diff options
Diffstat (limited to 'gamemode/events/scientist.lua')
| -rw-r--r-- | gamemode/events/scientist.lua | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/gamemode/events/scientist.lua b/gamemode/events/scientist.lua new file mode 100644 index 0000000..ce58fdf --- /dev/null +++ b/gamemode/events/scientist.lua @@ -0,0 +1,38 @@ + +local EVENT = {} + +EVENT.Chance = 0.75 +EVENT.Type = EVENT_BONUS + +function EVENT:Start() + + local spawns = ents.FindByClass( "info_evac" ) + local evac = table.Random( spawns ) + + local ent = ents.Create( "npc_scientist" ) + ent:SetPos( evac:GetPos() + Vector(0,0,10) ) + ent:Spawn() + + for k,v in pairs( team.GetPlayers( TEAM_ARMY ) ) do + + v:Notice( "A surviving field researcher has been sighted", GAMEMODE.Colors.White, 5 ) + + end + +end + +function EVENT:Think() + +end + +function EVENT:EndThink() + + return true // true ends this immediately + +end + +function EVENT:End() + +end + +event.Register( EVENT ) |
