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path: root/gamemode/itemsystem/items/mortarandpestle.lua
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local ITEM = {}
ITEM.Name 			= "Mortar and Pestle"
ITEM.Class 			= "tool"
ITEM.Desc 			= "Something to grind things down in"
ITEM.Model 			= "models/props_junk/Rock001a.mdl"
ITEM.Icon			= Material("wintersurvival2/hud/ws2_icons/icon_mortarandpestle.png")

ITEM.Recipe		= {
	Resources = {
		["Cup"] = 1,
        ["Rock"] = 1,
	},
	Tools = {
        ["Knife"] = 1,
    },
}

function ITEM:OnPrimary()

end
RegisterItem(ITEM)