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authoralex <alex@cogarr.net>2017-02-15 13:49:52 -0500
committeralex <alex@cogarr.net>2017-02-15 13:49:52 -0500
commitd9b036852aa6bc14ade1ebb494c2b62368b6d0f6 (patch)
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parent923e72fde123941b62bc50b09282780c56f3fee0 (diff)
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Fixed bullet points in the readme
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## Overview
This is a gamemode for Garry's Mod, built upon the original by TheMaw.
This version has a bunch of new items, entities, and gameplay changes. The big ones include:
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* NPCs that wander around that you may hunt for food
* A rudimentary magic crafting system
* Useability improvements
@@ -74,6 +75,7 @@ Exmaple: `ws_giveitem Apickx "Crystal Hammer" 1`
`ws_startnavgen`
Starts generating the navigation mesh used by nextbots. The [Valve Wiki](https://developer.valvesoftware.com/wiki/Navigation_Meshes) has more information about editing nav meshes. You can double check your nav mesh by useing `nav_edit 1` in single player. From my very breif experience, you don't really want your npcs:
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* Under water
* On top of mountains
* Thinking they can walk through rocks/trees/other props