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local meta = FindMetaTable("Player")
if (SERVER) then
util.AddNetworkString("UpdateAccountInventory")
function meta:UpdateAccountSlot(id)
if (!self.AccountInv[id]) then return end
net.Start("UpdateAccountInventory")
net.WriteUInt(id,5)
net.WriteString(self.AccountInv[id].Name)
net.WriteUInt(self.AccountInv[id].Quantity,32)
net.Send(self)
end
function meta:AddAccountItem(item,quantity)
local Item = GetItemByName(item)
if (!Item) then return end
if (!self.AccountInv) then self.AccountInv = {} end
--First search for existing items
for i = 1,MAIN_MAX_SLOTS do
if (self.AccountInv[i] and self.AccountInv[i].Name == item) then
self.AccountInv[i].Quantity = self.AccountInv[i].Quantity+quantity
self:UpdateAccountSlot(i)
return
end
end
--If it hasnt found any existing item, find an empty spot
for i = 1,MAIN_MAX_SLOTS do
if (!self.AccountInv[i]) then
self.AccountInv[i] = {Name = item,Quantity = quantity}
self:UpdateAccountSlot(i)
return
end
end
end
function meta:RemoveAccountItem(item,quantity)
for i = 1,MAIN_MAX_SLOTS do
if (self.AccountInv[i] and self.AccountInv[i].Name == item) then
if (self.AccountInv[i].Quantity > quantity) then
self.AccountInv[i].Quantity = self.AccountInv[i].Quantity-quantity
self:UpdateAccountSlot(i)
return
else
quantity = quantity - self.AccountInv[i].Quantity
self.AccountInv[i].Quantity = 0
self:UpdateAccountSlot(i)
self.AccountInv[i] = nil
if (quantity > 0) then self:RemoveAccountItem(item,quantity) return end
end
end
end
end
else
net.Receive("UpdateAccountInventory",function()
local pl = LocalPlayer()
if (not pl.AccountInv) then pl.AccountInv = {} end
local ID = net.ReadUInt(5)
if(not pl.AccountInv) then return end
pl.AccountInv[ID] = {Name = net.ReadString(),Quantity = net.ReadUInt(32)}
if (pl.AccountInv[ID].Quantity <= 0) then pl.AccountInv[ID] = nil end
ReloadAccountMenu()
end)
end
function meta:GetAccountInventory()
return self.AccountInv or {}
end
function meta:HasAccountItem(name,quantity)
if (!self.AccountInv) then return end
quantity = quantity or 1
for k,v in pairs(self.AccountInv) do
if (v.Name == name and v.Quantity >= quantity) then
return k
end
end
return false
end
function meta:GetAccountSlot(id)
return (self.AccountInv and self.AccountInv[id]) or nil
end
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