| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
|
|
|
|
|
| |
More direct access methods are provided instead.
This results in much lower friction when using, and is a step on the path
to removing NNG_OPT_LOCADDR as well.
We need to figure a solution for NNG_OPT_LOCADDR for dialers; for
listeners there is little use in it either, and it will be removed.
(Dialers will probably get a new NNG_OPT_BIND_IP option.)
|
| |
|
|
|
|
|
|
|
|
| |
This is easier and agnostic about the underlying L3 protocol.
We plan to remove direct NNG_OPT_LOCADDR support from listeners
(and probably both NNG_OPT_LOCADDR and NNG_OPT_REMADDR have numbered
days left in their lifetime. They will be replaced with more direct
typed access functions as has been done for pipes already.)
While here fixed some include for IWYU in the POSIX platform.
|
| |
|
|
| |
These functions can no longer fail.
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
This work is inspired by the DTLS work, and harmonizes the UDP implementation
with DTLS somewhat.
This should make it more resilient to failures, although there is no longer any
attempt to guard against sequencing (reorders, dupes) errors. Applications that
need such protection should either add it themselves, or use a transport which
provides that guarantee (such as TCP). Note that with devices and and such in
the way, such guarantees have never been perfect with SP anyway.
The UDP transport header sizes for this are now just 8 bytes (beyond the UDP header
itself.
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
This introduces a new experimental transport for DTLS, that
provides encryption over UDP. It has a simpler protocol than
the current UDP SP protocol (but we intend to fix that by making
the UDP transport simpler in a follow up!)
There are a few other fixes in the TLS layer itself, and in
the build, that were needed to accomplish this work.
Also there was an endianness bug in the UDP protocol handling, which
is fixed here.
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
| |
This is part of our work to improve type safety/awareness, and also
improve debugger support, for NNG error codes. There are still quite
a few more but this should help.
|
| | |
|
| |
|
|
|
| |
This includes checks to determine if those functions are present,
and a test case to verify that scatter gather with UDP works.
|
| |
|
|
|
|
| |
This avoids the need to perform multiple allocations for dialing,
eliminating additional potential failures. Cancellation is also
made simpler and more perfectly robust.
|
| | |
|
| |
|
|
|
|
| |
This also moves the close of the UDP socket later, to avoid a
potential use after free while the aio's are still in-flight.
Unfortunately we cannot unbind cleanly without a hard close.
|
| |
|
|
|
|
|
|
|
|
|
| |
This error code results when an AIO is stopped permanently, as a result
of nni_aio_close or nni_aio_stop. The associated AIO object cannot be
used again. This discrimantes against a file being closed, or a temporary
cancellation which might allow the aio to be reused.
Consumers must check for this error status in their callbacks, and not
resubmit an operation that failed with this error. Doing so, will result
in an infinite loop of submit / errors.
|
| |
|
|
|
|
| |
We can retire the old approach that used separate allocations,
and all of the supporting code. This also gives us a more
natural signature for the end point initializations.
|
| | |
|
| |
|
|
|
| |
This allows us to eliminate some extra reference counting and
reaping related complexity.
|
| | |
|
| | |
|
| |
|
|
| |
This is a step on cleaning up our logic around NNG_OPT_URL.
|
| |
|
|
|
|
|
|
|
|
|
| |
The idea here is to reduce the dynamic allocations used for
URLs, and also the back and forth with parsing begin strings
and port numbers. We always resolve to a port number, and
this is easier for everyone.
The real goal in the long term is to eliminate dynamic allocation
of the URL fields altogether, but that requires a little more
work. This is a step in the right direction.
|
| |
|
|
| |
Adds test cases for this and for remote pipe as well.
|
| |
|
|
|
| |
This starts by updating UDP to use this approach, since we already
have a convenient lock. We should look at doing the same for other stats.
|
| |
|
|
|
| |
Unfortunately for now we have the struct itsel,f but it can become
mostly empty.
|
| | |
|
| |
|
|
|
| |
We are finding that on darwin its very easy for us to lose UDP messages
as the socket buffer appears to be depressingly small.
|
| |
|
|
|
|
| |
There were several bugs here, including use-after-free,
a problem when the copy limit was exceeded, and uninitialized
receive thresholds.
|
| | |
|
| | |
|
|
|
This is the initial implementation of UDP transport.
It does in order guarantees (and consequently filters duplicates),
but it does not guarantee delivery. The protocol limits payloads
to 65000 bytes (minus headers for SP), but you really want to
keep it to much less -- probably best for short messages that within
a single MTU to avoid IP fragmentation and reassembly.
This is unicast only for now (although there are plans for some
support for multicast and broadcast as well as being able to
perform automatic mesh building, but that will be in following work.
Additional tunables are coming. This is only lightly tested at
this point, and should be considered experimental. Its also undocumented.
|