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ITEM.Name = "Cooked Meat"
ITEM.Class = "food"
ITEM.Desc = "Delicious... and prepared!"
ITEM.Model = "models/Weapons/w_bugbait.mdl"
ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_meat.png")
ITEM.Structure = {
{
Bone = "ValveBiped.Bip01_R_Hand",
Model = "models/Weapons/w_bugbait.mdl",
Size = Vector(0.5,0.5,0.5),
Pos = Vector(4,-3,-1),
Ang = Angle(0,0,0),
},
}
function ITEM:OnUse(user)
if (CLIENT) then return end
user:SetHealth(math.min(100,user:Health()+40))
user:AddHunger(-90)
user:RemoveItem(self.Name,1)
end
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