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-rw-r--r--lua/weapons/weapon_zone_designator.lua20
1 files changed, 20 insertions, 0 deletions
diff --git a/lua/weapons/weapon_zone_designator.lua b/lua/weapons/weapon_zone_designator.lua
index 0e9ce9a..b2a05e0 100644
--- a/lua/weapons/weapon_zone_designator.lua
+++ b/lua/weapons/weapon_zone_designator.lua
@@ -332,6 +332,26 @@ function SWEP:SecondaryAttack()
until ( next == tr.Entity )
self:SetCurrentPoint(tr.Entity)
+ elseif tr.HitWorld then
+ local z, id = self.Owner:GetCurrentZone(GetConVarNumber("zone_filter") == 1 and self:GetZoneClass())
+ if id != -1 then
+
+ local curr
+ for k,v in pairs(ents.FindByClass("ent_zone_point"))do
+ if v:GetZoneID() == id then curr = v break end
+ end
+ local next = curr
+ repeat
+ next.Resizing = self.Owner
+
+ next = next:GetNext()
+
+
+ until ( next == curr )
+
+ self:SetCurrentPoint(curr)
+
+ end
end
end