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local PANEL = {}
PANEL.Sound = Sound( "common/talk.wav" )
function PANEL:Init()
//self:SetTitle( "" )
//self:ShowCloseButton( false )
//self:SetDraggable( false )
self.Image = vgui.Create( "DImageButton", self )
self.Image:SetImage( "icon16/car.png" )
self.Image:SetStretchToFit( false )
self.Image.DoClick = function()
self:DoClick()
end
self:SetCursor( "hand" )
self.Text = ""
self.White = 255
self.ColorTime = 0
end
function PANEL:SetImage( img )
self.Image:SetImage( img )
end
function PANEL:SetText( text )
self.Text = text
end
function PANEL:DoClick()
self.Func()
surface.PlaySound( self.Sound )
end
function PANEL:SetFunction( func )
self.Func = func
end
function PANEL:SetSelectedState( bool, ignore )
self.Selected = tobool( bool )
if ignore then return end
self:DoSound( bool )
end
function PANEL:OnMousePressed( mousecode )
self:MouseCapture( true )
end
function PANEL:OnMouseReleased( mousecode )
self:MouseCapture( false )
self:DoClick()
end
function PANEL:GetPadding()
return 5
end
function PANEL:PerformLayout()
local imgsize = self:GetTall() - ( 2 * self:GetPadding() )
self.Image:SetSize( imgsize, imgsize )
self.Image:SetPos( self:GetWide() - imgsize - self:GetPadding(), self:GetPadding() )
//self:SizeToContents()
end
function PANEL:Paint()
local tx, ty = self:GetPadding() * 2, self:GetTall() * 0.5 - 8
//local px, py = self.Image:GetPos()
local imgsize = self:GetTall() - ( 2 * self:GetPadding() )
draw.RoundedBox( 4, 0, 0, self:GetWide(), self:GetTall(), Color( 0, 0, 0, 180 ) )
if self.Hovered then
draw.RoundedBox( 4, self:GetWide() - imgsize - self:GetPadding(), self:GetPadding(), imgsize, imgsize, Color( 100, 100, 100, 100 ) )
draw.SimpleText( self.Text, "CategoryButton", tx+1, ty+1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx-1, ty-1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx+1, ty-1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx-1, ty+1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
if self.ColorTime < CurTime() then
self.ColorTime = CurTime() + math.Rand( 0, 0.3 )
self.White = math.random( 150, 255 )
end
draw.SimpleText( self.Text, "CategoryButton", tx, ty, Color( self.White, self.White, self.White, 255 ), TEXT_ALIGN_LEFT )
else
draw.RoundedBox( 4, self:GetWide() - imgsize - self:GetPadding(), self:GetPadding(), imgsize, imgsize, Color( 100, 100, 100, 100 ) )
draw.SimpleText( self.Text, "CategoryButton", tx+1, ty+1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx-1, ty-1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx+1, ty-1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx-1, ty+1, Color( 0, 0, 0, 150 ), TEXT_ALIGN_LEFT )
draw.SimpleText( self.Text, "CategoryButton", tx, ty, Color( 100, 100, 100, 255 ), TEXT_ALIGN_LEFT )
end
end
derma.DefineControl( "SideButton", "A shitty action button thing.", PANEL, "PanelBase" )
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