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| author | Bob Blackmon <bob.blackmon@ymail.com> | 2018-01-14 22:47:56 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-01-14 22:47:56 -0500 |
| commit | 8d6e033a5e81f72cbd7cd5e6457ad03b27896961 (patch) | |
| tree | 0eff78a1352bedc9dcb4f846bb7816975ad281ad /README.md | |
| parent | 14c95ce8982e7cbe139546ed3c99201040cc1d2b (diff) | |
| download | zones-8d6e033a5e81f72cbd7cd5e6457ad03b27896961.tar.gz zones-8d6e033a5e81f72cbd7cd5e6457ad03b27896961.tar.bz2 zones-8d6e033a5e81f72cbd7cd5e6457ad03b27896961.zip | |
Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -4,6 +4,7 @@ If you have a universially beneficial change, please consider making a pull requ ## Purpose: ## For easy in-game designation of persistent polygonal zones which are used by any script. +https://www.youtube.com/watch?v=Cht0jQBcVL8 ## Installation: ## - This is a shared file so include it in any shared environment. Also include ent_zone_point and weapon_zone_designator as a shared ent and weapon. |
