improvements. We have ditched a few parts of the internal API (for
example tasks no longer support cancellation) that weren't terribly useful
but added a lot of complexity, and we've made aio_schedule something that
now checks for cancellation or other "premature" completions. The
aio framework now uses the tasks more tightly, so that aio wait can
devolve into just nni_task_wait(). We did have to add a "task_prep()"
step to prevent race conditions.
Second, the entire POSIX poller framework has been simplified, and made
more robust, and more scalable. There were some fairly inherent race
conditions around the shutdown/close code, where we *thought* we were
synchronizing against the other thread, but weren't doing so adequately.
With a cleaner design, we've been able to tighten up the implementation
to remove these race conditions, while substantially reducing the chance
for lock contention, thereby improving scalability. The illumos poller
also got a performance boost by polling for multiple events.
In highly "busy" systems, we expect to see vast reductions in lock
contention, and therefore greater scalability, in addition to overall
improved reliability.
One area where we currently can do better is that there is still only
a single poller thread run. Scaling this out is a task that has to be done
differently for each poller, and carefuly to ensure that close conditions
are safe on all pollers, and that no chance for deadlock/livelock waiting
for pfd finalizers can occur.
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fixes #397 Need to cast zoneid
fixes #395 sun is predefined on illumos/Solaris
fixes #394 alloca needs to #include <alloca.h>
fixes #399 Cannot use SVR4.2 specific msghdr
fixes #402 getpeerucred needs a NULL initialized ucred
fixes #403 syntax error in posix_tcp - attempt to return void
fixes #407 illumos getegid wrong
fixes #406 nni_idhash_count is dead code
fixes #404 idhash typedef redeclared
fixes #405 warning: newline not last character in file
This is basically a slew of related bug fixes required to make this
work on illumos. Note that the fixes are not "complete", because
more work is required to support port events given that epoll is busted
on illumos.
We also fixed a bunch of things that aren't actually "bugs" per se, but
really just warnings. Silencing them makes things better for everyone.
Apparently not all compilers are equally happy with redundant (but
otherwise identical) typedefs; we use structs in some places instead of
shorter type names to silence these complaints.
Note that IPC permissions (the mode bits on the socket vnode) are not
validated on SunOS systems. This change includes documentation to reflect
that.
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fixes #382 Permissions support for IPC on POSIX
This adds support for permission management on Windows and
POSIX systems. There are two different properties, and they
are very different.
Tests and documentation are included.
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This closes a fundamental flaw in the way aio structures were
handled. In paticular, aio expiration could race ahead, and
fire before the aio was properly registered by the provider.
This ultimately led to the possibility of duplicate completions
on the same aio.
The solution involved breaking up nni_aio_start into two functions.
nni_aio_begin (which can be run outside of external locks) simply
validates that nni_aio_fini() has not been called, and clears certain
fields in the aio to make it ready for use by the provider.
nni_aio_schedule does the work to register the aio with the expiration
thread, and should only be called when the aio is actually scheduled
for asynchronous completion. nni_aio_schedule_verify does the same thing,
but returns NNG_ETIMEDOUT if the aio has a zero length timeout.
This change has a small negative performance impact. We have plans to
rectify that by converting nni_aio_begin to use a locklesss flag for
the aio->a_fini bit.
While we were here, we fixed some error paths in the POSIX subsystem,
which would have returned incorrect error codes, and we made some
optmizations in the message queues to reduce conditionals while holding
locks in the hot code path.
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This causes TCP, TLS, and ZT endpoints to resolve any
wildcards, and even IP addresses, when reporting the listen
URL. The dialer URL is reported unresolved. Test cases
for this are added as well, and nngcat actually reports this
if --verbose is supplied.
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It was possible for pollq arm to be called on a node that was removed
in some circumstances -- particularly and ep that was closed in the
callback.
While here, lets use normal booleans for closed state, and only call
the arm function (which is not free -- typicall it involves a mutex
and may even involve a system call) if we are going to arm some events.
We also initialize these things properly, and clean up a stale comment.
This work is done to faciliate the kqueue work by @liamstask.
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This change is being made to facilitate the work done for the
kqueue port. We have created two new functions, nni_posix_pollq_init
and nni_posix_pollq_fini, which can be used when creating or destroying
the pollq nodes. Then nodes are *added* and *removed* from the pollq
structure with nni_posix_pollq_add and nni_posix_pollq_remove. The
add function in particular MUST NEVER be called unless the node has
a valid file descriptor.
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We enabled verbose compiler warnings, and found a lot of issues.
Some of these were even real bugs. As a bonus, we actually save
some initialization steps in the compat layer, and avoid passing
some variables we don't need.
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This addresses the use of the pipe special field, and eliminates it.
The message APIs (recvmsg, sendmsg) need to be updated as well still,
but I want to handle that as part of a separate issue.
While here we fixed various compiler warnings, etc.
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This introduces enough of the HTTP API to support fully server
applications, including creation of websocket style protocols,
pluggable handlers, and so forth.
We have also introduced scatter/gather I/O (rudimentary) for
aios, and made other enhancements to the AIO framework. The
internals of the AIOs themselves are now fully private, and we
have eliminated the aio->a_addr member, with plans to remove the
pipe and possibly message members as well.
A few other minor issues were found and fixed as well.
The HTTP API includes request, response, and connection objects,
which can be used with both servers and clients. It also defines
the HTTP server and handler objects, which support server applications.
Support for client applications will require a client object to be
exposed, and that should be happening shortly.
None of this is "documented" yet, bug again, we will follow up shortly.
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This addresses a number of problems that were found on Windows,
including one bug that actually turned up in testing on POSIX.
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fixes #155 POSIX TCP & IPC could avoid a lot of context switches
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This moves the DNS related functionality into common code, and also
removes all the URL parsing stuff out of the platform specific code
and into the transports. Now the transports just take sockaddr's on
initialization. (We may want to move this until later.)
We also add UDP resolution as another separate API.
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We only compile files that are appropriate for the platform. (We
still have guards in place, to allow for a future single .C file
to be built from all the sources.) We also remove the subsystem defines;
if a new platform needs to deviate from POSIX in ways beyond what we
intended here, then that platform should just copy those parts into
a new platform directory, rather than cross including portions from
POSIX.
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If the underlying platform fails (FreeBSD is the only one I'm aware
of that does this!), we use a global lock or condition variable instead.
This means that our lock initializers never ever fail.
Probably we could eliminate most of this for Linux and Darwin, since
on those platforms, mutex and condvar initialization reasonably never
fails. Initial benchmarks show little difference either way -- so we
can revisit (optimize) later.
This removes a lot of otherwise untested code in error cases and so forth,
improving coverage and resilience in the face of allocation failures.
Platforms other than POSIX should follow a similar pattern if they need
this. (VxWorks, I'm thinking of you.) Most sane platforms won't have
an issue here, since normally these initializations do not need to allocate
memory. (Reportedly, even FreeBSD has plans to "fix" this in libthr2.)
While here, some bugs were fixed in initialization & teardown.
The fallback code is properly tested with dedicated test cases.
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This passes valgrind 100% clean for both helgrind and deep leak
checks. This represents a complete rethink of how the AIOs work,
and much simpler synchronization; the provider API is a bit simpler
to boot, as a number of failure modes have been simply eliminated.
While here a few other minor bugs were squashed.
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We need to remember that protocol stops can run synchronously, and
therefore we need to wait for the aio to complete. Further, we need
to break apart shutting down aio activity from deallocation, as we need
to shut down *all* async activity before deallocating *anything*.
Noticed that we had a pipe race in the surveyor pattern too.
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Apparently there are circumstances when a pipedesc may get orphaned form the
pollq. This triggers an assertion failure when it occurs. I am still
trying to understand how this can occur. Stay tuned.
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We have seen leaks of pipes causing test failures (e.g. the Windows
IPC test) due to EADDRINUSE. This was caused by a case where we
failed to pass the pipe up because the AIO had already been canceled,
and we didn't realize that we had oprhaned the pipe. The fix is to
add a return value to nni_aio_finish, and verify that we did finish
properly, or if we did not then we must free the pipe ourself. (The
zero return from nni_aio_finish indicates that it accepts ownership
of resources passed via the aio.)
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It turns out that I had to fix a number of subtle asynchronous
handling bugs, but now TCP is fully asynchronous. We need to
change the high-level dial and listen interfaces to be async
as well.
Some of the transport APIs have changed here, and I've elected
to change what we expose to consumers as endpoints into seperate
dialers and listeners. Under the hood they are the same, but
it turns out that its helpful to know the intended use of the
endpoint at initialization time.
Scalability still occasionally hangs on Linux. Investigation
pending.
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The connect & accept logic for IPC is now fully asynchronous.
This will serve as a straight-forward template for TCP. Note that
the upper logic still uses a thread to run this "synchronously", but
that will be able to be removed once the last transport (TCP) is made
fully async.
The unified ipcsock is also now separated, and we anticipate being
able to remove the posix_sock.c logic shortly. Separating out the
endpoint logic from the pipe logic helps makes things clearer, and
may faciliate a day where endpoints have multiple addresses (for
example with a connect() endpoint that uses a round-robin DNS list
and tries to run the entire list in parallel, stopping with the first
connection made.)
The platform header got a little cleanup while we were here.
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