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authorAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 21:01:18 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 21:01:18 -0400
commitd62058fcdea5fc6736a2a373f47dc6c14c70c319 (patch)
tree79a1325190e3f1f1b6d6a2dbcdfc1ba3fa866ac9 /gamemode/default_player.lua
parentc38f00182ba6c282806eecb39a42e64d5feafa37 (diff)
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Removed exessive whitespace so future commits will be cleaner
Diffstat (limited to 'gamemode/default_player.lua')
-rw-r--r--gamemode/default_player.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/default_player.lua b/gamemode/default_player.lua
index a84c8ab..ce52e6a 100644
--- a/gamemode/default_player.lua
+++ b/gamemode/default_player.lua
@@ -1,6 +1,6 @@
DEFINE_BASECLASS( "player_default" )
-local PLAYER = {}
+local PLAYER = {}
function PLAYER:GetHandsModel()
@@ -12,4 +12,4 @@ function PLAYER:Spawn()
end
-player_manager.RegisterClass( "player_army", PLAYER, "player_default" ) \ No newline at end of file
+player_manager.RegisterClass( "player_army", PLAYER, "player_default" )