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authorAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 20:51:42 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 20:51:42 -0400
commitc38f00182ba6c282806eecb39a42e64d5feafa37 (patch)
tree016d2755c750b1b276edbbde46117b5eb49de544 /gamemode
parent87c27d81d9c7feda1f5fe70e6ced2ddc367b0dc6 (diff)
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Prevented scientest npc from useing invalid navigation object
Diffstat (limited to 'gamemode')
-rw-r--r--gamemode/moddable.lua5
1 files changed, 2 insertions, 3 deletions
diff --git a/gamemode/moddable.lua b/gamemode/moddable.lua
index a5cdfeb..a089bdb 100644
--- a/gamemode/moddable.lua
+++ b/gamemode/moddable.lua
@@ -13,7 +13,7 @@ GM.BloodName = "BLOOD"
GM.ShopName = "UNCLE VIKTOR'S RUSSKI WEAPON SHOPPE"
GM.ShopDesc = "A HAPPY CUSTOMER IS A DEAD ONE!"
-// Team names
+// Team names
GM.ArmyTeamName = "Unit 9"
GM.ZombieTeamName = "The Undead"
@@ -217,7 +217,7 @@ GM.PlayerZombieKillValue = 3
// Human movespeeds
-GM.WalkSpeed = 175
+GM.WalkSpeed = 175
GM.RunSpeed = 250
// Chances to spawn each zombie type ( from 100 to 0 %)
@@ -235,4 +235,3 @@ GM.Waves[1] = { "npc_nb_common" }
GM.Waves[2] = { "npc_nb_common", "npc_nb_leaper" }
GM.Waves[3] = { "npc_nb_common", "npc_nb_contagion", "npc_nb_leaper" }
GM.Waves[4] = { "npc_nb_common", "npc_nb_contagion", "npc_nb_leaper", "npc_nb_poison" }
-