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path: root/gamemode/itemsystem/items/runemagic.lua
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ITEM.Name 			= "Magic Rune"
ITEM.Class 			= "resource"
ITEM.Desc 			= "A stone infused with magic"
ITEM.Model 			= "models/props_combine/breenlight.mdl"
ITEM.Icon 			= Material("wintersurvival2/hud/ws2_icons/icon_runemagic.png")

ITEM.Structure = {
	{
		Bone = "ValveBiped.Bip01_R_Hand",
		Model = "models/props_junk/rock001a.mdl",
		Size = Vector(1,1,1),
		Pos = Vector(3,-1.6,0.5),
		Ang = Angle(0,0,0),
	},
}


ITEM.Damage 	= 1
ITEM.Range 		= 64
ITEM.CD 		= 1