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authorAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 21:01:18 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 21:01:18 -0400
commitd62058fcdea5fc6736a2a373f47dc6c14c70c319 (patch)
tree79a1325190e3f1f1b6d6a2dbcdfc1ba3fa866ac9 /gamemode/shared.lua
parentc38f00182ba6c282806eecb39a42e64d5feafa37 (diff)
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Removed exessive whitespace so future commits will be cleaner
Diffstat (limited to 'gamemode/shared.lua')
-rw-r--r--gamemode/shared.lua78
1 files changed, 39 insertions, 39 deletions
diff --git a/gamemode/shared.lua b/gamemode/shared.lua
index e00c4a1..ce47e16 100644
--- a/gamemode/shared.lua
+++ b/gamemode/shared.lua
@@ -1,5 +1,5 @@
-GM.Name = "ReDead"
+GM.Name = "ReDead"
GM.Author = "twoski"
GM.Email = ""
GM.Website = ""
@@ -20,27 +20,27 @@ TEAM_ARMY = 1
TEAM_ZOMBIES = 2
function GM:CreateTeams()
-
+
team.SetUp( TEAM_ARMY, GAMEMODE.ArmyTeamName, Color( 80, 80, 255 ), true )
- team.SetSpawnPoint( TEAM_ARMY, "info_player_army" )
-
+ team.SetSpawnPoint( TEAM_ARMY, "info_player_army" )
+
team.SetUp( TEAM_ZOMBIES, GAMEMODE.ZombieTeamName, Color( 255, 80, 80 ), true )
- team.SetSpawnPoint( TEAM_ZOMBIES, "info_player_zombie" )
+ team.SetSpawnPoint( TEAM_ZOMBIES, "info_player_zombie" )
end
function GM:ShouldCollide( ent1, ent2 )
if ent1:IsPlayer() and ent1:Team() == TEAM_ARMY and ent2.IsWood then
-
+
return false
-
+
elseif ent2:IsPlayer() and ent2:Team() == TEAM_ARMY and ent1.IsWood then
-
+
return false
-
+
end
-
+
return self.BaseClass:ShouldCollide( ent1, ent2 )
end
@@ -48,55 +48,55 @@ end
function GM:Move( ply, mv )
if ply:Team() == TEAM_ARMY then
-
+
if ply:GetNWFloat( "Stamina", 0 ) <= 5 then
-
+
mv:SetMaxSpeed( 110 )
-
+
end
-
+
else
-
+
if mv:GetSideSpeed() > 0 then
-
+
mv:SetSideSpeed( 175 )
-
+
elseif mv:GetSideSpeed() < 0 then
-
+
mv:SetSideSpeed( -175 )
-
+
end
-
+
end
-
+
return self.BaseClass:Move( ply, mv )
end
function GM:PlayerNoClip( pl, on )
-
+
if ( game.SinglePlayer() ) then return true end
-
+
if pl:IsAdmin() or pl:IsSuperAdmin() then return true end
-
+
return false
-
+
end
function IncludeItems()
-
+
local folder = string.Replace( GM.Folder, "gamemodes/", "" )
- for c,d in pairs( file.Find( folder.."/gamemode/items/*.lua", "LUA" ) ) do
-
+ for c,d in pairs( file.Find( folder.."/gamemode/items/*.lua", "LUA" ) ) do
+
include( folder.."/gamemode/items/"..d )
-
+
if SERVER then
-
+
AddCSLuaFile( folder.."/gamemode/items/"..d )
-
+
end
-
+
end
end
@@ -104,19 +104,19 @@ end
IncludeItems()
function IncludeEvents()
-
+
local folder = string.Replace( GM.Folder, "gamemodes/", "" )
- for c,d in pairs( file.Find( folder.."/gamemode/events/*.lua", "LUA" ) ) do
-
+ for c,d in pairs( file.Find( folder.."/gamemode/events/*.lua", "LUA" ) ) do
+
if SERVER then
-
+
include( folder.."/gamemode/events/"..d )
-
+
end
-
+
end
end
-IncludeEvents() \ No newline at end of file
+IncludeEvents()