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authorAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-01-23 00:21:58 -0500
committerAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-01-23 00:21:58 -0500
commit9b1057243fe1db65f351e213f00e41ceca67a8da (patch)
treed0d0982175639baaad0a28fee64c5dcbc41c11b9 /gamemode/itemsystem
parente8439ad503f530724f1eae2de1a8ac2c19df52c0 (diff)
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Completed basic framework for setting up spells, and minigames for casting
Diffstat (limited to 'gamemode/itemsystem')
-rw-r--r--gamemode/itemsystem/items/spell_fireball.lua31
1 files changed, 31 insertions, 0 deletions
diff --git a/gamemode/itemsystem/items/spell_fireball.lua b/gamemode/itemsystem/items/spell_fireball.lua
new file mode 100644
index 0000000..d8bad79
--- /dev/null
+++ b/gamemode/itemsystem/items/spell_fireball.lua
@@ -0,0 +1,31 @@
+
+ITEM.Name = "Fireball"
+ITEM.Class = "weapon"
+ITEM.Desc = "Warning: Warm"
+ITEM.Model = "models/props_debris/wood_board02a.mdl"
+ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_bow")
+ITEM.HoldType = "magic"
+
+ITEM.Recipe = {
+ Resources = {
+ ["Plank"] = 2,
+ ["Rope"] = 1,
+ ["Sap"] = 1,
+ },
+ Tools = {},
+}
+
+ITEM.CD = 1
+
+function ITEM:DoFireball()
+ print("Fully successfull fireball callback")
+end
+
+function ITEM:DoFireballFail()
+
+end
+
+function ITEM:OnPrimary(pl,tr)
+ if (CLIENT) then return end
+ pl:Cast("Fireball",self.DoFireball)
+end