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* Adjustements to antlion pouncerAlexander Pickering2016-01-03
* Added 2 antlion typesAlexander Pickering2016-01-03
* Added first kind of antlionAlexander Pickering2016-01-03
* spelling fix in zombie.luaAlexander Pickering2016-01-03
* More stuff added from the air overhaulAlexander Pickering2016-01-02
* Fixed up more bugs with the ai overhaulAlexander Pickering2016-01-02
* Added more documentation on ai overhaulAlexander Pickering2016-01-02
* Fixed mixup between bird and zombie dropsAlexander Pickering2016-01-02
* Introduced npc-determined spawn positionAlexander Pickering2016-01-02
* More work on ai overhaulAlexander Pickering2016-01-02
* Ai overhual now workingAlexander Pickering2016-01-02
* Added zombie codeAlexander Pickering2016-01-02
* Fixes for scoreboard menuAlexander Pickering2016-01-01
* hotfix for ws_cleanup commandAlexander Pickering2016-01-01
* Merge branch 'explosive-unequip-fix' into developmentAlexander Pickering2016-01-01
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| * hotfix for explosive rune throwing error when down to last runeAlexander Pickering2016-01-01
* | concommand syntax fixAlexander Pickering2016-01-01
* | Modifications to the scoreboardAlexander Pickering2016-01-01
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* Added adjustments to console commands + ws_cleanup commandAlexander Pickering2016-01-01
* Merge branch 'admin-command-messages' into developmentAlexander Pickering2016-01-01
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| * Added faiure messages to admin commandsAlexander Pickering2015-12-31
* | Added new scoreboardAlexander Pickering2015-12-31
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* hotfix for explosive rune giveing clientside errorAlexander Pickering2015-12-31
* Merge branch 'persistent-buildings' into developmentAlexander Pickering2015-12-31
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| * New rounds no longer remove buildingsAlexander Pickering2015-12-31
* | Merge branch 'add-hp-admin-command' into developmentAlexander Pickering2015-12-31
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| * | Added mas_sethp commandAlexander Pickering2015-12-31
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* / Fixed mas_vansish and mas_unvanishAlexander Pickering2015-12-31
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* Finished feather fall runeAlexander Pickering2015-12-31
* Added explosive runeAlexander Pickering2015-12-31
* Fixed visual glitch with research table and changed descriptionAlexander Pickering2015-12-31
* Moved around some commands for organizationAlexander Pickering2015-12-31
* Additional admin commandsAlexander Pickering2015-12-31
* Fixed birds crashing with no nav meshesAlexander Pickering2015-12-30
* Changed research table and fix bird spawningAlexander Pickering2015-12-30
* Fixed prop placement so players can build upAlexander Pickering2015-12-30
* Allow players to build props ontop of other propsAlexander Pickering2015-12-30
* Fixed birds crashing if not spawned on a valid navmeshAlexander Pickering2015-12-30
* Hotfix for bird crash, bird spawning removedAlexander Pickering2015-12-30
* Added function to remove ragdolls continuouslyAlexander Pickering2015-12-30
* Update to varsAlexander Pickering2015-12-30
* Allowed aidirector to spawn dodosAlexander Pickering2015-12-30
* Added dodosAlexander Pickering2015-12-29
* Fixed energy rune disappearing from hotbarAlexander Pickering2015-12-29
* Fixed nature rune being infinitely re-useableAlexander Pickering2015-12-29
* Updates to currentAlexander Pickering2015-12-28
* Initial commitApickx2015-12-28