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* Work for test refactoring.Garrett D'Amore2020-11-18
| | | | | | | | | | | | | | | | | | | | | | There are a few major areas in this change. * CMake options are now located in a common cmake/NNGOptions.cmake file. This should make it easier for folks to figure out what the options are, and how they are used. * Tests are now scoped with their directory name, which should avoid possible name collisions with test names. * A number of tests have been either moved or incorporated into the newer testutil/acutest framework. We are moving away from my old c-convey framework to something easier to debug. * We use CMake directories a bit more extensively leading to a much cleaner CMake structure. It's not complete, but a big step in the right direction, and a preview of future work. * Tests are now run with verbose flags, so we get more test results in the CI/CD logs.
* fixes #1311 reduce wasted use for nni_aioGarrett D'Amore2020-10-31
| | | | | | | | | | fixes #1317 IPv6 listener get port is incorrect fixes #1319 Want symbolic service names This is phase 1 of reducing the memory foot-print of aios, and also of pipes. This removes the largest consumer the socket address information, from the aio, which was only used by a few consumers.
* fixes #872 create unified nng_stream APIGarrett D'Amore2019-02-16
| | | | | | | | | This is a major change, and includes changes to use a polymorphic stream API for all transports. There have been related bugs fixed along the way. Additionally the man pages have changed. The old non-polymorphic APIs are removed now. This is a breaking change, but the old APIs were never part of any released public API.
* move all public headers to include/nng/ folderGregor Burger2018-11-22
| | | | | | | | | | This change makes embedding nng + nggpp (or other projects depending on nng) in cmake easier. The header files are moved to a separate include directory. This also makes installation of the headers easier, and allows clearer identification of private vs public heade files. Some additional cleanups were performed by @gedamore, but the main credit for this change belongs with @gregorburger.
* fixes #523 dialers could support multiple outstanding dial requestsGarrett D'Amore2018-07-16
| | | | | | | | | | | | | | | | | | | | | | | | fixes #179 DNS resolution should be done at connect time fixes #586 Windows IO completion port work could be better fixes #339 Windows iocp could use synchronous completions fixes #280 TCP abstraction improvements This is a rather monstrous set of changes, which refactors TCP, and the underlying Windows I/O completion path logic, in order to obtain a cleaner, simpler API, with support for asynchronous DNS lookups performed on connect rather than initialization time, the ability to have multiple connects or accepts pending, as well as fewer extraneous function calls. The Windows code also benefits from greatly reduced context switching, fewer lock operations performed, and a reduced number of system calls on the hot code path. (We use automatic event resetting instead of manual.) Some dead code was removed as well, and a few potential edge case leaks on failure paths (in the websocket code) were plugged. Note that all TCP based transports benefit from this work. The IPC code on Windows still uses the legacy IOCP for now, as does the UDP code (used for ZeroTier.) We will be converting those soon too.
* fixes #430 Unable to build in MSYS + Win-buildsGarrett D'Amore2018-05-15
| | | | fixes #438 Consider dropping AI_V4MAPPED
* fixes #289 nng_sockaddr could just be a unionGarrett D'Amore2018-03-14
| | | | fixes #290 sockaddr improvements
* fixes #171 Refactor aio to use generic data fieldsGarrett D'Amore2018-02-08
| | | | | | | | This addresses the use of the pipe special field, and eliminates it. The message APIs (recvmsg, sendmsg) need to be updated as well still, but I want to handle that as part of a separate issue. While here we fixed various compiler warnings, etc.
* fixes #173 Define public HTTP server APIGarrett D'Amore2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | This introduces enough of the HTTP API to support fully server applications, including creation of websocket style protocols, pluggable handlers, and so forth. We have also introduced scatter/gather I/O (rudimentary) for aios, and made other enhancements to the AIO framework. The internals of the AIOs themselves are now fully private, and we have eliminated the aio->a_addr member, with plans to remove the pipe and possibly message members as well. A few other minor issues were found and fixed as well. The HTTP API includes request, response, and connection objects, which can be used with both servers and clients. It also defines the HTTP server and handler objects, which support server applications. Support for client applications will require a client object to be exposed, and that should be happening shortly. None of this is "documented" yet, bug again, we will follow up shortly.
* Fixes for Circle environment.Garrett D'Amore2017-11-21
| | | | | | | | | The test suites run as root inside docker (?), so the files permission test needs to be skipped. Circle, like Travis, lacks support correct IPv6. I think this is because of basic deficiency in Amazon's EC2 product. Come on Amazon, it's 2017, you have to support IPv6!
* fixes #143 Protocols and transports should be "configurable"Garrett D'Amore2017-11-02
| | | | | | | | | | | | | | | | | | | | This makes all the protocols and transports optional. All of them except ZeroTier are enabled by default, but you can now disable them (remove from the build) with cmake options. The test suite is modified so that tests still run as much as they can, but skip over things caused by missing functionality from the library (due to configuration). Further, the constant definitions and prototypes for functions that are specific to transports or protocols are moved into appropriate headers, which should be included directly by applications wishing to use these. We have also added and improved documentation -- all of the transports are documented, and several more man pages for protocols have been added. (Req/Rep and Surveyor are still missing.)
* Allocate AIOs dynamically.Garrett D'Amore2017-09-22
| | | | | | | | | | | | | | We allocate AIO structures dynamically, so that we can use them abstractly in more places without inlining them. This will be used for the ZeroTier transport to allow us to create operations consisting of just the AIO. Furthermore, we provide accessors for some of the aio members, in the hopes that we will be able to wrap these for "safe" version of the AIO capability to export to applications, and to protocol and transport implementors. While here we cleaned up the protocol details to use consistently shorter names (no nni_ prefix for static symbols needed), and we also fixed a bug in the surveyor code.
* fixes #41 Move DNS out of tcp transportGarrett D'Amore2017-08-21
| | | | | | | | | This moves the DNS related functionality into common code, and also removes all the URL parsing stuff out of the platform specific code and into the transports. Now the transports just take sockaddr's on initialization. (We may want to move this until later.) We also add UDP resolution as another separate API.
* Conditional platform inclusion cleanups.Garrett D'Amore2017-08-21
| | | | | | | | | | We only compile files that are appropriate for the platform. (We still have guards in place, to allow for a future single .C file to be built from all the sources.) We also remove the subsystem defines; if a new platform needs to deviate from POSIX in ways beyond what we intended here, then that platform should just copy those parts into a new platform directory, rather than cross including portions from POSIX.
* Start of progress on Windows. Name resolution and IOCP work begins.Garrett D'Amore2017-07-07
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* TCP asynchronous working now.Garrett D'Amore2017-07-07
| | | | | | | | | | | | | | | | It turns out that I had to fix a number of subtle asynchronous handling bugs, but now TCP is fully asynchronous. We need to change the high-level dial and listen interfaces to be async as well. Some of the transport APIs have changed here, and I've elected to change what we expose to consumers as endpoints into seperate dialers and listeners. Under the hood they are the same, but it turns out that its helpful to know the intended use of the endpoint at initialization time. Scalability still occasionally hangs on Linux. Investigation pending.
* Fix copyright.Garrett D'Amore2017-07-06
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* Fixes for async resolver, plus a test suite for it.Garrett D'Amore2017-07-06