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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2018-03-25 12:58:22 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2018-03-25 12:58:22 -0400 |
| commit | 025ef8554016a2647f31244cf6413d80dba91847 (patch) | |
| tree | 32280de04737bf4a90f96cfe3120c3fd10a06a76 /gamemode/client | |
| parent | 563f3e3960221fd9144e9adbde53c09392f772dd (diff) | |
| download | artery-025ef8554016a2647f31244cf6413d80dba91847.tar.gz artery-025ef8554016a2647f31244cf6413d80dba91847.tar.bz2 artery-025ef8554016a2647f31244cf6413d80dba91847.zip | |
Fix #3
Allows pacs that have been loaded on join to be removed
Also loads player data much sooner after the player spawns in.
Diffstat (limited to 'gamemode/client')
| -rw-r--r-- | gamemode/client/cl_inventory.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gamemode/client/cl_inventory.lua b/gamemode/client/cl_inventory.lua index 1e8fed8..f0c4d07 100644 --- a/gamemode/client/cl_inventory.lua +++ b/gamemode/client/cl_inventory.lua @@ -118,6 +118,7 @@ function inv.ShowInventory() local froment = panels[1].info.owner local fromid = panels[1].info.id local frompos = panels[1].info.pos + assert(froment:IsValid(), "Tried to drop an item from an entity that isn't valid!") itm.DropItem(froment,fromid,frompos) end,{}) end |
