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local ITEM = {}
ITEM.Name = "Crystal"
ITEM.Class = "resource"
ITEM.Desc = "A noteworthy stone."
ITEM.Model = "models/props_combine/breenlight.mdl"
ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_crystal")
ITEM.Structure = {
{
Bone = "ValveBiped.Bip01_R_Hand",
Model = "models/props_combine/breenlight.mdl",
Size = Vector(0.5,0.5,0.5),
Pos = Vector(4,-3,-1),
Ang = Angle(0,0,0),
},
}
RegisterItem(ITEM)
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