| Commit message (Collapse) | Author | Age |
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This introduces support for an external wolfSSL plugin, and generally
creates the framework for pluggable TLS implementations.
The wolfSSL engine is provided via an external module (git submodule),
available either under a GPLv3 license or a commercial license.
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This is a major change, and includes changes to use a polymorphic
stream API for all transports. There have been related bugs fixed
along the way. Additionally the man pages have changed.
The old non-polymorphic APIs are removed now. This is a breaking
change, but the old APIs were never part of any released public API.
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This changes much of the internal API for TCP option handling, and
includes hooks for some of this in various consumers. Note that the
consumers still need to have additional work done to complete them,
which will be part of providing public "raw" TLS and WebSocket APIs.
We would also like to finish addressing the call sites of
nni_tcp_listener_start() that assume the sockaddr is modified --
it would be superior to use the NNG_OPT_LOCADDR option. Thaat will be
addressed in a follow up PR.
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This change makes embedding nng + nggpp (or other projects depending on
nng) in cmake easier. The header files are moved to a separate include
directory. This also makes installation of the headers easier, and
allows clearer identification of private vs public heade files.
Some additional cleanups were performed by @gedamore, but the main
credit for this change belongs with @gregorburger.
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fixes #179 DNS resolution should be done at connect time
fixes #586 Windows IO completion port work could be better
fixes #339 Windows iocp could use synchronous completions
fixes #280 TCP abstraction improvements
This is a rather monstrous set of changes, which refactors TCP, and
the underlying Windows I/O completion path logic, in order to obtain
a cleaner, simpler API, with support for asynchronous DNS lookups performed
on connect rather than initialization time, the ability to have multiple
connects or accepts pending, as well as fewer extraneous function calls.
The Windows code also benefits from greatly reduced context switching,
fewer lock operations performed, and a reduced number of system calls
on the hot code path. (We use automatic event resetting instead of manual.)
Some dead code was removed as well, and a few potential edge case leaks
on failure paths (in the websocket code) were plugged.
Note that all TCP based transports benefit from this work. The IPC code
on Windows still uses the legacy IOCP for now, as does the UDP code (used
for ZeroTier.) We will be converting those soon too.
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on a python wrapper (cffi).
Mostly this is fixing inconsistencies in our public API and the actual
implementation.
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While here we also fixed a bug in the --file handling that we noticed
while writing the TLS handling.
We also fixed a warning in the core (msgqueue) for set but unused variables.
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