diff options
| -rw-r--r-- | gamemode/itemsystem/items/fencehalf.lua | 2 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/floorhalf.lua | 2 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/ramphalf.lua | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/gamemode/itemsystem/items/fencehalf.lua b/gamemode/itemsystem/items/fencehalf.lua index 12ef278..f121292 100644 --- a/gamemode/itemsystem/items/fencehalf.lua +++ b/gamemode/itemsystem/items/fencehalf.lua @@ -16,7 +16,7 @@ ITEM.Recipe = { ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", - Model = "models/props_junk/Rock002a.mdl", + Model = "models/props_junk/Rock001a.mdl", Size = Vector(0.5,0.5,0.5), Pos = Vector(4,-3,-1), Ang = Angle(0,0,0), diff --git a/gamemode/itemsystem/items/floorhalf.lua b/gamemode/itemsystem/items/floorhalf.lua index 16c6443..9a43cc2 100644 --- a/gamemode/itemsystem/items/floorhalf.lua +++ b/gamemode/itemsystem/items/floorhalf.lua @@ -16,7 +16,7 @@ ITEM.Recipe = { ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", - Model = "models/props_junk/Rock002a.mdl", + Model = "models/props_junk/Rock001a.mdl", Size = Vector(0.5,0.5,0.5), Pos = Vector(4,-3,-1), Ang = Angle(0,0,90), diff --git a/gamemode/itemsystem/items/ramphalf.lua b/gamemode/itemsystem/items/ramphalf.lua index 9335a91..1673834 100644 --- a/gamemode/itemsystem/items/ramphalf.lua +++ b/gamemode/itemsystem/items/ramphalf.lua @@ -16,7 +16,7 @@ ITEM.Recipe = { ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", - Model = "models/props_junk/Rock002a.mdl", + Model = "models/props_junk/Rock001a.mdl", Size = Vector(0.5,0.5,0.5), Pos = Vector(4,-3,-1), Ang = Angle(0,0,0), |
