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authorBob Blackmon <bob.blackmon@ymail.com>2017-04-03 10:47:58 -0400
committerBob Blackmon <bob.blackmon@ymail.com>2017-04-03 10:47:58 -0400
commit94cbb9b7b71b40caf0bc54c8aad0cbdf08b8b850 (patch)
tree961985a6e1c91683472a8ea9765065e67f22ea9a /zone_example.lua
parent46f6d895599c5c23b5fa80c5a1d4eff753262db0 (diff)
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Added more hooks
Diffstat (limited to 'zone_example.lua')
-rw-r--r--zone_example.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/zone_example.lua b/zone_example.lua
index c2540ca..59527b8 100644
--- a/zone_example.lua
+++ b/zone_example.lua
@@ -146,7 +146,7 @@ end)
end)
-- Example of the OnZoneLoaded hook.
- -- This hook is called as a zone is loaded into the game, typically on map startup. Only called serverside.
+ -- This hook is called as a zone is loaded into the game, typically on map startup. Good for things like converting ents.GetMapCreatedEntity() to Entity() Only called serverside.
-- Arguments are:
-- zone - The full zone table of the zone we are editing.
-- class - The class of the zone.