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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-30 21:01:18 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-30 21:01:18 -0400 |
| commit | d62058fcdea5fc6736a2a373f47dc6c14c70c319 (patch) | |
| tree | 79a1325190e3f1f1b6d6a2dbcdfc1ba3fa866ac9 /gamemode/shared.lua | |
| parent | c38f00182ba6c282806eecb39a42e64d5feafa37 (diff) | |
| download | redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.tar.gz redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.tar.bz2 redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.zip | |
Removed exessive whitespace so future commits will be cleaner
Diffstat (limited to 'gamemode/shared.lua')
| -rw-r--r-- | gamemode/shared.lua | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/gamemode/shared.lua b/gamemode/shared.lua index e00c4a1..ce47e16 100644 --- a/gamemode/shared.lua +++ b/gamemode/shared.lua @@ -1,5 +1,5 @@ -GM.Name = "ReDead" +GM.Name = "ReDead" GM.Author = "twoski" GM.Email = "" GM.Website = "" @@ -20,27 +20,27 @@ TEAM_ARMY = 1 TEAM_ZOMBIES = 2 function GM:CreateTeams() - + team.SetUp( TEAM_ARMY, GAMEMODE.ArmyTeamName, Color( 80, 80, 255 ), true ) - team.SetSpawnPoint( TEAM_ARMY, "info_player_army" ) - + team.SetSpawnPoint( TEAM_ARMY, "info_player_army" ) + team.SetUp( TEAM_ZOMBIES, GAMEMODE.ZombieTeamName, Color( 255, 80, 80 ), true ) - team.SetSpawnPoint( TEAM_ZOMBIES, "info_player_zombie" ) + team.SetSpawnPoint( TEAM_ZOMBIES, "info_player_zombie" ) end function GM:ShouldCollide( ent1, ent2 ) if ent1:IsPlayer() and ent1:Team() == TEAM_ARMY and ent2.IsWood then - + return false - + elseif ent2:IsPlayer() and ent2:Team() == TEAM_ARMY and ent1.IsWood then - + return false - + end - + return self.BaseClass:ShouldCollide( ent1, ent2 ) end @@ -48,55 +48,55 @@ end function GM:Move( ply, mv ) if ply:Team() == TEAM_ARMY then - + if ply:GetNWFloat( "Stamina", 0 ) <= 5 then - + mv:SetMaxSpeed( 110 ) - + end - + else - + if mv:GetSideSpeed() > 0 then - + mv:SetSideSpeed( 175 ) - + elseif mv:GetSideSpeed() < 0 then - + mv:SetSideSpeed( -175 ) - + end - + end - + return self.BaseClass:Move( ply, mv ) end function GM:PlayerNoClip( pl, on ) - + if ( game.SinglePlayer() ) then return true end - + if pl:IsAdmin() or pl:IsSuperAdmin() then return true end - + return false - + end function IncludeItems() - + local folder = string.Replace( GM.Folder, "gamemodes/", "" ) - for c,d in pairs( file.Find( folder.."/gamemode/items/*.lua", "LUA" ) ) do - + for c,d in pairs( file.Find( folder.."/gamemode/items/*.lua", "LUA" ) ) do + include( folder.."/gamemode/items/"..d ) - + if SERVER then - + AddCSLuaFile( folder.."/gamemode/items/"..d ) - + end - + end end @@ -104,19 +104,19 @@ end IncludeItems() function IncludeEvents() - + local folder = string.Replace( GM.Folder, "gamemodes/", "" ) - for c,d in pairs( file.Find( folder.."/gamemode/events/*.lua", "LUA" ) ) do - + for c,d in pairs( file.Find( folder.."/gamemode/events/*.lua", "LUA" ) ) do + if SERVER then - + include( folder.."/gamemode/events/"..d ) - + end - + end end -IncludeEvents()
\ No newline at end of file +IncludeEvents() |
