diff options
Diffstat (limited to 'gamemode/npcsystem/npcs/antlion1.lua')
| -rw-r--r-- | gamemode/npcsystem/npcs/antlion1.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/npcsystem/npcs/antlion1.lua b/gamemode/npcsystem/npcs/antlion1.lua index 255799a..5c5ccab 100644 --- a/gamemode/npcsystem/npcs/antlion1.lua +++ b/gamemode/npcsystem/npcs/antlion1.lua @@ -8,7 +8,7 @@ NPC.Social = "Solo" --Solo, Pack NPC.Stats = { ["Vitality"] = 150, - ["Speed"] = 200, + ["Speed"] = 800, ["AwareDist"] = 1000, ["Accel"] = 400, ["Decel"] = 400, @@ -44,7 +44,7 @@ local domele = function(self, ply) self:StartActivity(ACT_MELEE_ATTACK1) --Antlion has 6 attack animations local attackanim = math.Round(math.Rand(1,6)) - coroutine.wait(0.75) + coroutine.wait(0.5) --If the player is still in front of us after the animation, they didn't dodge! apply dammage! if(ply:GetPos():Distance(self:GetPos()) < 100) then ply:TakeDamage(20) |
