1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
|
//
// Copyright 2017 Garrett D'Amore <garrett@damore.org>
// Copyright 2017 Capitar IT Group BV <info@capitar.com>
//
// This software is supplied under the terms of the MIT License, a
// copy of which should be located in the distribution where this
// file was obtained (LICENSE.txt). A copy of the license may also be
// found online at https://opensource.org/licenses/MIT.
//
#ifndef NNG_H
#define NNG_H
// NNG (nanomsg-ng) is a next generation implementation of the SP protocols.
// The APIs have changed, and there is no attempt to provide API compatibility
// with legacy libnanomsg. This file defines the library consumer-facing
// Public API. Use of definitions or declarations not found in this header
// file is specfically unsupported and strongly discouraged.
#ifdef __cplusplus
extern "C" {
#endif
#include <stddef.h>
#include <stdint.h>
// NNG_DECL is used on declarations to deal with scope.
// For building Windows DLLs, it should be the appropriate
// __declspec(). (We recommend *not* building this library
// as a DLL, but instead linking it statically for your projects
// to minimize questions about link dependencies later.)
#ifndef NNG_DECL
#if defined(_WIN32) && !defined(NNG_STATIC_LIB)
#if defined(NNG_SHARED_LIB)
#define NNG_DECL __declspec(dllexport)
#else
#define NNG_DECL __declspec(dllimport)
#endif // NNG_SHARED_LIB
#else
#define NNG_DECL extern
#endif // _WIN32 && !NNG_STATIC_LIB
#endif // NNG_DECL
// Types common to nng.
typedef uint32_t nng_socket;
typedef uint32_t nng_dialer;
typedef uint32_t nng_listener;
typedef uint32_t nng_pipe;
typedef struct nng_msg nng_msg;
typedef struct nng_event nng_event;
typedef struct nng_notify nng_notify;
typedef struct nng_snapshot nng_snapshot;
typedef struct nng_stat nng_stat;
// nng_fini is used to terminate the library, freeing certain global resources.
// For most cases, this call is optional, but failure to do so may cause
// memory checkers like valgrind to incorrectly flag memory leaks associated
// with global library resources.
//
// NOTE: THIS API IS NOT THREADSAFE, and MUST NOT BE CALLED WHILE ANY
// OTHER APIS ARE IN USE. (It is safe however to call other functions such
// as nng_open *after* this function returns, provided that the functions do
// not run concurrently!)
NNG_DECL void nng_fini(void);
// nng_close closes the socket, terminating all activity and
// closing any underlying connections and releasing any associated
// resources.
NNG_DECL int nng_close(nng_socket);
// nng_closeall closes all open sockets. Do not call this from
// a library; it will affect all sockets.
NNG_DECL void nng_closeall(void);
// nng_shutdown shuts down the socket. This causes any threads doing
// work for the socket or blocked in socket functions to be woken (and
// return NNG_ECLOSED). The socket resources are still present, so it
// is safe to call other functions; they will just return NNG_ECLOSED.
// A call to nng_close is still required to release the resources.
NNG_DECL int nng_shutdown(nng_socket);
// nng_protocol returns the protocol number of the socket.
NNG_DECL uint16_t nng_protocol(nng_socket);
// nng_peer returns the protocol number for the socket's peer.
NNG_DECL uint16_t nng_peer(nng_socket);
// nng_setopt sets an option for a specific socket.
NNG_DECL int nng_setopt(nng_socket, int, const void *, size_t);
NNG_DECL int nng_setopt_int(nng_socket, int, int);
NNG_DECL int nng_setopt_usec(nng_socket, int, uint64_t);
NNG_DECL int nng_setopt_size(nng_socket, int, size_t);
// nng_socket_getopt obtains the option for a socket.
NNG_DECL int nng_getopt(nng_socket, int, void *, size_t *);
NNG_DECL int nng_getopt_int(nng_socket, int, int *);
NNG_DECL int nng_getopt_usec(nng_socket, int, uint64_t *);
NNG_DECL int nng_getopt_size(nng_socket, int, size_t *);
// nng_notify_func is a user function that is executed upon certain
// events. See below.
//
// NOTE WELL: This API is to be replaced in the future with an
// alternate API based on our AIO async I/O handles. We recommend
// against building this API too firmly into application code at
// this juncture.
typedef void (*nng_notify_func)(nng_event *, void *);
// nng_setnotify sets a notification callback. The callback will be
// called for any of the requested events, and will be executed on a
// separate thread. Event delivery is not guaranteed, and can fail
// if events occur more quickly than the callback can handle, or
// if memory or other resources are scarce.
NNG_DECL nng_notify *nng_setnotify(nng_socket, int, nng_notify_func, void *);
// nng_unsetnotify unregisters a previously registered notification callback.
// Once this returns, the associated callback will not be executed any longer.
// If the callback is running when this called, then it will wait until that
// callback completes. (The caller of this function should not hold any
// locks acqured by the callback, in order to avoid a deadlock.)
NNG_DECL void nng_unsetnotify(nng_socket, nng_notify *);
// Event types. Sockets can have multiple different kind of events.
// Note that these are edge triggered -- therefore the status indicated
// may have changed since the notification occurred.
//
// NNG_EV_CAN_RCV - A message is ready for receive.
// NNG_EV_CAN_SND - A message can be sent.
// NNG_EV_ERROR - An error condition on the socket occurred.
// NNG_EV_PIPE_ADD - A new pipe (connection) is added to the socket.
// NNG_EV_PIPE_REM - A pipe (connection) is removed from the socket.
// NNG_EV_ENDPT_ADD - An endpoint is added to the socket.
// NNG_EV_ENDPT_REM - An endpoint is removed from the socket.
#define NNG_EV_BIT(x) (1U << (x))
enum nng_ev_bit_enum {
NNG_EV_CAN_RCV = NNG_EV_BIT(0),
NNG_EV_CAN_SND = NNG_EV_BIT(1),
NNG_EV_ERROR = NNG_EV_BIT(2),
NNG_EV_PIPE_ADD = NNG_EV_BIT(3),
NNG_EV_PIPE_REM = NNG_EV_BIT(4),
NNG_EV_DIALER_ADD = NNG_EV_BIT(5),
NNG_EV_DIALER_REM = NNG_EV_BIT(6),
NNG_EV_LISTENER_ADD = NNG_EV_BIT(7),
NNG_EV_LISTENER_REM = NNG_EV_BIT(8),
// XXX: Remove these.
NNG_EV_ENDPT_ADD = NNG_EV_DIALER_ADD,
NNG_EV_ENDPT_REM = NNG_EV_DIALER_REM,
};
// The following functions return more detailed information about the event.
// Some of the values will not make sense for some event types, in which case
// the value returned will be NULL.
NNG_DECL int nng_event_type(nng_event *);
NNG_DECL nng_socket nng_event_socket(nng_event *);
NNG_DECL const char *nng_event_reason(nng_event *);
// nng_listen creates a listening endpoint with no special options,
// and starts it listening. It is functionally equivalent to the legacy
// nn_bind(). The underlying endpoint is returned back to the caller in the
// endpoint pointer, if it is not NULL. The flags may be NNG_FLAG_SYNCH to
// indicate that a failure setting the socket up should return an error
// back to the caller immediately.
NNG_DECL int nng_listen(nng_socket, const char *, nng_listener *, int);
// nng_dial creates a dialing endpoint, with no special options, and
// starts it dialing. Dialers have at most one active connection at a time
// This is similar to the legacy nn_connect(). The underlying endpoint
// is returned back to the caller in the endpoint pointer, if it is not NULL.
// The flags may be NNG_FLAG_SYNCH to indicate that the first attempt to
// dial will be made synchronously, and a failure condition returned back
// to the caller. (If the connection is dropped, it will still be
// reconnected in the background -- only the initial connect is synchronous.)
NNG_DECL int nng_dial(nng_socket, const char *, nng_dialer *, int);
// nng_dialer_create creates a new dialer, that is not yet started.
NNG_DECL int nng_dialer_create(nng_dialer *, nng_socket, const char *);
// nng_listener_create creates a new listener, that is not yet started.
NNG_DECL int nng_listener_create(nng_listener *, nng_socket, const char *);
// nng_dialer_start starts the endpoint dialing. This is only possible if
// the dialer is not already dialing.
NNG_DECL int nng_dialer_start(nng_dialer, int);
// nng_listener_start starts the endpoint listening. This is only possible if
// the listener is not already listening.
NNG_DECL int nng_listener_start(nng_listener, int);
// nng_dialer_close closes the dialer, shutting down all underlying
// connections and releasing all associated resources.
NNG_DECL int nng_dialer_close(nng_dialer);
// nng_listener_close closes the listener, shutting down all underlying
// connections and releasing all associated resources.
NNG_DECL int nng_listener_close(nng_listener);
// nng_dialer_setopt sets an option for a specific dialer. Note
// dialer options may not be altered on a running dialer.
NNG_DECL int nng_dialer_setopt(nng_dialer, int, const void *, size_t);
NNG_DECL int nng_dialer_setopt_int(nng_dialer, int, int);
NNG_DECL int nng_dialer_setopt_usec(nng_dialer, int, uint64_t);
NNG_DECL int nng_dialer_setopt_size(nng_dialer, int, size_t);
// nng_dialer_getopt obtains the option for a dialer. This will
// fail for options that a particular dialer is not interested in,
// even if they were set on the socket.
NNG_DECL int nng_dialer_getopt(nng_dialer, int, void *, size_t *);
NNG_DECL int nng_dialer_getopt_int(nng_dialer, int, int *);
NNG_DECL int nng_dialer_getopt_usec(nng_dialer, int, uint64_t *);
NNG_DECL int nng_dialer_getopt_size(nng_dialer, int, size_t *);
// nng_listener_setopt sets an option for a dialer. This value is
// not stored in the socket. Subsequent setopts on the socket may
// override these value however. Note listener options may not be altered
// on a running listener.
NNG_DECL int nng_listener_setopt(nng_dialer, int, const void *, size_t);
NNG_DECL int nng_listener_setopt_int(nng_dialer, int, int);
NNG_DECL int nng_listener_setopt_usec(nng_dialer, int, uint64_t);
NNG_DECL int nng_listener_setopt_size(nng_dialer, int, size_t);
// nng_listener_getopt obtains the option for a listener. This will
// fail for options that a particular listener is not interested in,
// even if they were set on the socket.
NNG_DECL int nng_listener_getopt(nng_listener, int, void *, size_t *);
NNG_DECL int nng_listener_getopt_int(nng_listener, int, int *);
NNG_DECL int nng_listener_getopt_usec(nng_listener, int, uint64_t *);
NNG_DECL int nng_listener_getopt_size(nng_listener, int, size_t *);
// nng_strerror returns a human readable string associated with the error
// code supplied.
NNG_DECL const char *nng_strerror(int);
// nng_send sends (or arranges to send) the data on the socket. Note that
// this function may (will!) return before any receiver has actually
// received the data. The return value will be zero to indicate that the
// socket has accepted the entire data for send, or an errno to indicate
// failure. The flags may include NNG_FLAG_NONBLOCK or NNG_FLAG_ALLOC.
// If the flag includes NNG_FLAG_ALLOC, then the function will call
// nng_free() on the supplied pointer & size on success. (If the call
// fails then the memory is not freed.)
NNG_DECL int nng_send(nng_socket, void *, size_t, int);
// nng_recv receives message data into the socket, up to the supplied size.
// The actual size of the message data will be written to the value pointed
// to by size. The flags may include NNG_FLAG_NONBLOCK and NNG_FLAG_ALLOC.
// If NNG_FLAG_ALLOC is supplied then the library will allocate memory for
// the caller. In that case the pointer to the allocated will be stored
// instead of the data itself. The caller is responsible for freeing the
// associated memory with nng_free().
NNG_DECL int nng_recv(nng_socket, void *, size_t *, int);
// nng_sendmsg is like nng_send, but offers up a message structure, which
// gives the ability to provide more control over the message, including
// providing backtrace information. It also can take a message that was
// obtain via nn_recvmsg, allowing for zero copy forwarding.
NNG_DECL int nng_sendmsg(nng_socket, nng_msg *, int);
// nng_recvmsg is like nng_recv, but is used to obtain a message structure
// as well as the data buffer. This can be used to obtain more information
// about where the message came from, access raw headers, etc. It also
// can be passed off directly to nng_sendmsg.
NNG_DECL int nng_recvmsg(nng_socket, nng_msg **, int);
// nng_alloc is used to allocate memory. It's intended purpose is for
// allocating memory suitable for message buffers with nng_send().
// Applications that need memory for other purposes should use their platform
// specific API.
NNG_DECL void *nng_alloc(size_t);
// nng_free is used to free memory allocated with nng_alloc, which includes
// memory allocated by nng_recv() when the NNG_FLAG_ALLOC message is supplied.
// As the application is required to keep track of the size of memory, this
// is probably less convenient for general uses than the C library malloc and
// calloc.
NNG_DECL void nng_free(void *, size_t);
// Message API.
NNG_DECL int nng_msg_alloc(nng_msg **, size_t);
NNG_DECL void nng_msg_free(nng_msg *);
NNG_DECL int nng_msg_realloc(nng_msg *, size_t);
NNG_DECL void *nng_msg_header(nng_msg *);
NNG_DECL size_t nng_msg_header_len(const nng_msg *);
NNG_DECL void * nng_msg_body(nng_msg *);
NNG_DECL size_t nng_msg_len(const nng_msg *);
NNG_DECL int nng_msg_append(nng_msg *, const void *, size_t);
NNG_DECL int nng_msg_insert(nng_msg *, const void *, size_t);
NNG_DECL int nng_msg_trim(nng_msg *, size_t);
NNG_DECL int nng_msg_chop(nng_msg *, size_t);
NNG_DECL int nng_msg_header_append(nng_msg *, const void *, size_t);
NNG_DECL int nng_msg_header_insert(nng_msg *, const void *, size_t);
NNG_DECL int nng_msg_header_trim(nng_msg *, size_t);
NNG_DECL int nng_msg_header_chop(nng_msg *, size_t);
NNG_DECL int nng_msg_header_append_u32(nng_msg *, uint32_t);
NNG_DECL int nng_msg_header_insert_u32(nng_msg *, uint32_t);
NNG_DECL int nng_msg_header_chop_u32(nng_msg *, uint32_t *);
NNG_DECL int nng_msg_header_trim_u32(nng_msg *, uint32_t *);
NNG_DECL int nng_msg_append_u32(nng_msg *, uint32_t);
NNG_DECL int nng_msg_insert_u32(nng_msg *, uint32_t);
NNG_DECL int nng_msg_chop_u32(nng_msg *, uint32_t *);
NNG_DECL int nng_msg_trim_u32(nng_msg *, uint32_t *);
NNG_DECL int nng_msg_dup(nng_msg **, const nng_msg *);
NNG_DECL void nng_msg_clear(nng_msg *);
NNG_DECL void nng_msg_header_clear(nng_msg *);
NNG_DECL void nng_msg_set_pipe(nng_msg *, nng_pipe);
NNG_DECL nng_pipe nng_msg_get_pipe(const nng_msg *);
NNG_DECL int nng_msg_getopt(nng_msg *, int, void *, size_t *);
// Lookup an option by name. This returns either the option value,
// or -1 if the option name is unknown.
NNG_DECL int nng_option_lookup(const char *);
// Lookup an option name by id. Returns NULL if not known.
NNG_DECL const char *nng_option_name(int);
// Pipe API. Generally pipes are only "observable" to applications, but
// we do permit an application to close a pipe. This can be useful, for
// example during a connection notification, to disconnect a pipe that
// is associated with an invalid or untrusted remote peer.
NNG_DECL int nng_pipe_getopt(nng_pipe, int, void *, size_t *);
NNG_DECL int nng_pipe_close(nng_pipe);
// Flags.
enum nng_flag_enum {
NNG_FLAG_ALLOC = 1, // Recv to allocate receive buffer.
NNG_FLAG_NONBLOCK = 2, // Non-blocking operations.
NNG_FLAG_DRYRUN = 4, // Setopt dry-run (internally used).
};
// Protocol numbers. These are to be used with nng_socket_create().
// These values are used on the wire, so must not be changed. The major
// number of the protocol is shifted left by 4 bits, and a subprotocol is
// assigned in the lower 4 bits.
//
// There are gaps in the list, which are obsolete or unsupported protocols.
// Protocol numbers are never more than 16 bits. Also, there will never be
// a valid protocol numbered 0 (NNG_PROTO_NONE).
#define NNG_PROTO(major, minor) (((major) *16) + (minor))
enum nng_proto_enum {
NNG_PROTO_NONE = NNG_PROTO(0, 0),
NNG_PROTO_PAIR_V0 = NNG_PROTO(1, 0),
NNG_PROTO_PAIR_V1 = NNG_PROTO(1, 1),
NNG_PROTO_PUB_V0 = NNG_PROTO(2, 0),
NNG_PROTO_SUB_V0 = NNG_PROTO(2, 1),
NNG_PROTO_REQ_V0 = NNG_PROTO(3, 0),
NNG_PROTO_REP_V0 = NNG_PROTO(3, 1),
NNG_PROTO_PUSH_V0 = NNG_PROTO(5, 0),
NNG_PROTO_PULL_V0 = NNG_PROTO(5, 1),
NNG_PROTO_SURVEYOR_V0 = NNG_PROTO(6, 2),
NNG_PROTO_RESPONDENT_V0 = NNG_PROTO(6, 3),
NNG_PROTO_BUS_V0 = NNG_PROTO(7, 0),
NNG_PROTO_STAR_V0 = NNG_PROTO(100, 0),
// "Default" names. Use the explicit version to guarantee
// backwards compatibility.
NNG_PROTO_BUS = NNG_PROTO_BUS_V0,
NNG_PROTO_PAIR = NNG_PROTO_PAIR_V1,
NNG_PROTO_SUB = NNG_PROTO_SUB_V0,
NNG_PROTO_PUB = NNG_PROTO_PUB_V0,
NNG_PROTO_REQ = NNG_PROTO_REQ_V0,
NNG_PROTO_REP = NNG_PROTO_REP_V0,
NNG_PROTO_PUSH = NNG_PROTO_PUSH_V0,
NNG_PROTO_PULL = NNG_PROTO_PULL_V0,
NNG_PROTO_SURVEYOR = NNG_PROTO_SURVEYOR_V0,
NNG_PROTO_RESPONDENT = NNG_PROTO_RESPONDENT_V0,
};
// Builtin protocol socket constructors.
NNG_DECL int nng_bus0_open(nng_socket *);
NNG_DECL int nng_pair0_open(nng_socket *);
NNG_DECL int nng_pair1_open(nng_socket *);
NNG_DECL int nng_pub0_open(nng_socket *);
NNG_DECL int nng_sub0_open(nng_socket *);
NNG_DECL int nng_push0_open(nng_socket *);
NNG_DECL int nng_pull0_open(nng_socket *);
NNG_DECL int nng_req0_open(nng_socket *);
NNG_DECL int nng_rep0_open(nng_socket *);
NNG_DECL int nng_surveyor0_open(nng_socket *);
NNG_DECL int nng_respondent0_open(nng_socket *);
// Default versions. These provide compile time defaults; note that
// the actual protocols are baked into the binary; this should avoid
// suprising. Choosing a new protocol should be done explicitly.
#define nng_bus_open nng_bus0_open
#define nng_pair_open nng_pair1_open
#define nng_pub_open nng_pub0_open
#define nng_sub_open nng_sub0_open
#define nng_push_open nng_push0_open
#define nng_pull_open nng_pull0_open
#define nng_req_open nng_req0_open
#define nng_rep_open nng_rep0_open
#define nng_surveyor_open nng_surveyor0_open
#define nng_respondent_open nng_respondent0_open
// Options. We encode option numbers as follows:
//
// <level> - 0: socket, 1: transport
// <type> - zero (socket), or transport (8 bits)
// <code> - specific value (16 bits)
#define NNG_OPT_SOCKET(c) (c)
#define NNG_OPT_TRANSPORT_OPT(t, c) (0x10000 | ((t) << 16) | (c))
enum nng_opt_enum {
NNG_OPT_RAW = NNG_OPT_SOCKET(0),
NNG_OPT_LINGER = NNG_OPT_SOCKET(1),
NNG_OPT_RCVBUF = NNG_OPT_SOCKET(2),
NNG_OPT_SNDBUF = NNG_OPT_SOCKET(3),
NNG_OPT_RCVTIMEO = NNG_OPT_SOCKET(4),
NNG_OPT_SNDTIMEO = NNG_OPT_SOCKET(5),
NNG_OPT_RECONN_TIME = NNG_OPT_SOCKET(6),
NNG_OPT_RECONN_MAXTIME = NNG_OPT_SOCKET(7),
NNG_OPT_RCVMAXSZ = NNG_OPT_SOCKET(8),
NNG_OPT_MAXTTL = NNG_OPT_SOCKET(9),
NNG_OPT_PROTOCOL = NNG_OPT_SOCKET(10),
NNG_OPT_SUBSCRIBE = NNG_OPT_SOCKET(11),
NNG_OPT_UNSUBSCRIBE = NNG_OPT_SOCKET(12),
NNG_OPT_SURVEYTIME = NNG_OPT_SOCKET(13),
NNG_OPT_RESENDTIME = NNG_OPT_SOCKET(14),
NNG_OPT_TRANSPORT = NNG_OPT_SOCKET(15),
NNG_OPT_LOCALADDR = NNG_OPT_SOCKET(16),
NNG_OPT_REMOTEADDR = NNG_OPT_SOCKET(17),
NNG_OPT_RCVFD = NNG_OPT_SOCKET(18),
NNG_OPT_SNDFD = NNG_OPT_SOCKET(19),
};
// XXX: TBD: priorities, socket names, ipv4only
// Statistics. These are for informational purposes only, and subject
// to change without notice. The API for accessing these is stable,
// but the individual statistic names, values, and meanings are all
// subject to change.
// nng_snapshot_create creates a statistics snapshot. The snapshot
// object must be deallocated expressly by the user, and may persist beyond
// the lifetime of any socket object used to update it. Note that the
// values of the statistics are initially unset.
NNG_DECL int nng_snapshot_create(nng_socket, nng_snapshot **);
// nng_snapshot_free frees a snapshot object. All statistic objects
// contained therein are destroyed as well.
NNG_DECL void nng_snapshot_free(nng_snapshot *);
// nng_snapshot_update updates a snapshot of all the statistics
// relevant to a particular socket. All prior values are overwritten.
NNG_DECL int nng_snapshot_update(nng_snapshot *);
// nng_snapshot_next is used to iterate over the individual statistic
// objects inside the snapshot. Note that the statistic object, and the
// meta-data for the object (name, type, units) is fixed, and does not
// change for the entire life of the snapshot. Only the value
// is subject to change, and then only when a snapshot is updated.
//
// Iteration begins by providing NULL in the value referenced. Successive
// calls will update this value, returning NULL when no more statistics
// are available in the snapshot.
NNG_DECL int nng_snapshot_next(nng_snapshot *, nng_stat **);
// nng_stat_name is used to determine the name of the statistic.
// This is a human readable name. Statistic names, as well as the presence
// or absence or semantic of any particular statistic are not part of any
// stable API, and may be changed without notice in future updates.
NNG_DECL const char *nng_stat_name(nng_stat *);
// nng_stat_type is used to determine the type of the statistic.
// At present, only NNG_STAT_TYPE_LEVEL and and NNG_STAT_TYPE_COUNTER
// are defined. Counters generally increment, and therefore changes in the
// value over time are likely more interesting than the actual level. Level
// values reflect some absolute state however, and should be presented to the
// user as is.
NNG_DECL int nng_stat_type(nng_stat *);
enum nng_stat_type_enum {
NNG_STAT_LEVEL = 0,
NNG_STAT_COUNTER = 1,
};
// nng_stat_unit provides information about the unit for the statistic,
// such as NNG_UNIT_BYTES or NNG_UNIT_BYTES. If no specific unit is
// applicable, such as a relative priority, then NN_UNIT_NONE is
// returned.
NNG_DECL int nng_stat_unit(nng_stat *);
enum nng_unit_enum {
NNG_UNIT_NONE = 0,
NNG_UNIT_BYTES = 1,
NNG_UNIT_MESSAGES = 2,
NNG_UNIT_BOOLEAN = 3,
NNG_UNIT_MILLIS = 4,
NNG_UNIT_EVENTS = 5,
};
// nng_stat_value returns returns the actual value of the statistic.
// Statistic values reflect their value at the time that the corresponding
// snapshot was updated, and are undefined until an update is performed.
NNG_DECL int64_t nng_stat_value(nng_stat *);
// Device functionality. This connects two sockets together in a device,
// which means that messages from one side are forwarded to the other.
NNG_DECL int nng_device(nng_socket, nng_socket);
// The following functions are not intrinsic to nanomsg, and so do not
// represent our public API. Avoid their use in other applications.
#ifdef NNG_PRIVATE
// Sleep for specified usecs.
NNG_DECL void nng_usleep(uint64_t);
// Return usecs since some arbitrary time in past.
NNG_DECL uint64_t nng_clock(void);
// Create and start a thread.
NNG_DECL int nng_thread_create(void **, void (*)(void *), void *);
// Destroy a thread (waiting for it to complete.)
NNG_DECL void nng_thread_destroy(void *);
#endif // NNG_PRIVATE
// Pollset functionality. TBD. (Note that I'd rather avoid this
// altogether, because I believe that the notification mechanism I've
// created offers a superior way to handle this. I don't think many
// direct consumers of nn_poll existed in the wild, except via nn_device().
// I suspect that there not even many nn_device() consumers.)
// Symbol name and visibility. TBD. The only symbols that really should
// be directly exported to runtimes IMO are the option symbols. And frankly
// they have enough special logic around them that it might be best not to
// automate the promotion of them to other APIs. This is an area open
// for discussion.
// Error codes. These may happen to align to errnos used on your platform,
// but do not count on this.
enum nng_errno_enum {
NNG_EINTR = 1,
NNG_ENOMEM = 2,
NNG_EINVAL = 3,
NNG_EBUSY = 4,
NNG_ETIMEDOUT = 5,
NNG_ECONNREFUSED = 6,
NNG_ECLOSED = 7,
NNG_EAGAIN = 8,
NNG_ENOTSUP = 9,
NNG_EADDRINUSE = 10,
NNG_ESTATE = 11,
NNG_ENOENT = 12,
NNG_EPROTO = 13,
NNG_EUNREACHABLE = 14,
NNG_EADDRINVAL = 15,
NNG_EPERM = 16,
NNG_EMSGSIZE = 17,
NNG_ECONNABORTED = 18,
NNG_ECONNRESET = 19,
NNG_ECANCELED = 20,
NNG_ENOFILES = 21,
NNG_ENOSPC = 22,
NNG_EEXIST = 23,
NNG_EINTERNAL = 24,
};
// NNG_SYSERR is a special code, which allows us to wrap errors from the
// underlyuing operating system. We generally prefer to map errors to one
// of the above, but if we cannot, then we just encode an error this way.
// The bit is large enough to accommodate all known UNIX and Win32 error
// codes. We try hard to match things semantically to one of our standard
// errors. For example, a connection reset or aborted we treat as a
// closed connection, because that's basically what it means. (The remote
// peer closed the connection.) For certain kinds of resource exhaustion
// we treat it the same as memory. But for files, etc. that's OS-specific,
// and we use the generic below. Some of the above error codes we use
// internally, and the application should never see (e.g. NNG_EINTR).
#define NNG_ESYSERR (0x10000000)
// Maximum length of a socket address. This includes the terminating NUL.
// This limit is built into other implementations, so do not change it.
#define NNG_MAXADDRLEN (128)
// Some address details. This is in some ways like a traditional sockets
// sockaddr, but we have our own to cope with our unique families, etc.
// The details of this structure are directly exposed to applications.
// These structures can be obtained via property lookups, etc.
struct nng_sockaddr_path {
uint16_t sa_family;
char sa_path[NNG_MAXADDRLEN];
};
typedef struct nng_sockaddr_path nng_sockaddr_path;
typedef struct nng_sockaddr_path nng_sockaddr_ipc;
typedef struct nng_sockaddr_path nng_sockaddr_inproc;
struct nng_sockaddr_in6 {
uint16_t sa_family;
uint16_t sa_port;
uint8_t sa_addr[16];
};
typedef struct nng_sockaddr_in6 nng_sockaddr_in6;
typedef struct nng_sockaddr_in6 nng_sockaddr_udp6;
typedef struct nng_sockaddr_in6 nng_sockaddr_tcp6;
struct nng_sockaddr_in {
uint16_t sa_family;
uint16_t sa_port;
uint32_t sa_addr;
};
typedef struct nng_sockaddr_in nng_sockaddr_in;
typedef struct nng_sockaddr_in nng_sockaddr_udp;
typedef struct nng_sockaddr_in nng_sockaddr_tcp;
typedef struct nng_sockaddr {
union {
uint16_t s_family;
nng_sockaddr_path s_path;
nng_sockaddr_in6 s_in6;
nng_sockaddr_in s_in;
} s_un;
} nng_sockaddr;
enum nng_sockaddr_family {
NNG_AF_UNSPEC = 0,
NNG_AF_INPROC = 1,
NNG_AF_IPC = 2,
NNG_AF_INET = 3,
NNG_AF_INET6 = 4,
};
#ifdef __cplusplus
}
#endif
#endif // NNG_H
|