aboutsummaryrefslogtreecommitdiff
path: root/gamemode/npcsystem/spawnbosses.lua
diff options
context:
space:
mode:
Diffstat (limited to 'gamemode/npcsystem/spawnbosses.lua')
-rw-r--r--gamemode/npcsystem/spawnbosses.lua42
1 files changed, 42 insertions, 0 deletions
diff --git a/gamemode/npcsystem/spawnbosses.lua b/gamemode/npcsystem/spawnbosses.lua
new file mode 100644
index 0000000..bcd29ac
--- /dev/null
+++ b/gamemode/npcsystem/spawnbosses.lua
@@ -0,0 +1,42 @@
+--Spawn bosses I guess?
+local Folder = GM.Folder:gsub("gamemodes/","").."/gamemode/npcsystem/bosses"
+local insert = table.insert
+
+function GM:LoadNPCS()
+ print("NPC's loaded")
+ local Items = file.Find(Folder.."/*.lua","LUA")
+ local BaseItem = {}
+
+ GAMEMODE.Npcs = {}
+
+ NPC = {}
+
+ AddCSLuaFile(Folder.."/base.lua")
+ include(Folder.."/base.lua")
+
+ BaseItem = table.Copy(NPC)
+
+ for k,v in pairs(Items) do
+ if (v != "base.lua") then
+ AddCSLuaFile(Folder.."/"..v)
+ include(Folder.."/"..v)
+
+ insert(GAMEMODE.Npcs,NPC)
+
+ NPC = table.Copy(BaseItem)
+
+ end
+ end
+end
+
+hook.Add("Initialize","Loadnpcs",function()
+ GAMEMODE:LoadNPCS()
+end)
+
+function GetNpcByName(name)
+ for k,v in pairs( GAMEMODE.Npcs ) do
+ if (v.Name == name) then return v end
+ end
+
+ return nil
+end