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--This is an example usage of the zones system.
AddCSLuaFile("zones.lua")
include("zones.lua")
zones.RegisterClass("Arena Zone",Color(255,0,0))
--Use this to set default properties. Only called on server.
hook.Add("OnZoneCreated","Arena Zone",function(zone,class,zoneID)
if class == "Arena Zone" then
zone.DmgMul = 1
end
end)
-- Use this hook to let a player change a zone after making it or with the edit tool.
-- class is zone.class, zone is the zone's full table, DPanel is a panel to parent your things to, zoneID is the zone's ID, DFrame is the whole frame.
-- Return your preferred width and height for the panel and the frame will size to it.
hook.Add("ShowZoneOptions","Arena Zone",function(zone,class,DPanel,zoneID,DFrame)
if class == "Arena Zone" then
local w,h = 500, 400
local mulbl = Label("Damage Multiplier:")
mulbl:SetParent(DPanel)
mulbl:SetPos(5,5)
mulbl:SetTextColor(color_black)
mulbl:SizeToContents()
local mul = vgui.Create("DNumberWang",DPanel) --parent to the panel.
mul:SetPos(5,mulbl:GetTall()+10)
mul:SetValue(zone.DmgMul)
mul:SetDecimals(1)
mul:SetMinMax(0,10)
function mul:OnValueChanged(new)
net.Start("arena_zone")
net.WriteFloat(zoneID)
net.WriteFloat(new)
net.SendToServer()
end
return w, h -- Specify the width and height for the DPanel container. The frame will resize accordingly.
end
end)
if SERVER then
util.AddNetworkString("arena_zone")
net.Receive("arena_zone",function(len,ply)
local id, new = net.ReadFloat(), net.ReadFloat()
if not ply:IsAdmin() then return end
zones.List[id].DmgMul = new
zones.Sync()
end)
end
hook.Add("ScalePlayerDamage","Arena Zone",function(ply, hitgroup, dmginfo)
local zone = ply:GetCurrentZone()
if zone then
if zone.class == "Arena Zone" then
dmginfo:ScaleDamage(zone.DmgMul)
end
end
end)
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