1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
ITEM.Name = "Blank Rune"
ITEM.Class = "resource"
ITEM.Desc = "A blank peice of stone"
ITEM.Model = "models/props_junk/Rock001a.mdl"
ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_rune.png")
ITEM.Structure = {
{
Bone = "ValveBiped.Bip01_R_Hand",
Model = "models/props_junk/rock001a.mdl",
Size = Vector(1,1,1),
Pos = Vector(3,-1.6,0.5),
Ang = Angle(0,0,0),
},
}
ITEM.Recipe = {
Resources = {
["Rock"] = 3,
["Sap"] = 1,
},
Tools = {},
}
ITEM.Damage = 1
ITEM.Range = 64
ITEM.CD = 1
function ITEM:OnEnchanted(enchanttable, nearbyrunes)
enchanttable:AddItem("Magic Rune", 1)
end
|