diff options
Diffstat (limited to 'gamemode')
| -rw-r--r-- | gamemode/itemsystem/items/bow.lua | 4 | ||||
| -rw-r--r-- | gamemode/npcsystem/npcs/antlion1.lua | 2 | ||||
| -rw-r--r-- | gamemode/npcsystem/npcs/antlion2.lua | 2 | ||||
| -rw-r--r-- | gamemode/npcsystem/npcs/antlion3.lua | 4 | ||||
| -rw-r--r-- | gamemode/npcsystem/npcs/antlion4.lua | 2 | ||||
| -rw-r--r-- | gamemode/npcsystem/npcs/bird.lua | 2 | ||||
| -rw-r--r-- | gamemode/npcsystem/npcs/zombie.lua | 2 | ||||
| -rw-r--r-- | gamemode/server/damagemod.lua | 2 |
8 files changed, 10 insertions, 10 deletions
diff --git a/gamemode/itemsystem/items/bow.lua b/gamemode/itemsystem/items/bow.lua index 3292ef6..4a7f203 100644 --- a/gamemode/itemsystem/items/bow.lua +++ b/gamemode/itemsystem/items/bow.lua @@ -43,11 +43,11 @@ ITEM.CD = 1 local arrow = {}
arrow["model"] = "models/mixerman3d/other/arrow.mdl"
-arrow["speed"] = 13000
+arrow["speed"] = 1300
arrow["drop"] = 50
arrow["init"] = function(fb) end
arrow["onhit"] = function (self,data,phys)
- print("Arrow hit ")
+ --print("Arrow hit ")
PrintTable(data.HitEntity)
if(data.Entity and data.Entity.TakeDamage) then
data.HitEntity:TakeDamage(25)
diff --git a/gamemode/npcsystem/npcs/antlion1.lua b/gamemode/npcsystem/npcs/antlion1.lua index c9ae1b6..2c3d908 100644 --- a/gamemode/npcsystem/npcs/antlion1.lua +++ b/gamemode/npcsystem/npcs/antlion1.lua @@ -67,7 +67,7 @@ local dorun = function(self, ply) self:StartActivity(ACT_WALK) self:MoveToPos(ply:GetPos(),moveop) else - print("Could not find valid navmesh, suicideing to prevent server crash!") + --print("Could not find valid navmesh, suicideing to prevent server crash!") self:BecomeRagdoll(DamageInfo()) end end diff --git a/gamemode/npcsystem/npcs/antlion2.lua b/gamemode/npcsystem/npcs/antlion2.lua index e50cce4..5b53b8e 100644 --- a/gamemode/npcsystem/npcs/antlion2.lua +++ b/gamemode/npcsystem/npcs/antlion2.lua @@ -86,7 +86,7 @@ local dorun = function(self, ply) self:StartActivity(ACT_WALK) self:MoveToPos(ply:GetPos(),moveop) else - print("Could not find valid navmesh, suicideing to prevent server crash!") + --print("Could not find valid navmesh, suicideing to prevent server crash!") self:BecomeRagdoll(DamageInfo()) end end diff --git a/gamemode/npcsystem/npcs/antlion3.lua b/gamemode/npcsystem/npcs/antlion3.lua index f5f5486..984b779 100644 --- a/gamemode/npcsystem/npcs/antlion3.lua +++ b/gamemode/npcsystem/npcs/antlion3.lua @@ -73,7 +73,7 @@ local docharge = function(self,ply) moveop.draw = true self:MoveToPos(ply:GetPos(),moveop) else - print("Could not find valid navmesh, suicideing to prevent server crash!") + --print("Could not find valid navmesh, suicideing to prevent server crash!") self:BecomeRagdoll(DamageInfo()) end timer.Remove("Runcycle") @@ -97,7 +97,7 @@ local dorun = function(self, ply) self:StartActivity(ACT_WALK) self:MoveToPos(ply:GetPos(),moveop) else - print("Could not find valid navmesh, suicideing to prevent server crash!") + --print("Could not find valid navmesh, suicideing to prevent server crash!") self:BecomeRagdoll(DamageInfo()) end end diff --git a/gamemode/npcsystem/npcs/antlion4.lua b/gamemode/npcsystem/npcs/antlion4.lua index cb39049..0b5825c 100644 --- a/gamemode/npcsystem/npcs/antlion4.lua +++ b/gamemode/npcsystem/npcs/antlion4.lua @@ -68,7 +68,7 @@ local dorun = function(self, ply) self:StartActivity(ACT_WALK) self:MoveToPos(ply:GetPos(),moveop) else - print("Could not find valid navmesh, suicideing to prevent server crash!") + --print("Could not find valid navmesh, suicideing to prevent server crash!") self:BecomeRagdoll(DamageInfo()) end end diff --git a/gamemode/npcsystem/npcs/bird.lua b/gamemode/npcsystem/npcs/bird.lua index 55a5c3d..0efa7b0 100644 --- a/gamemode/npcsystem/npcs/bird.lua +++ b/gamemode/npcsystem/npcs/bird.lua @@ -50,7 +50,7 @@ local dorun = function(self,ply) if navarea:IsValid() then
self:MoveToPos(topos)
else
- print("Suicideing a bird to prevent server crash!")
+ --print("Suicideing a bird to prevent server crash!")
self:BecomeRagdoll(DamageInfo())
end
end
diff --git a/gamemode/npcsystem/npcs/zombie.lua b/gamemode/npcsystem/npcs/zombie.lua index de4a389..41dad0f 100644 --- a/gamemode/npcsystem/npcs/zombie.lua +++ b/gamemode/npcsystem/npcs/zombie.lua @@ -68,7 +68,7 @@ local dorun = function(self, ply) self:StartActivity(ACT_WALK)
self:MoveToPos(ply:GetPos(),moveop)
else
- print("Could not find valid navmesh, suicideing to prevent server crash!")
+ --print("Could not find valid navmesh, suicideing to prevent server crash!")
self:BecomeRagdoll(DamageInfo())
end
end
diff --git a/gamemode/server/damagemod.lua b/gamemode/server/damagemod.lua index c90fb52..9da9805 100644 --- a/gamemode/server/damagemod.lua +++ b/gamemode/server/damagemod.lua @@ -1,6 +1,6 @@ function GM:GetFallDamage(ply, speed) - print("Fall dammage detected:" .. speed) + --print("Fall dammage detected:" .. speed) if(ply:HasItem("Feather-fall Rune",1)) then ply:RemoveItem("Feather-fall Rune",1) return 0 |
