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path: root/gamemode/player_class/player_army.lua
blob: 7e20c13373ebbba384c7741e427d6d2c20ed9d54 (plain)
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AddCSLuaFile()

local PLAYER = {} 

function PLAYER:GetHandsModel()

	return { model = "models/weapons/c_arms_cstrike.mdl", skin = 1, body = "0100000" }

end

function PLAYER:Spawn()

end

player_manager.RegisterClass( "player_army", PLAYER, "player_baseclass" )