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+"gamemode"
+{
+ "base" "base"
+ "title" "ReDead"
+ "workshopid" "147208196"
+ "maps" "^rd_"
+ "menusystem" "1"
+ "settings"
+ {
+ 1
+ {
+ "name" "sv_redead_max_zombies"
+ "text" "Max NPCs:"
+ "help" "The maximum number of zombie NPCs."
+ "type" "Numeric"
+ "default" "45"
+ }
+ 2
+ {
+ "name" "sv_redead_zombies_per_player"
+ "text" "Zombies per player:"
+ "help" "Number of NPCs to spawn per player."
+ "type" "Numeric"
+ "default" "3"
+ }
+ 3
+ {
+ "name" "sv_redead_zombies_per_player_zombie"
+ "text" "Zombies per player:"
+ "help" "Number of NPCs to spawn per player zombie."
+ "type" "Numeric"
+ "default" "2"
+ }
+ 4
+ {
+ "name" "sv_redead_wave_length"
+ "text" "Wave time:"
+ "help" "Length of each wave in minutes."
+ "type" "Numeric"
+ "default" "4"
+ }
+ 5
+ {
+ "name" "sv_redead_wave_time"
+ "text" "Wave delay:"
+ "help" "Delay between each wave in seconds."
+ "type" "Numeric"
+ "default" "25"
+ }
+ 6
+ {
+ "name" "sv_redead_team_dmg"
+ "text" "Team damage:"
+ "help" "Friendly fire."
+ "type" "CheckBox"
+ "default" "0"
+ }
+ 7
+ {
+ "name" "sv_redead_dmg_scale"
+ "text" "Damage scale:"
+ "help" "Bullet damage scale."
+ "type" "Numeric"
+ "default" "1.0"
+ }
+ 8
+ {
+ "name" "sv_redead_setup_time"
+ "text" "Setup Time:"
+ "help" "Time before first wave."
+ "type" "Numeric"
+ "default" "60"
+ }
+ 9
+ {
+ "name" "sv_redead_minimum_players"
+ "text" "Minimum players:"
+ "help" "Number of players needed for a zombie lord to be chosen."
+ "type" "Numeric"
+ "default" "6"
+ }
+ 10
+ {
+ "name" "sv_redead_post_game_time"
+ "text" "Minimum players:"
+ "help" "Amount of time before next map loads."
+ "type" "Numeric"
+ "default" "45"
+ }
+ }
+} \ No newline at end of file