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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-30 21:01:18 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-30 21:01:18 -0400 |
| commit | d62058fcdea5fc6736a2a373f47dc6c14c70c319 (patch) | |
| tree | 79a1325190e3f1f1b6d6a2dbcdfc1ba3fa866ac9 /gamemode/items/weapons_common.lua | |
| parent | c38f00182ba6c282806eecb39a42e64d5feafa37 (diff) | |
| download | redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.tar.gz redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.tar.bz2 redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.zip | |
Removed exessive whitespace so future commits will be cleaner
Diffstat (limited to 'gamemode/items/weapons_common.lua')
| -rw-r--r-- | gamemode/items/weapons_common.lua | 242 |
1 files changed, 121 insertions, 121 deletions
diff --git a/gamemode/items/weapons_common.lua b/gamemode/items/weapons_common.lua index a32f498..11febb3 100644 --- a/gamemode/items/weapons_common.lua +++ b/gamemode/items/weapons_common.lua @@ -6,31 +6,31 @@ function FUNC_DROPWEAPON( ply, id, client, icon ) if icon then return "icon16/arrow_down.png" end if client then return "Drop" end - + local tbl = item.GetByID( id ) - + local prop = ents.Create( "sent_droppedgun" ) prop:SetPos( ply:GetItemDropPos() ) - + if tbl.DropModel then - + prop:SetModel( tbl.DropModel ) - + else - + prop:SetModel( tbl.Model ) - + end - + prop:Spawn() - + ply:EmitSound( Sound( "items/ammopickup.wav" ) ) ply:RemoveFromInventory( id ) - + if not ply:HasItem( id ) then - + ply:StripWeapon( tbl.Weapon ) - + end end @@ -38,11 +38,11 @@ end function FUNC_REMOVEWEAPON( ply, id ) local tbl = item.GetByID( id ) - + if not ply:HasItem( id ) then - + ply:StripWeapon( tbl.Weapon ) - + end end @@ -50,20 +50,20 @@ end function FUNC_GRABWEAPON( ply, id ) local tbl = item.GetByID( id ) - + ply:Give( tbl.Weapon ) - + return true end -item.Register( { - Name = "Hammer", +item.Register( { + Name = "Hammer", Description = "Builds barricades and bashes skulls.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 3, + Weight = 3, Price = 35, Rarity = 0.40, Model = "models/weapons/w_hammer.mdl", @@ -75,13 +75,13 @@ item.Register( { CamOrigin = Vector(0,0,5) } ) -item.Register( { - Name = "Axe", +item.Register( { + Name = "Axe", Description = "The messiest melee weapon.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 5, + Weight = 5, Price = 50, Rarity = 0.60, Model = "models/weapons/w_axe.mdl", @@ -93,14 +93,14 @@ item.Register( { CamOrigin = Vector(0,0,8) } ) -item.Register( { - Name = "Crowbar", +item.Register( { + Name = "Crowbar", Description = "Gordon's weapon of choice.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", SaleOverride = true, - Weight = 5, + Weight = 5, Price = 50, Rarity = 0.20, Model = "models/weapons/w_crowbar.mdl", @@ -112,14 +112,14 @@ item.Register( { CamOrigin = Vector(0,0,8) } ) -item.Register( { - Name = "FN Five-Seven", +item.Register( { + Name = "FN Five-Seven", Description = "A standard issue sidearm.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", SaleOverride = true, - Weight = 3, + Weight = 3, Price = 8, Rarity = 0.90, Model = "models/weapons/w_pist_fiveseven.mdl", @@ -131,14 +131,14 @@ item.Register( { CamOrigin = Vector(2,0,3) } ) -item.Register( { - Name = "USP Compact", +item.Register( { + Name = "USP Compact", Description = "A standard issue sidearm.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", SaleOverride = true, - Weight = 3, + Weight = 3, Price = 8, Rarity = 0.90, Model = "models/weapons/w_pistol.mdl", @@ -150,14 +150,14 @@ item.Register( { CamOrigin = Vector(-1,0,-2) } ) -item.Register( { - Name = "P228 Compact", +item.Register( { + Name = "P228 Compact", Description = "A standard issue sidearm.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", SaleOverride = true, - Weight = 3, + Weight = 3, Price = 8, Rarity = 0.90, Model = "models/weapons/w_pist_p228.mdl", @@ -169,14 +169,14 @@ item.Register( { CamOrigin = Vector(2,0,3) } ) -item.Register( { - Name = "Glock 19", +item.Register( { + Name = "Glock 19", Description = "A standard issue sidearm.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", SaleOverride = true, - Weight = 3, + Weight = 3, Price = 8, Rarity = 0.90, Model = "models/weapons/w_pist_glock18.mdl", @@ -188,13 +188,13 @@ item.Register( { CamOrigin = Vector(2,0,3) } ) -item.Register( { - Name = "Dual Berettas", +item.Register( { + Name = "Dual Berettas", Description = "A gun for each hand.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 3, + Weight = 3, Price = 35, Rarity = 0.20, Model = "models/weapons/w_pist_elite_single.mdl", @@ -207,13 +207,13 @@ item.Register( { CamOrigin = Vector(2,0,3) } ) -item.Register( { - Name = "Colt Python", +item.Register( { + Name = "Colt Python", Description = "A six shooter that packs a punch.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 4, + Weight = 4, Price = 40, Rarity = 0.20, Model = "models/weapons/w_357.mdl", @@ -225,13 +225,13 @@ item.Register( { CamOrigin = Vector(6,0,0) } ) -item.Register( { - Name = "Desert Eagle", +item.Register( { + Name = "Desert Eagle", Description = "What are you compensating for?", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 4, + Weight = 4, Price = 45, Rarity = 0.20, Model = "models/weapons/w_pist_deagle.mdl", @@ -243,13 +243,13 @@ item.Register( { CamOrigin = Vector(3,0,4) } ) -item.Register( { - Name = "MAC-10", +item.Register( { + Name = "MAC-10", Description = "A compact SMG with moderate recoil.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 4, + Weight = 4, Price = 50, Rarity = 0.20, Model = "models/weapons/w_smg_mac10.mdl", @@ -261,13 +261,13 @@ item.Register( { CamOrigin = Vector(2,0,3) } ) -item.Register( { - Name = "UMP45", +item.Register( { + Name = "UMP45", Description = "A powerful SMG with a smaller magazine.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 6, + Weight = 6, Price = 55, Rarity = 0.30, Model = "models/weapons/w_smg_ump45.mdl", @@ -279,13 +279,13 @@ item.Register( { CamOrigin = Vector(-2,0,4) } ) -item.Register( { - Name = "CMP250", +item.Register( { + Name = "CMP250", Description = "A prototype burst-fire SMG.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 4, + Weight = 4, Price = 60, Rarity = 0.30, Model = "models/weapons/w_smg1.mdl", @@ -297,13 +297,13 @@ item.Register( { CamOrigin = Vector(-1,0,-1) } ) -item.Register( { - Name = "Winchester 1887", +item.Register( { + Name = "Winchester 1887", Description = "Zombies are in season.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 6, + Weight = 6, Price = 65, Rarity = 0.30, Model = "models/weapons/w_annabelle.mdl", @@ -315,13 +315,13 @@ item.Register( { CamOrigin = Vector(3,0,1) } ) -item.Register( { - Name = "TMP", +item.Register( { + Name = "TMP", Description = "A silent but deadly SMG.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 4, + Weight = 4, Price = 70, Rarity = 0.40, Model = "models/weapons/w_smg_tmp.mdl", @@ -333,13 +333,13 @@ item.Register( { CamOrigin = Vector(5,0,3) } ) -item.Register( { - Name = "MP5", +item.Register( { + Name = "MP5", Description = "A well-rounded, reliable SMG.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 6, + Weight = 6, Price = 75, Rarity = 0.40, Model = "models/weapons/w_smg_mp5.mdl", @@ -351,13 +351,13 @@ item.Register( { CamOrigin = Vector(2,0,5) } ) -item.Register( { - Name = "FAMAS", +item.Register( { + Name = "FAMAS", Description = "The least expensive assault rifle.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 9, + Weight = 9, Price = 80, Rarity = 0.50, Model = "models/weapons/w_rif_famas.mdl", @@ -369,13 +369,13 @@ item.Register( { CamOrigin = Vector(-6,0,5) } ) -item.Register( { - Name = "FN P90", +item.Register( { + Name = "FN P90", Description = "A powerful SMG with a large magazine.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 4, + Weight = 4, Price = 85, Rarity = 0.50, Model = "models/weapons/w_smg_p90.mdl", @@ -387,13 +387,13 @@ item.Register( { CamOrigin = Vector(1,0,5) } ) -item.Register( { - Name = "Steyr Scout", +item.Register( { + Name = "Steyr Scout", Description = "A bolt-action sniper rifle.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 9, + Weight = 9, Price = 90, Rarity = 0.60, Model = "models/weapons/w_snip_scout.mdl", @@ -405,13 +405,13 @@ item.Register( { CamOrigin = Vector(0,0,4) } ) -item.Register( { - Name = "IMI Galil", +item.Register( { + Name = "IMI Galil", Description = "Lower accuracy, larger magazine.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 8, + Weight = 8, Price = 100, Rarity = 0.60, Model = "models/weapons/w_rif_galil.mdl", @@ -423,13 +423,13 @@ item.Register( { CamOrigin = Vector(-1,0,3) } ) -item.Register( { - Name = "SPAS-12", +item.Register( { + Name = "SPAS-12", Description = "Useful for crowd control.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 7, + Weight = 7, Price = 110, Rarity = 0.70, Model = "models/weapons/w_shotgun.mdl", @@ -441,13 +441,13 @@ item.Register( { CamOrigin = Vector(0,0,0) } ) -item.Register( { - Name = "AK-47", +item.Register( { + Name = "AK-47", Description = "A well-rounded assault rifle.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 7, + Weight = 7, Price = 130, Rarity = 0.80, Model = "models/weapons/w_rif_ak47.mdl", @@ -459,13 +459,13 @@ item.Register( { CamOrigin = Vector(0,0,3) } ) -item.Register( { - Name = "SG 552", +item.Register( { + Name = "SG 552", Description = "Comes with a free scope.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 8, + Weight = 8, Price = 150, Rarity = 0.90, Model = "models/weapons/w_rif_sg552.mdl", @@ -477,13 +477,13 @@ item.Register( { CamOrigin = Vector(-4,0,5) } ) -item.Register( { - Name = "G3 SG1", +item.Register( { + Name = "G3 SG1", Description = "An automatic sniper rifle.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 9, + Weight = 9, Price = 170, Rarity = 0.90, Model = "models/weapons/w_snip_g3sg1.mdl", @@ -495,13 +495,13 @@ item.Register( { CamOrigin = Vector(-3,0,5) } ) -item.Register( { - Name = "HEAT Cannon", +item.Register( { + Name = "HEAT Cannon", Description = "An experimental long range zombie cooker.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 9, + Weight = 9, Price = 190, Rarity = 0.70, Model = "models/weapons/w_physics.mdl", @@ -513,13 +513,13 @@ item.Register( { CamOrigin = Vector(10,0,-1) } ) -item.Register( { - Name = "PPW-952", +item.Register( { + Name = "PPW-952", Description = "An experimental particle projectile weapon.", - Stackable = false, + Stackable = false, Type = ITEM_WPN_COMMON, TypeOverride = "sent_droppedgun", - Weight = 9, + Weight = 9, Price = 200, Rarity = 0.70, Model = "models/weapons/w_irifle.mdl", |
