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path: root/gamemode/itemsystem/items/crystal.lua
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local ITEM = {}
ITEM.Name 			= "Crystal"
ITEM.Class 			= "resource"
ITEM.Desc 			= "A noteworthy stone."
ITEM.Model 			= "models/props_combine/breenlight.mdl"
ITEM.Icon			= Material("wintersurvival2/hud/ws1_icons/icon_crystal")

ITEM.Structure = {
	{
		Bone = "ValveBiped.Bip01_R_Hand",
		Model = "models/props_combine/breenlight.mdl",
		Size = Vector(0.5,0.5,0.5),
		Pos = Vector(4,-3,-1),
		Ang = Angle(0,0,0),
	},
}
RegisterItem(ITEM)