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local PANEL = {}
function PANEL:Init()
//self:ShowCloseButton( false )
self:SetKeyboardInputEnabled( false )
//self:SetDraggable( true )
self.Button = vgui.Create( "DButton", self )
self.Button:SetText( "Close" )
self.Button.OnMousePressed = function()
if not InventoryScreen:IsVisible() and not SaleScreen:IsVisible() then
gui.EnableScreenClicker( false )
end
self:Remove()
end
self.TextSizeY = 20
end
function PANEL:SetText( text )
self.Text = text
self:InvalidateLayout()
end
function PANEL:GetPadding()
return 20
end
function PANEL:Think()
if self.Dragging then
local x = gui.MouseX() - self.Dragging[1]
local y = gui.MouseY() - self.Dragging[2]
x = math.Clamp( x, 0, ScrW() - self:GetWide() )
y = math.Clamp( y, 0, ScrH() - self:GetTall() )
self:SetPos( x, y )
end
end
function PANEL:PerformLayout()
if self.Button then
self.Button:SetPos( self:GetWide() * 0.5 - self.Button:GetWide() * 0.5, self.TextSizeY + 16 )
self.Button:SetSize( 48, 18 )
end
self:SetSize( 400, self.TextSizeY + 42 )
end
function PANEL:Paint()
Derma_DrawBackgroundBlur( self )
surface.SetFont( "ItemDisplayFont" )
local tbl = string.Explode( " ", self.Text )
local str = { "" }
local pos = 1
for k,v in pairs( tbl ) do
local test = str[pos] .. " " .. v
local size = surface.GetTextSize( test )
if size > self:GetWide() - 40 then
str[pos] = string.Trim( str[pos] )
pos = pos + 1
str[pos] = ( str[pos] or "" ) .. v
else
str[pos] = str[pos] .. " " .. v
end
end
self.TextSizeY = 20 + ( pos - 1 ) * 15
draw.RoundedBox( 4, 0, 0, self:GetWide(), self:GetTall(), Color( 0, 0, 0, 255 ) )
draw.RoundedBox( 4, 1, 1, self:GetWide() - 2, self:GetTall() - 2, Color( 150, 150, 150, 100 ) )
draw.RoundedBox( 4, 10, 10, self:GetWide() - 20, self.TextSizeY, Color( 0, 0, 0, 255 ) )
draw.RoundedBox( 4, 11, 11, self:GetWide() - 22, self.TextSizeY - 2, Color( 150, 150, 150, 150 ) )
for k,v in pairs( str ) do
draw.SimpleText( v, "ItemDisplayFont", self:GetWide() * 0.5, 20 + ( ( k - 1 ) * 15 ), Color( 255, 255, 255, 255 ), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER )
end
end
derma.DefineControl( "Dialogue", "A HUD Element with a label and close buton.", PANEL, "PanelBase" )
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