| Commit message (Collapse) | Author | Age |
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All vestiges of ZeroTier have been removed. Also, as consequence,
some binary values have changed (specifically the number of the
address family used for NNG_AF_ABSTRACT.)
We may create a new ZeroTier transport that makes use of lwIP to
provide for ZeroTier and native host network coexistence, without
requiring ZeroTier to participate in the native networking stack.
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This arranges for nng_fini to be called via atexit in the test
version of the library. It also cleans up some of the actual
tests to reduce extraneous (and in some cases incorrect) calls
to nng_fini.
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This change makes embedding nng + nggpp (or other projects depending on
nng) in cmake easier. The header files are moved to a separate include
directory. This also makes installation of the headers easier, and
allows clearer identification of private vs public heade files.
Some additional cleanups were performed by @gedamore, but the main
credit for this change belongs with @gregorburger.
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While here we separate out the dialer and listener options, so
that options for tuning connection are only available for listeners.
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This change converts the various integer types like nng_socket
in the public API to opaque structures that are passed by value.
Basically we just wrap the integer ID. This "hack" give us strong
type checks by the compiler (yay!), at the expense of not being able
to directly use these as numbers (so comparisions for example don't
work, and neither does initialization to zero using the normal
method.
Comparison of disassembly output shows that at least with the optimizer
enabled there is no difference in the compiler output between using
a structure or an integral value.
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fixes #290 sockaddr improvements
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This does a few things. First it closes a case where a dropped
message could prevent subsequent connection attempts from getting through.
Second, it changes the rate at which we retry, and the timeout, to be
a lot more aggressive when attempting to establish a connection. We
retry every 500 ms, for up to 2 minutes, before giving up. This gives
a lot more resilience in the face of message loss that is typical of
ZeroTier in some environments when first establishing communication.
Third, makes the values for the connection attempts *tunable*, so
that applications can adjust for different deployment scenarios.
Fourth, it includes the ability to get the UDP socket name. This was
needed during some debug, and may be useful for a real UDP transport
later, so we're keeping it.
Finally, we added documentation for the above items.
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This causes TCP, TLS, and ZT endpoints to resolve any
wildcards, and even IP addresses, when reporting the listen
URL. The dialer URL is reported unresolved. Test cases
for this are added as well, and nngcat actually reports this
if --verbose is supplied.
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We enabled verbose compiler warnings, and found a lot of issues.
Some of these were even real bugs. As a bonus, we actually save
some initialization steps in the compat layer, and avoid passing
some variables we don't need.
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This introduces enough of the HTTP API to support fully server
applications, including creation of websocket style protocols,
pluggable handlers, and so forth.
We have also introduced scatter/gather I/O (rudimentary) for
aios, and made other enhancements to the AIO framework. The
internals of the AIOs themselves are now fully private, and we
have eliminated the aio->a_addr member, with plans to remove the
pipe and possibly message members as well.
A few other minor issues were found and fixed as well.
The HTTP API includes request, response, and connection objects,
which can be used with both servers and clients. It also defines
the HTTP server and handler objects, which support server applications.
Support for client applications will require a client object to be
exposed, and that should be happening shortly.
None of this is "documented" yet, bug again, we will follow up shortly.
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We are adopting a more standard URL format for zerotier, and making
more use of the URL parsing common layer. While here we updated
the docs to reflect correctly the URI syntax we are using everywhere.
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This introduces the wss:// scheme, which is available and works like
the ws:// scheme if TLS is enabled in the library.
The library modularization is refactored somewhat, to make it easier
to use. There is now a single NNG_ENABLE_TLS that enables TLS support
under the hood.
This also adds a new option for the TLS transport, NNG_OPT_TLS_CONFIG
(and a similar one for WSS, NNG_OPT_TLS_WSS_CONFIG) that offer access
to the underlying TLS configuration object, which now has a public API
to go with it as well.
Note that it is also possible to use pure HTTPS using the *private*
API, which will be exposed in a public form soon.
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This addresses a number of problems that were found on Windows,
including one bug that actually turned up in testing on POSIX.
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This is a rather large changeset -- it fundamentally adds websocket
transport, but as part of this changeset we added a generic framework
for both HTTP and websocket. We also made some supporting changes to
the core, such as changing the way timeouts work for AIOs and adding
additional state keeping for AIOs, and adding a common framework for
deferred finalization (to avoid certain kinds of circular deadlocks
during resource cleanup). We also invented a new initialization framework
so that we can avoid wiring in knowledge about them into the master
initialization framework.
The HTTP framework is not yet complete, but it is good enough for simple
static serving and building additional services on top of -- including
websocket. We expect both websocket and HTTP support to evolve
considerably, and so these are not part of the public API yet.
Property support for the websocket transport (in particular address
properties) is still missing, as is support for TLS.
The websocket transport here is a bit more robust than the original
nanomsg implementation, as it supports multiple sockets listening at
the same port sharing the same HTTP server instance, discriminating
between them based on URI (and possibly the virtual host).
Websocket is enabled by default at present, and work to conditionalize
HTTP and websocket further (to minimize bloat) is still pending.
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This makes all the protocols and transports optional. All
of them except ZeroTier are enabled by default, but you can
now disable them (remove from the build) with cmake options.
The test suite is modified so that tests still run as much
as they can, but skip over things caused by missing functionality
from the library (due to configuration).
Further, the constant definitions and prototypes for functions
that are specific to transports or protocols are moved into
appropriate headers, which should be included directly by
applications wishing to use these.
We have also added and improved documentation -- all of the
transports are documented, and several more man pages for
protocols have been added. (Req/Rep and Surveyor are still
missing.)
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There is now a public nng_duration type. We have also updated the
zerotier work to work with the signed int64_t's that the latst ZeroTier
dev branch is using.
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This also fixes a fence post error in the ephemeral state handling .
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This includes converting the ZeroTier transport to use these.
The new API supports file creation, retrieval, and deletion. It
also supports directory methods for traversal, creation, and
deletion. It also has a few methods to obtain well-known directories
like $TMPDIR and $HOME.
A rich test suite for this functionality is added as well.
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We allow some properties to be set on endpoints after they are
started; transports now responsible for checking that. (The new
values will only apply to new connections of course!)
We added short-hand functions for pipe properties, and also added
uint64_t shorthands across the board.
The zerotier documentation got some updates (corrections). We have
also added a separate header now for the ZT stuff.
Also, dialers and listeners do not intermix anymore -- we test that
only a dialer can be used with setting dialer options, and likewise
for listeners.
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Also add a generic property test function to trantest.
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This makes the APIs use string keys, and largely eliminates the use of
integer option IDs altogether. The underlying registration for options
is also now a bit richer, letting protcols and transports declare the
actual options they use, rather than calling down into each entry point
carte blanche and relying on ENOTSUP.
This code may not be as fast as the integers was, but it is more intuitive,
easier to extend, and is not on any hot code paths. (If you're diddling
options on a hot code path you're doing something wrong.)
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The ZeroTier transport is experimental at this point, and not enabled
by default. It does not work with Windows yet (the Windows platform
needs UDP support first.)
Configure with -DNNG_ENABLE_ZEROTIER=yes -DNNG_ZEROTIER_SOUCE=<path>
The <path> must point to a dev branch of the ZeroTierOne source tree,
checked out, and built with a libzerotiercore.a in the top directory,
and a ZeroTierOne.h header located at include. The build will add
-lc++ to the compile, as the ZeroTier core functionality is written in
C++ and needs some runtime support (e.g. new, delete, etc.)
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