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# nng_aio_set_timeout
## NAME
nng_aio_set_timeout --- set asynchronous I/O timeout
## SYNOPSIS
```c
#include <nng/nng.h>
typedef int nng_duration;
void nng_aio_set_timeout(nng_aio *aio, nng_duration timeout);
typedef uint64_t nng_time;
void nng_aio_set_expire(nng_aio *aio, nng_time expiration);
```
## DESCRIPTION
The `nng_aio_set_timeout()` function sets a {{ii:timeout}}
for the asynchronous operation associated with _aio_.
This causes a timer to be started when the operation is actually started.
If the timer expires before the operation is completed, then it is
aborted with an error of `NNG_ETIMEDOUT`.
The _timeout_ is specified as a relative number of milliseconds.
If the timeout is {{i:`NNG_DURATION_INFINITE`}}, then no timeout is used.
If the timeout is {{i:`NNG_DURATION_DEFAULT`}}, then a "default" or socket-specific
timeout is used.
(This is frequently the same as `NNG_DURATION_INFINITE`.)
The `nng_aio_set_expire()` function is similar to `nng_aio_set_timeout()`, but sets
an absolute expiration time based on the system clock. The _expiration_
is expressed as a number of milliseconds since some point in the past.
The [`nng_clock()`](../util/nng_clock.md) function can be used to determine
the current value of the clock.
> [!TIP]
> As most operations involve some context switching, it is usually a good
> idea to allow at least a few tens of milliseconds before timing them out --
> a too small timeout might not allow the operation to properly begin before
> giving up!
The value of _timeout_ set for the _aio_ is persistent, so that if the
handle is reused for future operations, it will have the same relative
or absolute timeout.
## SEE ALSO
[nng_aio_cancel][nng_aio_cancel],
[nng_aio_result][nng_aio_result],
[nng_clock][nng_clock]
{{#include ../refs.md}}
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