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path: root/gamemode/npcsystem/loadnpcs.lua
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local Folder  	= GM.Folder:gsub("gamemodes/","").."/gamemode/npcsystem/npcs"
local insert 	= table.insert

function GM:LoadNPCS()
	local Items   	= file.Find(Folder.."/*.lua","LUA")
	local BaseItem	= {}

	GAMEMODE.Npcs 		= {}

	NPC = {}

	AddCSLuaFile(Folder.."/base.lua")
	include(Folder.."/base.lua")

	BaseItem = table.Copy(NPC)

	for k,v in pairs(Items) do
		if (v != "base.lua") then
			AddCSLuaFile(Folder.."/"..v)
			include(Folder.."/"..v)

			insert(GAMEMODE.Npcs,NPC)

			NPC = table.Copy(BaseItem)

		end
	end
end

hook.Add("Initialize","Loadnpcs",function()
	GAMEMODE:LoadNPCS()
end)

function GetNpcByName(name)
	for k,v in pairs( GAMEMODE.Npcs ) do
		if (v.Name == name) then return v end
	end

	return nil
end

--[[
function GetRecipeForItem(name)
	for k,v in pairs( GAMEMODE.Recipes ) do
		if (v.Name == name) then return v.Recipe,v end
	end

	return nil
end
]]--
--[[
function GetItemsByClass(class)
	local Dat = {}
	for k,v in pairs( GAMEMODE.Items ) do
		if (v.Class == class) then table.insert(Dat,v) end
	end

	return Dat
end
]]--