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local function GetIP()
local hostip = GetConVar( "hostip" ):GetString()
hostip = tonumber( hostip )
local ip = {}
ip[ 1 ] = bit.rshift( bit.band( hostip, 0xFF000000 ), 24 )
ip[ 2 ] = bit.rshift( bit.band( hostip, 0x00FF0000 ), 16 )
ip[ 3 ] = bit.rshift( bit.band( hostip, 0x0000FF00 ), 8 )
ip[ 4 ] = bit.band( hostip, 0x000000FF )
return table.concat( ip, "." )
end
function GM:AddToMaster()
if(!game.IsDedicated())then
print("Listen or singleplayer, not registering with master server!")
return
end
local data = {}
data["hostname"] = GetHostName()
data["ip"] = "" + GetIP() + ":" + (GetConVar("wss_serverurlport"):GetString() or 27015)
data["online"] = "true"
http.Post(GetConVar("wss_wss_masterserverurl"):GetString(),data)
end
function GM:RemoveFromMaster()
local data = {}
data["online"] = "false"
http.Post(GAMEMODE.masterurl,data)
end
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