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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-30 21:01:18 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-30 21:01:18 -0400 |
| commit | d62058fcdea5fc6736a2a373f47dc6c14c70c319 (patch) | |
| tree | 79a1325190e3f1f1b6d6a2dbcdfc1ba3fa866ac9 /gamemode/tables.lua | |
| parent | c38f00182ba6c282806eecb39a42e64d5feafa37 (diff) | |
| download | redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.tar.gz redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.tar.bz2 redead-d62058fcdea5fc6736a2a373f47dc6c14c70c319.zip | |
Removed exessive whitespace so future commits will be cleaner
Diffstat (limited to 'gamemode/tables.lua')
| -rw-r--r-- | gamemode/tables.lua | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/gamemode/tables.lua b/gamemode/tables.lua index c48305a..7fd955f 100644 --- a/gamemode/tables.lua +++ b/gamemode/tables.lua @@ -235,20 +235,20 @@ GM.VoiceStart = { "npc/metropolice/vo/off1.wav", GM.VoiceEnd = { "npc/combine_soldier/vo/off1.wav", "npc/combine_soldier/vo/off2.wav" } ---[[GM.Pain = {"nuke/gore/pain01.wav", -"nuke/gore/pain02.wav", -"nuke/gore/pain03.wav", +--[[GM.Pain = {"nuke/gore/pain01.wav", +"nuke/gore/pain02.wav", +"nuke/gore/pain03.wav", "nuke/gore/pain04.wav", "nuke/gore/pain05.wav", "nuke/gore/die05.wav"} - -GM.Death = {"nuke/gore/die01.wav", -"nuke/gore/die02.wav", -"nuke/gore/die03.wav", + +GM.Death = {"nuke/gore/die01.wav", +"nuke/gore/die02.wav", +"nuke/gore/die03.wav", "nuke/gore/die04.wav", -"nuke/gore/carnage01.wav", -"nuke/gore/carnage02.wav", -"nuke/gore/carnage03.wav", +"nuke/gore/carnage01.wav", +"nuke/gore/carnage02.wav", +"nuke/gore/carnage03.wav", "nuke/gore/carnage04.wav", "nuke/gore/carnage05.wav"}]] @@ -273,8 +273,8 @@ GM.HeadShot = { "player/headshot1.wav", "player/headshot2.wav", "physics/flesh/flesh_bloody_break.wav" } -GM.GoreSplash = { "nuke/gore/blood01.wav", -"nuke/gore/blood02.wav", +GM.GoreSplash = { "nuke/gore/blood01.wav", +"nuke/gore/blood02.wav", "nuke/gore/blood03.wav", "npc/antlion_grub/squashed.wav" } @@ -295,7 +295,7 @@ GM.GoreSplat = { "physics/flesh/flesh_squishy_impact_hard1.wav", GM.GoreBullet = { "nuke/gore/flesh01.wav", "nuke/gore/flesh02.wav", "nuke/gore/flesh03.wav", -"nuke/gore/flesh04.wav" } +"nuke/gore/flesh04.wav" } GM.Drill = { "npc/dog/dog_servo6.wav", "npc/dog/dog_servo7.wav", @@ -421,7 +421,7 @@ GM.SmallGibs = {"models/gibs/HGIBS_scapula.mdl", "models/props/cs_italy/banannagib2.mdl", "models/props/cs_italy/orangegib1.mdl", "models/props/cs_italy/orangegib2.mdl" } - + GM.BigGibs = {"models/gibs/HGIBS.mdl", "models/gibs/HGIBS_spine.mdl", "models/weapons/w_bugbait.mdl", @@ -454,7 +454,7 @@ for k, v in pairs( GM.Radio ) do for c,d in pairs( v ) do util.PrecacheSound( d ) - + end end @@ -464,7 +464,7 @@ for k, v in pairs( GM.BarrelGibs ) do util.PrecacheModel( v ) end - + for k, v in pairs( GM.SmallGibs ) do util.PrecacheModel( v ) @@ -480,5 +480,5 @@ end for k,v in pairs( GM.Corpses ) do util.PrecacheModel( v ) - -end
\ No newline at end of file + +end |
