| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This represents a major change in the HTTP code base, consisting
of a complete revamp of the HTTP API. The changes here are too
numerous to mention, but the end result should be a vastly
simpler API for both server and client applications.
Many needless allocations were removed by providing fixed buffers
for various parameters and headers when possible.
A few bugs were fixed. Most especially we have fixed some bugs
around very large URIs and headers, and we have also addressed
conformance bugs to more closely conform to RFCs 9110 and 9112.
As part of this work, the APIs for WebSockets changed slightly
as well. In particular the properties available for accessing
headers have changed.
There is still documentation conversion work to do, and additional
functionality (such as proper support for chunked transfers), but
this is a big step in the right direction.
|
| | |
|
| | |
|
| |
|
|
|
| |
This doesn't modularize all the tests yet, but it goes a long way
in the right direction.
|
| |
|
|
|
|
|
|
|
|
| |
This change makes embedding nng + nggpp (or other projects depending on
nng) in cmake easier. The header files are moved to a separate include
directory. This also makes installation of the headers easier, and
allows clearer identification of private vs public heade files.
Some additional cleanups were performed by @gedamore, but the main
credit for this change belongs with @gregorburger.
|
| |
|
|
|
|
|
|
|
|
|
| |
This is a significant refactor of the library configuration.
We use the modern package configuration helper, with a template
script that also does the find_package dance for any of our
dependencies.
We also have restructured the code so that most protocols and
transports have their configuration isolated to their own CMakeLists
file, reducing the size of the global CMakeLists file.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is the client side only, although the work is structured to
support server applications. The chunked API is for now private,
although the intent to is to make it public for applications who
really want to use it.
Note that chunked transfer encoding puts data through extra copies.
First it copies through the buffering area (because I have to be able
to extract variable length strings from inside the data stream), and then
again to reassemble the chunks into a single unified object.
We do assume that the user wants the entire thing as a single object.
This means that using this to pull unbounded data will just silently
consume all memory. Use caution!
|
| |
|
|
|
|
| |
We move the HTTP definitions out of the core nng.h and into
a supplemental header. Most of this change was trivial updates
to all of the HTTP related manual pages.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This introduces enough of the HTTP API to support fully server
applications, including creation of websocket style protocols,
pluggable handlers, and so forth.
We have also introduced scatter/gather I/O (rudimentary) for
aios, and made other enhancements to the AIO framework. The
internals of the AIOs themselves are now fully private, and we
have eliminated the aio->a_addr member, with plans to remove the
pipe and possibly message members as well.
A few other minor issues were found and fixed as well.
The HTTP API includes request, response, and connection objects,
which can be used with both servers and clients. It also defines
the HTTP server and handler objects, which support server applications.
Support for client applications will require a client object to be
exposed, and that should be happening shortly.
None of this is "documented" yet, bug again, we will follow up shortly.
|
| | |
|
|
|
This is a rather large changeset -- it fundamentally adds websocket
transport, but as part of this changeset we added a generic framework
for both HTTP and websocket. We also made some supporting changes to
the core, such as changing the way timeouts work for AIOs and adding
additional state keeping for AIOs, and adding a common framework for
deferred finalization (to avoid certain kinds of circular deadlocks
during resource cleanup). We also invented a new initialization framework
so that we can avoid wiring in knowledge about them into the master
initialization framework.
The HTTP framework is not yet complete, but it is good enough for simple
static serving and building additional services on top of -- including
websocket. We expect both websocket and HTTP support to evolve
considerably, and so these are not part of the public API yet.
Property support for the websocket transport (in particular address
properties) is still missing, as is support for TLS.
The websocket transport here is a bit more robust than the original
nanomsg implementation, as it supports multiple sockets listening at
the same port sharing the same HTTP server instance, discriminating
between them based on URI (and possibly the virtual host).
Websocket is enabled by default at present, and work to conditionalize
HTTP and websocket further (to minimize bloat) is still pending.
|