diff options
Diffstat (limited to 'gamemode/npcsystem/npcs/antlion1.lua')
| -rw-r--r-- | gamemode/npcsystem/npcs/antlion1.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/npcsystem/npcs/antlion1.lua b/gamemode/npcsystem/npcs/antlion1.lua index 3e90e19..259f108 100644 --- a/gamemode/npcsystem/npcs/antlion1.lua +++ b/gamemode/npcsystem/npcs/antlion1.lua @@ -36,10 +36,10 @@ NPC.IdleSequences = { --Attacks should be formated as [i]={function (return int dammage) canattack(ply) = function doattack(ply)} --NPC will do the most dammage possible per attack local checkmele = function(self, ply) - if not self then + if self == nil then print("In antlion1, checkmele called with null self") end - if not ply then + if ply == nil then print("In antlion1, checkmele called with null ply") end if(ply:GetPos():Distance(self:GetPos()) < 100) then return 20 end |
