| Commit message (Collapse) | Author | Age |
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This is going to be used to facilitate debugging, and eliminate some
inconveniences around these things. We plan to move the pipe functions
to use these directly, hopefully moving away from the pipe_getopt hack.
(The transport API will need to grow these. For now this is just the
streams.)
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This avoids the need for a lock during listener or dialer initialization,
and it avoids the need to carry these pointers on those objects.
It also eliminates a potential failure case "post startup".
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The endpoints both use a nesting level for some common code and some
platform dependent code. But the common code isn't that much and we
have similar patterns for e.g. IPC.
This avoids a layer of indirection in the structs, and extra allocations.
The payoff will be even larger for the dialers, but that is next.
(Dialers are more complicated because of DNS.)
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This fixes a problem only found on Windows, that affected both IPC and TCP.
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We also have made some support changes, including new APIs for printing
URLs, and some improvements to the NNG_OPT_URL to make use of this new
property.
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This is a major change, and includes changes to use a polymorphic
stream API for all transports. There have been related bugs fixed
along the way. Additionally the man pages have changed.
The old non-polymorphic APIs are removed now. This is a breaking
change, but the old APIs were never part of any released public API.
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This changes much of the internal API for TCP option handling, and
includes hooks for some of this in various consumers. Note that the
consumers still need to have additional work done to complete them,
which will be part of providing public "raw" TLS and WebSocket APIs.
We would also like to finish addressing the call sites of
nni_tcp_listener_start() that assume the sockaddr is modified --
it would be superior to use the NNG_OPT_LOCADDR option. Thaat will be
addressed in a follow up PR.
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This also fixes a leaked TCP connection on a failure path, which we
noticed while working this change.
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fixes #179 DNS resolution should be done at connect time
fixes #586 Windows IO completion port work could be better
fixes #339 Windows iocp could use synchronous completions
fixes #280 TCP abstraction improvements
This is a rather monstrous set of changes, which refactors TCP, and
the underlying Windows I/O completion path logic, in order to obtain
a cleaner, simpler API, with support for asynchronous DNS lookups performed
on connect rather than initialization time, the ability to have multiple
connects or accepts pending, as well as fewer extraneous function calls.
The Windows code also benefits from greatly reduced context switching,
fewer lock operations performed, and a reduced number of system calls
on the hot code path. (We use automatic event resetting instead of manual.)
Some dead code was removed as well, and a few potential edge case leaks
on failure paths (in the websocket code) were plugged.
Note that all TCP based transports benefit from this work. The IPC code
on Windows still uses the legacy IOCP for now, as does the UDP code (used
for ZeroTier.) We will be converting those soon too.
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