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authorAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-02-27 18:35:34 -0500
committerAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-02-27 18:35:34 -0500
commit21fca07b8e449daf8446ff67b0169d0fd39bec9c (patch)
treeec97e75994cc991a5f3487ffd51e8446c20afffa /gamemode/hud/draw_spell.lua
parent7196ee72bcec68bc0efe6af76e6644275c8b74ef (diff)
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Fixed the rubicks circle minigame not re-appearing after finishing
Diffstat (limited to 'gamemode/hud/draw_spell.lua')
-rw-r--r--gamemode/hud/draw_spell.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/gamemode/hud/draw_spell.lua b/gamemode/hud/draw_spell.lua
index 97c702b..32c1bc6 100644
--- a/gamemode/hud/draw_spell.lua
+++ b/gamemode/hud/draw_spell.lua
@@ -138,6 +138,7 @@ end
function DrawSpellOverlay()
if(CASTING_SPELL) then
+ print("Calling casting_spell's draw...")
CASTING_SPELL["draw"](CASTING_SPELL)
if(CASTING_SPELL.Score != nil) then
finishedcasting(CASTING_SPELL.Score)