diff options
Diffstat (limited to 'gamemode/itemsystem')
| -rw-r--r-- | gamemode/itemsystem/items/runefeatherfall.lua | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/gamemode/itemsystem/items/runefeatherfall.lua b/gamemode/itemsystem/items/runefeatherfall.lua new file mode 100644 index 0000000..2ce71fd --- /dev/null +++ b/gamemode/itemsystem/items/runefeatherfall.lua @@ -0,0 +1,34 @@ + +ITEM.Name = "Feather-fall Rune" +ITEM.Class = "resource" +ITEM.Desc = "A rune that's lighter than air.\nCancels fall dammage" +ITEM.Model = "models/props_combine/breenlight.mdl" +ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_runefeatherfall.png") + +ITEM.Structure = { + { + Bone = "ValveBiped.Bip01_R_Hand", + Model = "models/props_junk/rock001a.mdl", + Size = Vector(1,1,1), + Pos = Vector(3,-1.6,0.5), + Ang = Angle(0,0,0), + }, +} + +ITEM.Recipe = { + Resources = { + ["Blank Rune"] = 1, + ["Feather"] = 1, + }, + Tools = {}, +} + + + +ITEM.Damage = 1 +ITEM.Range = 64 +ITEM.CD = 1 + +function ITEM:OnCraft(ply) + ply:AddFatigue(25) +end |
