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| author | Bob Blackmon <bob.blackmon@ymail.com> | 2017-04-02 22:56:42 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-04-02 22:56:42 -0400 |
| commit | 61e2009c710487307ce12914f4aa8627b0d725de (patch) | |
| tree | 1f471b2e1f1e44997a8845190588f66635352ff5 | |
| parent | 282f5ad1efde71fea6af73abda3c81718e34f5e5 (diff) | |
| download | zones-61e2009c710487307ce12914f4aa8627b0d725de.tar.gz zones-61e2009c710487307ce12914f4aa8627b0d725de.tar.bz2 zones-61e2009c710487307ce12914f4aa8627b0d725de.zip | |
Update README.md
| -rw-r--r-- | README.md | 5 |
1 files changed, 0 insertions, 5 deletions
@@ -23,9 +23,4 @@ For easy in-game designation of persistent polygonal zones which are used by any - This is a shared file so include it in any shared environment. Also include ent_zone_point and weapon_zone_designator as a shared ent and weapon. - You should not put this file directly in lua/autorun. -## License: ## -- YOU MAY use/edit this however you want. -- YOU MAY distribute this with other scripts whether they are paid or free. -- YOU MAY NOT distribute this on its own. It must accompany another script. - *Enjoy! ~Bobbleheadbob* |
